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https://github.com/servo/servo.git
synced 2025-08-12 17:05:33 +01:00
Make Restyle tracking more granular.
The primary idea of this patch is to ditch the rigid enum of Previous/Current styles, and replace it with a series of indicators for the various types of work that needs to be performed (expanding snapshots, rematching, recascading, and damage processing). This loses us a little bit of sanity checking (since the up-to-date-ness of our style is no longer baked into the type system), but gives us a lot more flexibility that we'll need going forward (especially when we separate matching from cascading). We also eliminate get_styling_mode in favor of a method on the traversal. This patch does a few other things as ridealongs: * Temporarily eliminates the handling for transfering ownership of styles to the frame. We'll need this again at some point, but for now it's causing too much complexity for a half-implemented feature. * Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is a constant source of compilation failures from either needing to be imported or being unnecessarily imported (which varies between gecko and servo). * Expands Snapshots for the traversal root, which was missing before. * Fixes up the skip_root stuff to avoid visiting the skipped root. * Unifies parallel traversal and avoids spawning for a single work item. * Adds an explicit pre_traverse step do any pre-processing and determine whether we need to traverse at all. MozReview-Commit-ID: IKhLAkAigXE
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parent
4cb3404c09
commit
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27 changed files with 502 additions and 474 deletions
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@ -4,10 +4,10 @@
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//! Per-node data used in style calculation.
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use dom::TRestyleDamage;
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use dom::TElement;
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use properties::ComputedValues;
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use properties::longhands::display::computed_value as display;
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use restyle_hints::RestyleHint;
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use restyle_hints::{RESTYLE_LATER_SIBLINGS, RestyleHint};
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use rule_tree::StrongRuleNode;
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use selector_parser::{PseudoElement, RestyleDamage, Snapshot};
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use std::collections::HashMap;
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@ -16,6 +16,8 @@ use std::hash::BuildHasherDefault;
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use std::mem;
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use std::ops::{Deref, DerefMut};
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use std::sync::Arc;
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use stylist::Stylist;
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use thread_state;
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#[derive(Clone)]
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pub struct ComputedStyle {
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@ -133,7 +135,7 @@ impl StoredRestyleHint {
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/// Propagates this restyle hint to a child element.
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pub fn propagate(&self) -> Self {
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StoredRestyleHint {
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restyle_self: self.descendants == DescendantRestyleHint::Empty,
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restyle_self: self.descendants != DescendantRestyleHint::Empty,
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descendants: self.descendants.propagate(),
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}
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}
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@ -183,10 +185,50 @@ impl From<RestyleHint> for StoredRestyleHint {
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}
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}
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// We really want to store an Option<Snapshot> here, but we can't drop Gecko
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// Snapshots off-main-thread. So we make a convenient little wrapper to provide
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// the semantics of Option<Snapshot>, while deferring the actual drop.
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static NO_SNAPSHOT: Option<Snapshot> = None;
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#[derive(Debug)]
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pub enum RestyleDataStyles {
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Previous(ElementStyles),
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New(ElementStyles),
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pub struct SnapshotOption {
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snapshot: Option<Snapshot>,
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destroyed: bool,
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}
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impl SnapshotOption {
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pub fn empty() -> Self {
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SnapshotOption {
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snapshot: None,
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destroyed: false,
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}
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}
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pub fn destroy(&mut self) {
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self.destroyed = true;
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debug_assert!(self.is_none());
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}
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pub fn ensure<F: FnOnce() -> Snapshot>(&mut self, create: F) -> &mut Snapshot {
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debug_assert!(thread_state::get().is_layout());
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if self.is_none() {
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self.snapshot = Some(create());
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self.destroyed = false;
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}
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self.snapshot.as_mut().unwrap()
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}
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}
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impl Deref for SnapshotOption {
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type Target = Option<Snapshot>;
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fn deref(&self) -> &Option<Snapshot> {
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if self.destroyed {
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&NO_SNAPSHOT
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} else {
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&self.snapshot
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}
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}
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}
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/// Transient data used by the restyle algorithm. This structure is instantiated
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@ -194,54 +236,71 @@ pub enum RestyleDataStyles {
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/// processing.
