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style: Stop the cascade when only reset structs change.
Bug: 1395227 Reviewed-by: heycam MozReview-Commit-ID: JCZJl2fmtJ9 Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
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6 changed files with 101 additions and 69 deletions
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@ -42,27 +42,26 @@ impl GeckoRestyleDamage {
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}
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/// Computes the `StyleDifference` (including the appropriate change hint)
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/// given an old style (in the form of a `nsStyleContext`, and a new style
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/// (in the form of `ComputedValues`).
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///
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/// Note that we could in theory just get two `ComputedValues` here and diff
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/// them, but Gecko has an interesting optimization when they mark accessed
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/// structs, so they effectively only diff structs that have ever been
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/// accessed from layout.
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/// given an old and a new style.
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pub fn compute_style_difference(
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old_style: &ComputedValues,
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new_style: &ComputedValues,
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) -> StyleDifference {
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let mut any_style_changed: bool = false;
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let mut any_style_changed = false;
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let mut reset_only = false;
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let hint = unsafe {
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bindings::Gecko_CalcStyleDifference(
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old_style,
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new_style,
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structs::NS_STYLE_INHERIT_MASK as u64,
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&mut any_style_changed
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&mut any_style_changed,
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&mut reset_only,
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)
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};
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let change = if any_style_changed { StyleChange::Changed } else { StyleChange::Unchanged };
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let change = if any_style_changed {
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StyleChange::Changed { reset_only }
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} else {
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StyleChange::Unchanged
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};
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StyleDifference::new(GeckoRestyleDamage(nsChangeHint(hint)), change)
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}
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@ -21,6 +21,7 @@ use servo_arc::{Arc, ArcBorrow};
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use traversal_flags;
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/// Represents the result of comparing an element's old and new style.
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#[derive(Debug)]
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pub struct StyleDifference {
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/// The resulting damage.
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pub damage: RestyleDamage,
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@ -40,12 +41,15 @@ impl StyleDifference {
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}
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/// Represents whether or not the style of an element has changed.
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#[derive(Clone, Copy)]
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#[derive(Clone, Copy, Debug)]
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pub enum StyleChange {
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/// The style hasn't changed.
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Unchanged,
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/// The style has changed.
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Changed,
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Changed {
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/// Whether only reset structs changed.
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reset_only: bool,
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},
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}
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/// Whether or not newly computed values for an element need to be cascade
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@ -56,19 +60,23 @@ pub enum ChildCascadeRequirement {
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/// we won't bother recomputing style for children, so we can skip cascading
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/// the new values into child elements.
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CanSkipCascade = 0,
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/// The same as `MustCascadeChildren`, but we only need to actually
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/// recascade if the child inherits any explicit reset style.
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MustCascadeChildrenIfInheritResetStyle = 1,
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/// Old and new computed values were different, so we must cascade the
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/// new values to children.
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///
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/// FIXME(heycam) Although this is "must" cascade, in the future we should
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/// track whether child elements rely specifically on inheriting particular
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/// property values. When we do that, we can treat `MustCascadeChildren` as
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/// "must cascade unless we know that changes to these properties can be
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/// ignored".
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MustCascadeChildren = 1,
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MustCascadeChildren = 2,
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/// The same as `MustCascadeChildren`, but for the entire subtree. This is
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/// used to handle root font-size updates needing to recascade the whole
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/// document.
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MustCascadeDescendants = 2,
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MustCascadeDescendants = 3,
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}
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impl ChildCascadeRequirement {
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/// Whether we can unconditionally skip the cascade.
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pub fn can_skip_cascade(&self) -> bool {
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matches!(*self, ChildCascadeRequirement::CanSkipCascade)
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}
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}
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bitflags! {
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@ -341,16 +349,19 @@ trait PrivateMatchMethods: TElement {
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/// Computes and applies non-redundant damage.
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#[cfg(feature = "gecko")]
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fn accumulate_damage_for(&self,
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fn accumulate_damage_for(
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&self,
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shared_context: &SharedStyleContext,
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restyle: &mut RestyleData,
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old_values: &ComputedValues,
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new_values: &ComputedValues,
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pseudo: Option<&PseudoElement>)
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-> ChildCascadeRequirement {
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pseudo: Option<&PseudoElement>
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) -> ChildCascadeRequirement {
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debug!("accumulate_damage_for: {:?}", self);
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// Don't accumulate damage if we're in a forgetful traversal.
