Rename RenderState -> PaintState

This commit is contained in:
Tetsuharu OHZEKI 2014-12-08 13:28:13 +09:00
parent b5f73fb179
commit 806b6f09c9
8 changed files with 49 additions and 49 deletions

View file

@ -39,8 +39,8 @@ use png;
use gleam::gl::types::{GLint, GLsizei};
use gleam::gl;
use script_traits::{ViewportMsg, ScriptControlChan};
use servo_msg::compositor_msg::{Blank, Epoch, FinishedLoading, IdleRenderState, LayerId};
use servo_msg::compositor_msg::{ReadyState, RenderingRenderState, RenderState, Scrollable};
use servo_msg::compositor_msg::{Blank, Epoch, FinishedLoading, IdlePaintState, LayerId};
use servo_msg::compositor_msg::{ReadyState, PaintingPaintState, PaintState, Scrollable};
use servo_msg::constellation_msg::{ConstellationChan, ExitMsg, LoadUrlMsg};
use servo_msg::constellation_msg::{NavigateMsg, LoadData, PipelineId, ResizedWindowMsg};
use servo_msg::constellation_msg::{WindowSizeData, KeyState, Key, KeyModifiers};
@ -112,8 +112,8 @@ pub struct IOCompositor<Window: WindowMethods> {
/// Current display/reflow status of each pipeline.
ready_states: HashMap<PipelineId, ReadyState>,
/// Current render status of each pipeline.
render_states: HashMap<PipelineId, RenderState>,
/// Current paint status of each pipeline.
render_states: HashMap<PipelineId, PaintState>,
/// Whether the page being rendered has loaded completely.
/// Differs from ReadyState because we can finish loading (ready)
@ -358,7 +358,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
}
fn change_render_state(&mut self, pipeline_id: PipelineId, render_state: RenderState) {
fn change_render_state(&mut self, pipeline_id: PipelineId, render_state: PaintState) {
match self.render_states.entry(pipeline_id) {
Occupied(entry) => {
*entry.into_mut() = render_state;
@ -375,7 +375,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
if self.ready_states.len() == 0 {
return false;
}
return self.render_states.values().all(|&value| value == IdleRenderState);
return self.render_states.values().all(|&value| value == IdlePaintState);
}
fn has_render_msg_tracking(&self) -> bool {
@ -435,9 +435,9 @@ impl<Window: WindowMethods> IOCompositor<Window> {
frame_tree: &SendableFrameTree,
frame_rect: Option<TypedRect<PagePx, f32>>)
-> Rc<Layer<CompositorData>> {
// Initialize the ReadyState and RenderState for this pipeline.
// Initialize the ReadyState and PaintState for this pipeline.
self.ready_states.insert(frame_tree.pipeline.id, Blank);
self.render_states.insert(frame_tree.pipeline.id, RenderingRenderState);
self.render_states.insert(frame_tree.pipeline.id, PaintingPaintState);
let root_layer = create_root_layer_for_pipeline_and_rect(&frame_tree.pipeline, frame_rect);
for kid in frame_tree.children.iter() {