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#[derive(Debug)]
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pub struct RestyleData {
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pub styles: RestyleDataStyles,
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pub styles: ElementStyles,
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pub hint: StoredRestyleHint,
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pub recascade: bool,
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pub damage: RestyleDamage,
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pub snapshot: Option<Snapshot>,
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pub snapshot: SnapshotOption,
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}
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impl RestyleData {
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fn new(previous: ElementStyles) -> Self {
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fn new(styles: ElementStyles) -> Self {
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RestyleData {
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styles: RestyleDataStyles::Previous(previous),
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styles: styles,
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hint: StoredRestyleHint::default(),
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recascade: false,
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damage: RestyleDamage::empty(),
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snapshot: None,
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snapshot: SnapshotOption::empty(),
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}
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}
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pub fn get_current_styles(&self) -> Option<&ElementStyles> {
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use self::RestyleDataStyles::*;
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match self.styles {
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Previous(_) => None,
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New(ref x) => Some(x),
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/// Expands the snapshot (if any) into a restyle hint. Returns true if later siblings
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/// must be restyled.
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pub fn expand_snapshot<E: TElement>(&mut self, element: E, stylist: &Stylist) -> bool {
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if self.snapshot.is_none() {
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return false;
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}
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// Compute the hint.
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let state = element.get_state();
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let mut hint = stylist.compute_restyle_hint(&element,
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self.snapshot.as_ref().unwrap(),
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state);
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// If the hint includes a directive for later siblings, strip it out and
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// notify the caller to modify the base hint for future siblings.
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let later_siblings = hint.contains(RESTYLE_LATER_SIBLINGS);
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hint.remove(RESTYLE_LATER_SIBLINGS);
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// Insert the hint.
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self.hint.insert(&hint.into());
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// Destroy the snapshot.
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self.snapshot.destroy();
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later_siblings
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}
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pub fn current_styles(&self) -> &ElementStyles {
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self.get_current_styles().unwrap()
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pub fn has_current_styles(&self) -> bool {
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!(self.hint.restyle_self || self.recascade || self.snapshot.is_some())
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}
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pub fn current_styles_mut(&mut self) -> &mut ElementStyles {
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use self::RestyleDataStyles::*;
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match self.styles {
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New(ref mut x) => x,
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Previous(_) => panic!("Calling current_styles_mut before styling"),
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}
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pub fn styles(&self) -> &ElementStyles {
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&self.styles
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}
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pub fn current_or_previous_styles(&self) -> &ElementStyles {
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use self::RestyleDataStyles::*;
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match self.styles {
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Previous(ref x) => x,
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New(ref x) => x,
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}
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pub fn styles_mut(&mut self) -> &mut ElementStyles {
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&mut self.styles
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}
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fn finish_styling(&mut self, styles: ElementStyles, damage: RestyleDamage) {
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debug_assert!(self.get_current_styles().is_none());
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self.styles = RestyleDataStyles::New(styles);
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debug_assert!(!self.has_current_styles());
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debug_assert!(self.snapshot.is_none(), "Traversal should have expanded snapshots");
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self.styles = styles;
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self.damage |= damage;
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// The hint and recascade bits get cleared by the traversal code. This
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// is a bit confusing, and we should simplify it when we separate matching
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// from cascading.