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if shared_context.traversal_flags.contains(traversal_flags::Forgetful) {
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debug!(" > forgetful traversal");
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return ChildCascadeRequirement::MustCascadeChildren;
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}
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@ -371,6 +382,8 @@ trait PrivateMatchMethods: TElement {
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restyle.damage |= difference.damage;
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}
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debug!(" > style difference: {:?}", difference);
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// We need to cascade the children in order to ensure the correct
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// propagation of computed value flags.
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//
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@ -379,29 +392,19 @@ trait PrivateMatchMethods: TElement {
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// to handle justify-items: auto correctly when there's a legacy
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// justify-items.
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if old_values.flags != new_values.flags {
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debug!(" > flags changed: {:?} != {:?}", old_values.flags, new_values.flags);
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return ChildCascadeRequirement::MustCascadeChildren;
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}
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match difference.change {
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StyleChange::Unchanged => ChildCascadeRequirement::CanSkipCascade,
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StyleChange::Changed => ChildCascadeRequirement::MustCascadeChildren,
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StyleChange::Changed { reset_only } => {
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if reset_only {
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ChildCascadeRequirement::MustCascadeChildrenIfInheritResetStyle
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} else {
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ChildCascadeRequirement::MustCascadeChildren
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}
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}
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/// Computes and applies restyle damage unless we've already maxed it out.
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#[cfg(feature = "servo")]
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fn accumulate_damage_for(&self,
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_shared_context: &SharedStyleContext,
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restyle: &mut RestyleData,
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old_values: &ComputedValues,
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new_values: &ComputedValues,
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pseudo: Option<&PseudoElement>)
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-> ChildCascadeRequirement {
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let difference = self.compute_style_difference(old_values, new_values, pseudo);
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restyle.damage |= difference.damage;
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match difference.change {
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StyleChange::Changed => ChildCascadeRequirement::MustCascadeChildren,
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StyleChange::Unchanged => ChildCascadeRequirement::CanSkipCascade,
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}
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}
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@ -11,7 +11,7 @@ bitflags! {
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/// anonymous boxes, see StyleBuilder::for_inheritance and its callsites.
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/// If we ever want to add some flags that shouldn't inherit for them,
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/// we might want to add a function to handle this.
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pub flags ComputedValueFlags: u8 {
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pub flags ComputedValueFlags: u16 {
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/// Whether the style or any of the ancestors has a text-decoration-line
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/// property that should get propagated to descendants.
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///
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@ -56,5 +56,8 @@ bitflags! {
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///
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/// Important because of the same reason.
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const INHERITS_CONTENT = 1 << 7,
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/// Whether the child explicitly inherits any reset property.
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const INHERITS_RESET_STYLE = 1 << 8,
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}
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}
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@ -2661,6 +2661,10 @@ impl<'a> StyleBuilder<'a> {
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self.inherited_style_ignoring_first_line.get_${property.style_struct.name_lower}();
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% endif
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% if not property.style_struct.inherited:
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self.flags.insert(::properties::computed_value_flags::INHERITS_RESET_STYLE);
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% endif
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% if property.ident == "content":
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self.flags.insert(::properties::computed_value_flags::INHERITS_CONTENT);
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% endif
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@ -65,7 +65,14 @@ impl ServoRestyleDamage {
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new: &ComputedValues,
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) -> StyleDifference {
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let damage = compute_damage(old, new);
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let change = if damage.is_empty() { StyleChange::Unchanged } else { StyleChange::Changed };
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let change = if damage.is_empty() {
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StyleChange::Unchanged
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} else {
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// FIXME(emilio): Differentiate between reset and inherited
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// properties here, and set `reset_only` appropriately so the
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// optimization to skip the cascade in those cases applies.
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StyleChange::Changed { reset_only: false }
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};
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StyleDifference::new(damage, change)
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}
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@ -453,7 +453,9 @@ where
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D: DomTraversal<E>,
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F: FnMut(E::ConcreteNode),
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{
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use std::cmp;
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use traversal_flags::*;
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let flags = context.shared.traversal_flags;
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context.thread_local.begin_element(element, data);
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context.thread_local.statistics.elements_traversed += 1;
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@ -462,28 +464,25 @@ where
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"Should've handled snapshots here already");
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let compute_self = !element.has_current_styles_for_traversal(data, flags);
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let mut hint = RestyleHint::empty();
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debug!("recalc_style_at: {:?} (compute_self={:?}, \
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dirty_descendants={:?}, data={:?})",
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element, compute_self, element.has_dirty_descendants(), data);
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let mut child_cascade_requirement = ChildCascadeRequirement::CanSkipCascade;
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// Compute style for this element if necessary.
