Clean up some expectations for WebGL tests in WPT

This commit is contained in:
Anthony Ramine 2018-09-10 16:24:34 +02:00
parent 452d85005a
commit 7fc8899e44
4 changed files with 0 additions and 2105 deletions

View file

@ -1,7 +1,4 @@
[webgl1-idlharness.any.worker.html]
[webgl1-idlharness]
expected: FAIL
[WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_ENABLED on interface prototype object]
expected: FAIL
@ -2443,9 +2440,6 @@
[webgl1-idlharness.any.html]
[webgl1-idlharness]
expected: FAIL
[WebGLRenderingContext interface: operation isContextLost()]
expected: FAIL

View file

@ -1,7 +0,0 @@
[webgl1-idlharness.window.html]
[webgl1-idlharness]
expected: FAIL
[WebGLRenderingContext interface: operation isContextLost()]
expected: FAIL

View file

@ -1,7 +1,4 @@
[webgl2-idlharness.any.html]
[webgl2-idlharness]
expected: FAIL
[WebGL2RenderingContext interface: constant DRAW_BUFFER0 on interface prototype object]
expected: FAIL
@ -2086,9 +2083,6 @@
[webgl2-idlharness.any.worker.html]
[webgl2-idlharness]
expected: FAIL
[WebGL2RenderingContext interface: constant DRAW_BUFFER0 on interface prototype object]
expected: FAIL

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