Remove needless '&mut self' from HTMLCanvasElementMethods.

This commit is contained in:
Tetsuharu OHZEKI 2014-05-31 02:55:13 +09:00
parent e0a11bc68c
commit 803f8a33e5

View file

@ -39,9 +39,9 @@ impl HTMLCanvasElement {
pub trait HTMLCanvasElementMethods { pub trait HTMLCanvasElementMethods {
fn Width(&self) -> u32; fn Width(&self) -> u32;
fn SetWidth(&mut self, _width: u32) -> ErrorResult; fn SetWidth(&self, _width: u32) -> ErrorResult;
fn Height(&self) -> u32; fn Height(&self) -> u32;
fn SetHeight(&mut self, _height: u32) -> ErrorResult; fn SetHeight(&self, _height: u32) -> ErrorResult;
} }
impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> { impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
@ -49,7 +49,7 @@ impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
0 0
} }
fn SetWidth(&mut self, _width: u32) -> ErrorResult { fn SetWidth(&self, _width: u32) -> ErrorResult {
Ok(()) Ok(())
} }
@ -57,7 +57,7 @@ impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
0 0
} }
fn SetHeight(&mut self, _height: u32) -> ErrorResult { fn SetHeight(&self, _height: u32) -> ErrorResult {
Ok(()) Ok(())
} }
} }