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}
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}
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@ -363,10 +422,7 @@ impl ElementData {
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let old = mem::replace(self, ElementData::new(None));
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let styles = match old {
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ElementData::Initial(i) => i.unwrap(),
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ElementData::Restyle(r) => match r.styles {
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RestyleDataStyles::New(n) => n,
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RestyleDataStyles::Previous(_) => panic!("Never restyled element"),
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},
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ElementData::Restyle(r) => r.styles,
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ElementData::Persistent(_) => unreachable!(),
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};
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*self = ElementData::Persistent(styles);
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@ -380,7 +436,7 @@ impl ElementData {
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RestyleDamage::rebuild_and_reflow()
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},
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Restyle(ref r) => {
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debug_assert!(r.get_current_styles().is_some());
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debug_assert!(r.has_current_styles());
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r.damage
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},
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Persistent(_) => RestyleDamage::empty(),
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RestyleDamage::rebuild_and_reflow()
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},
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Restyle(ref r) => {
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if r.get_current_styles().is_none() {
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if !r.has_current_styles() {
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error!("Accessing damage on dirty element");
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}
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r.damage
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@ -409,61 +465,41 @@ impl ElementData {
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}
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}
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pub fn current_styles(&self) -> &ElementStyles {
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self.get_current_styles().unwrap()
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/// Returns true if this element's style is up-to-date and has no potential
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/// invalidation.
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pub fn has_current_styles(&self) -> bool {
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use self::ElementData::*;
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match *self {
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Initial(ref x) => x.is_some(),
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Restyle(ref x) => x.has_current_styles(),
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Persistent(_) => true,
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}
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}
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pub fn get_current_styles(&self) -> Option<&ElementStyles> {
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pub fn get_styles(&self) -> Option<&ElementStyles> {
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use self::ElementData::*;
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match *self {
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Initial(ref x) => x.as_ref(),
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Restyle(ref x) => x.get_current_styles(),
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Restyle(ref x) => Some(x.styles()),
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Persistent(ref x) => Some(x),
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}
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}
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pub fn current_styles_mut(&mut self) -> &mut ElementStyles {
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pub fn styles(&self) -> &ElementStyles {
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self.get_styles().expect("Calling styles() on unstyled ElementData")
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}
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pub fn get_styles_mut(&mut self) -> Option<&mut ElementStyles> {
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use self::ElementData::*;
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match *self {
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Initial(ref mut x) => x.as_mut().unwrap(),
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Restyle(ref mut x) => x.current_styles_mut(),
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Persistent(ref mut x) => x,
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Initial(ref mut x) => x.as_mut(),
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Restyle(ref mut x) => Some(x.styles_mut()),
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Persistent(ref mut x) => Some(x),
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}
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}
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pub fn previous_styles(&self) -> Option<&ElementStyles> {
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use self::ElementData::*;
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use self::RestyleDataStyles::*;
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match *self {
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Initial(_) => None,
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Restyle(ref x) => match x.styles {
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Previous(ref styles) => Some(styles),
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New(_) => panic!("Calling previous_styles after finish_styling"),
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},
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Persistent(_) => panic!("Calling previous_styles on Persistent ElementData"),
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}
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}
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pub fn previous_styles_mut(&mut self) -> Option<&mut ElementStyles> {
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use self::ElementData::*;
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use self::RestyleDataStyles::*;
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match *self {
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Initial(_) => None,
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Restyle(ref mut x) => match x.styles {
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Previous(ref mut styles) => Some(styles),
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New(_) => panic!("Calling previous_styles after finish_styling"),
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},
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Persistent(_) => panic!("Calling previous_styles on Persistent ElementData"),
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}
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}
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pub fn current_or_previous_styles(&self) -> &ElementStyles {
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use self::ElementData::*;
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match *self {
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Initial(ref x) => x.as_ref().unwrap(),
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Restyle(ref x) => x.current_or_previous_styles(),
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Persistent(ref x) => x,
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}
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pub fn styles_mut(&mut self) -> &mut ElementStyles {
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self.get_styles_mut().expect("Calling styles_mut() on unstyled ElementData")
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}
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pub fn finish_styling(&mut self, styles: ElementStyles, damage: RestyleDamage) {
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