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Fix "'PaintWorker' panicked at 'index 0 and/or 4 in *
do not lie on character boundary" when printing display list.
This whole piece of code seems a bit fragile, but it fixes the immediate problem for now.
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1 changed files with 1 additions and 1 deletions
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@ -314,7 +314,7 @@ impl StackingContext {
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if opts::get().dump_display_list_optimized {
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println!("**** optimized display list. Tile bounds: {:?}", paint_context.page_rect);
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display_list.print_items("*".to_owned());
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display_list.print_items("####".to_owned());
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}
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// Sort positioned children according to z-index.
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