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webgpu: Clean up GPUCommandEncoders
and add some validation (#33223)
* TextureUsages::from_bits_retain Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Fixup CreateBindGroupLayout Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * GPUExtent3D checking and converting Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Cleanup GPUCommandEncoders and some TODOs Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * validate gpuorigin3d Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * validate GPUColor Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * set good expect Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
parent
83a40c5180
commit
817a91f2ac
11 changed files with 276 additions and 361 deletions
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@ -2,21 +2,17 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::cell::Cell;
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use std::collections::HashSet;
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use dom_struct::dom_struct;
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use webgpu::wgc::command as wgpu_com;
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use webgpu::{self, wgt, WebGPU, WebGPUComputePass, WebGPURenderPass, WebGPURequest};
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use super::gpuconvert::convert_label;
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use super::bindings::error::Fallible;
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use super::gpuconvert::{convert_color, convert_label};
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor, GPUExtent3D,
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GPUImageCopyBuffer, GPUImageCopyTexture, GPURenderPassDescriptor, GPUSize64,
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};
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use crate::dom::bindings::codegen::UnionTypes::DoubleSequenceOrGPUColorDict;
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use crate::dom::bindings::num::Finite;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::bindings::str::USVString;
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@ -25,8 +21,7 @@ use crate::dom::gpubuffer::GPUBuffer;
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
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use crate::dom::gpuconvert::{
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convert_ic_buffer, convert_ic_texture, convert_load_op, convert_store_op,
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convert_texture_size_to_dict, convert_texture_size_to_wgt,
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convert_ic_buffer, convert_ic_texture, convert_load_op, convert_store_op, convert_texture_size,
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};
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use crate::dom::gpudevice::GPUDevice;
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use crate::dom::gpurenderpassencoder::GPURenderPassEncoder;
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@ -40,9 +35,7 @@ pub struct GPUCommandEncoder {
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label: DomRefCell<USVString>,
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#[no_trace]
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encoder: webgpu::WebGPUCommandEncoder,
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buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
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device: Dom<GPUDevice>,
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valid: Cell<bool>,
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}
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impl GPUCommandEncoder {
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@ -58,8 +51,6 @@ impl GPUCommandEncoder {
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label: DomRefCell::new(label),
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device: Dom::from_ref(device),
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encoder,
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buffers: DomRefCell::new(HashSet::new()),
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valid: Cell::new(true),
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}
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}
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@ -132,7 +123,7 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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fn BeginRenderPass(
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&self,
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descriptor: &GPURenderPassDescriptor,
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) -> DomRoot<GPURenderPassEncoder> {
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) -> Fallible<DomRoot<GPURenderPassEncoder>> {
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let depth_stencil_attachment = descriptor.depthStencilAttachment.as_ref().map(|depth| {
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wgpu_com::RenderPassDepthStencilAttachment {
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depth: wgpu_com::PassChannel {
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@ -154,44 +145,25 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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let color_attachments = descriptor
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.colorAttachments
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.iter()
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.map(|color| {
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.map(|color| -> Fallible<_> {
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let channel = wgpu_com::PassChannel {
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load_op: convert_load_op(Some(color.loadOp)),
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store_op: convert_store_op(Some(color.storeOp)),
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clear_value: if let Some(clear_val) = &color.clearValue {
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match clear_val {
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DoubleSequenceOrGPUColorDict::DoubleSequence(s) => {
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let mut w = s.clone();
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if w.len() < 3 {
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w.resize(3, Finite::wrap(0.0f64));
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}
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w.resize(4, Finite::wrap(1.0f64));
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wgt::Color {
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r: *w[0],
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g: *w[1],
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b: *w[2],
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a: *w[3],
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}
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},
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DoubleSequenceOrGPUColorDict::GPUColorDict(d) => wgt::Color {
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r: *d.r,
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g: *d.g,
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b: *d.b,
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a: *d.a,
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},
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}
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} else {
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wgt::Color::TRANSPARENT
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},
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clear_value: color
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.clearValue
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.as_ref()
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.map(|color| convert_color(color))
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.transpose()?
