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Fix some more WebGL methods
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4 changed files with 14 additions and 151 deletions
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@ -185,18 +185,17 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
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fn AttachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
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fn AttachShader(&self, program: &WebGLProgram, shader: &WebGLShader) {
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self.base.AttachShader(program, shader)
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
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fn DetachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
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fn DetachShader(&self, program: &WebGLProgram, shader: &WebGLShader) {
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self.base.DetachShader(program, shader)
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
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fn BindAttribLocation(&self, program: Option<&WebGLProgram>,
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index: u32, name: DOMString) {
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fn BindAttribLocation(&self, program: &WebGLProgram, index: u32, name: DOMString) {
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self.base.BindAttribLocation(program, index, name)
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}
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