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if compute_self {
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match compute_style(traversal_data, context, element, data) {
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ChildCascadeRequirement::MustCascadeChildren => {
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hint |= RECASCADE_SELF;
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}
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ChildCascadeRequirement::MustCascadeDescendants => {
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hint |= RECASCADE_SELF | RECASCADE_DESCENDANTS;
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}
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ChildCascadeRequirement::CanSkipCascade => {}
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};
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child_cascade_requirement =
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compute_style(traversal_data, context, element, data);
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if element.is_native_anonymous() {
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// We must always cascade native anonymous subtrees, since they inherit
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// styles from their first non-NAC ancestor.
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if element.is_native_anonymous() {
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hint |= RECASCADE_SELF;
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child_cascade_requirement = cmp::max(
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child_cascade_requirement,
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ChildCascadeRequirement::MustCascadeChildren,
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);
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}
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// If we're restyling this element to display:none, throw away all style
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@ -507,7 +506,7 @@ where
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// those operations and compute the propagated restyle hint (unless we're
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// not processing invalidations, in which case don't need to propagate it
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// and must avoid clearing it).
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let mut propagated_hint = if flags.contains(UnstyledOnly) {
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let propagated_hint = if flags.contains(UnstyledOnly) {
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RestyleHint::empty()
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} else {
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debug_assert!(flags.for_animation_only() ||
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@ -517,13 +516,10 @@ where
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data.restyle.hint.propagate(&flags)
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};
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// FIXME(bholley): Need to handle explicitly-inherited reset properties
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// somewhere.
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propagated_hint.insert(hint);
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trace!("propagated_hint={:?} \
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trace!("propagated_hint={:?}, cascade_requirement={:?}, \
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is_display_none={:?}, implementing_pseudo={:?}",
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propagated_hint,
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child_cascade_requirement,
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data.styles.is_display_none(),
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element.implemented_pseudo_element());
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debug_assert!(element.has_current_styles_for_traversal(data, flags),
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@ -553,6 +549,7 @@ where
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// enumerated in should_cull_subtree().
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let mut traverse_children = has_dirty_descendants_for_this_restyle ||
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!propagated_hint.is_empty() ||
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!child_cascade_requirement.can_skip_cascade() ||
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context.thread_local.is_initial_style() ||
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data.restyle.reconstructed_self() ||
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is_servo_nonincremental_layout();
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@ -567,6 +564,7 @@ where
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element,
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data,
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propagated_hint,
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child_cascade_requirement,
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data.restyle.reconstructed_self_or_ancestor(),
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note_child
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);
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@ -778,6 +776,7 @@ fn note_children<E, D, F>(
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element: E,
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data: &ElementData,
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propagated_hint: RestyleHint,
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cascade_requirement: ChildCascadeRequirement,
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reconstructed_ancestor: bool,
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mut note_child: F,
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)
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@ -816,7 +815,24 @@ where
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// subtree.
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child_data.restyle.set_reconstructed_ancestor(reconstructed_ancestor);
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child_data.restyle.hint.insert(propagated_hint);
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let mut child_hint = propagated_hint;
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match cascade_requirement {
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ChildCascadeRequirement::CanSkipCascade => {}
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ChildCascadeRequirement::MustCascadeDescendants => {
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child_hint |= RECASCADE_SELF | RECASCADE_DESCENDANTS;
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}
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ChildCascadeRequirement::MustCascadeChildrenIfInheritResetStyle => {
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use properties::computed_value_flags::INHERITS_RESET_STYLE;
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if child_data.styles.primary().flags.contains(INHERITS_RESET_STYLE) {
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child_hint |= RECASCADE_SELF;
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}
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}
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ChildCascadeRequirement::MustCascadeChildren => {
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child_hint |= RECASCADE_SELF;
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}
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}
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child_data.restyle.hint.insert(child_hint);
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// Handle element snapshots and invalidation of descendants and siblings
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// as needed.
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