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Make Restyle tracking more granular.
The primary idea of this patch is to ditch the rigid enum of Previous/Current styles, and replace it with a series of indicators for the various types of work that needs to be performed (expanding snapshots, rematching, recascading, and damage processing). This loses us a little bit of sanity checking (since the up-to-date-ness of our style is no longer baked into the type system), but gives us a lot more flexibility that we'll need going forward (especially when we separate matching from cascading). We also eliminate get_styling_mode in favor of a method on the traversal. This patch does a few other things as ridealongs: * Temporarily eliminates the handling for transfering ownership of styles to the frame. We'll need this again at some point, but for now it's causing too much complexity for a half-implemented feature. * Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is a constant source of compilation failures from either needing to be imported or being unnecessarily imported (which varies between gecko and servo). * Expands Snapshots for the traversal root, which was missing before. * Fixes up the skip_root stuff to avoid visiting the skipped root. * Unifies parallel traversal and avoids spawning for a single work item. * Adds an explicit pre_traverse step do any pre-processing and determine whether we need to traverse at all. MozReview-Commit-ID: IKhLAkAigXE
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@ -38,14 +38,6 @@ pub struct SharedStyleContext {
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/// Screen sized changed?
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pub screen_size_changed: bool,
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/// Skip the root during traversal?
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///
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/// This is used in Gecko to style newly-appended children without restyling
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/// the parent. It would be cleaner to add an API to allow us to enqueue the
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/// children directly from glue.rs.
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#[cfg(feature = "gecko")]
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pub skip_root: bool,
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/// The CSS selector stylist.
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pub stylist: Arc<Stylist>,
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