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.unwrap_or_default(),
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read_only: false,
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};
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Some(wgpu_com::RenderPassColorAttachment {
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Ok(Some(wgpu_com::RenderPassColorAttachment {
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resolve_target: color.resolveTarget.as_ref().map(|t| t.id().0),
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channel,
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view: color.view.id().0,
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})
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}))
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})
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.collect::<Vec<_>>();
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.collect::<Fallible<Vec<_>>>()?;
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let render_pass_id = self
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.global()
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.wgpu_id_hub()
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@ -208,13 +180,13 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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warn!("Failed to send WebGPURequest::BeginRenderPass {e:?}");
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}
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GPURenderPassEncoder::new(
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Ok(GPURenderPassEncoder::new(
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&self.global(),
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self.channel.clone(),
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WebGPURenderPass(render_pass_id),
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self,
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descriptor.parent.label.clone(),
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)
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))
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertobuffer>
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@ -226,10 +198,6 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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destination_offset: GPUSize64,
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size: GPUSize64,
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) {
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self.buffers.borrow_mut().insert(DomRoot::from_ref(source));
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self.buffers
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.borrow_mut()
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.insert(DomRoot::from_ref(destination));
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self.channel
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.0
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.send(WebGPURequest::CopyBufferToBuffer {
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@ -249,20 +217,18 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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source: &GPUImageCopyBuffer,
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destination: &GPUImageCopyTexture,
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copy_size: GPUExtent3D,
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) {
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self.buffers
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.borrow_mut()
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.insert(DomRoot::from_ref(&*source.buffer));
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) -> Fallible<()> {
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self.channel
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.0
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.send(WebGPURequest::CopyBufferToTexture {
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command_encoder_id: self.encoder.0,
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source: convert_ic_buffer(source),
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destination: convert_ic_texture(destination),
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copy_size: convert_texture_size_to_wgt(&convert_texture_size_to_dict(©_size)),
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destination: convert_ic_texture(destination)?,
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copy_size: convert_texture_size(©_size)?,
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})
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.expect("Failed to send CopyBufferToTexture");
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Ok(())
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertotexture>
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@ -271,20 +237,18 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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source: &GPUImageCopyTexture,
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destination: &GPUImageCopyBuffer,
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copy_size: GPUExtent3D,
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) {
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self.buffers
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.borrow_mut()
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.insert(DomRoot::from_ref(&*destination.buffer));
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) -> Fallible<()> {
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self.channel
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.0
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.send(WebGPURequest::CopyTextureToBuffer {
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command_encoder_id: self.encoder.0,
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source: convert_ic_texture(source),
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source: convert_ic_texture(source)?,
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destination: convert_ic_buffer(destination),
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copy_size: convert_texture_size_to_wgt(&convert_texture_size_to_dict(©_size)),
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copy_size: convert_texture_size(©_size)?,
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})
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.expect("Failed to send CopyTextureToBuffer");
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Ok(())
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}
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/// <https://gpuweb.github.io/gpuweb/#GPUCommandEncoder-copyTextureToTexture>
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source: &GPUImageCopyTexture,
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destination: &GPUImageCopyTexture,
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copy_size: GPUExtent3D,
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) {
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) -> Fallible<()> {
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self.channel
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.0
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.send(WebGPURequest::CopyTextureToTexture {
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command_encoder_id: self.encoder.0,
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source: convert_ic_texture(source),
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destination: convert_ic_texture(destination),
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copy_size: convert_texture_size_to_wgt(&convert_texture_size_to_dict(©_size)),
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source: convert_ic_texture(source)?,
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destination: convert_ic_texture(destination)?,
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copy_size: convert_texture_size(©_size)?,
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})
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.expect("Failed to send CopyTextureToTexture");
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Ok(())
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-finish>
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.send(WebGPURequest::CommandEncoderFinish {
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command_encoder_id: self.encoder.0,
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device_id: self.device.id().0,
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is_error: !self.valid.get(),
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// TODO(zakorgy): We should use `_descriptor` here after it's not empty
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// and the underlying wgpu-core struct is serializable
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desc: wgt::CommandBufferDescriptor {
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label: convert_label(&descriptor.parent),
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},
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})
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.expect("Failed to send Finish");
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&self.global(),
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self.channel.clone(),
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buffer,
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self.buffers.borrow_mut().drain().collect(),
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descriptor.parent.label.clone(),
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)
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}
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