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Update web-platform-tests to revision ee82278e15570e573d87fb80179ff8231b6db61a
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278 changed files with 13348 additions and 10515 deletions
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@ -17,41 +17,43 @@ html {
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<script>
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'use strict';
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for (const property in gCSSProperties) {
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if (!isSupported(property)) {
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continue;
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}
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const setupFunction = gCSSProperties[property].setup;
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for (const animationType of gCSSProperties[property].types) {
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let typeObject;
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let animationTypeString;
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if (typeof animationType === 'string') {
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typeObject = types[animationType];
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animationTypeString = animationType;
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} else if (typeof animationType === 'object' &&
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animationType.type && typeof animationType.type === 'string') {
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typeObject = types[animationType.type];
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animationTypeString = animationType.type;
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test(function() {
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for (const property in gCSSProperties) {
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if (!isSupported(property)) {
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continue;
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}
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// First, test that the animation type object has 'testAccumulation'.
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// We use test() function here so that we can continue the remainder tests
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// even if this test fails.
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test(t => {
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assert_own_property(typeObject, 'testAccumulation', animationTypeString +
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' should have testAccumulation property');
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assert_equals(typeof typeObject.testAccumulation, 'function',
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'testAccumulation method should be a function');
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}, `${property} (type: ${animationTypeString}) has testAccumulation`
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+ ' function');
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const setupFunction = gCSSProperties[property].setup;
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for (const animationType of gCSSProperties[property].types) {
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let typeObject;
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let animationTypeString;
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if (typeof animationType === 'string') {
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typeObject = types[animationType];
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animationTypeString = animationType;
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} else if (typeof animationType === 'object' &&
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animationType.type && typeof animationType.type === 'string') {
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typeObject = types[animationType.type];
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animationTypeString = animationType.type;
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}
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if (typeObject.testAccumulation &&
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typeof typeObject.testAccumulation === 'function') {
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typeObject.testAccumulation(property,
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setupFunction,
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animationType.options);
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// First, test that the animation type object has 'testAccumulation'.
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// We use test() function here so that we can continue the remainder tests
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// even if this test fails.
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test(t => {
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assert_own_property(typeObject, 'testAccumulation', animationTypeString +
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' should have testAccumulation property');
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assert_equals(typeof typeObject.testAccumulation, 'function',
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'testAccumulation method should be a function');
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}, `${property} (type: ${animationTypeString}) has testAccumulation`
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+ ' function');
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if (typeObject.testAccumulation &&
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typeof typeObject.testAccumulation === 'function') {
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typeObject.testAccumulation(property,
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setupFunction,
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animationType.options);
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}
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}
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}
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}
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}, 'Setup');
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</script>
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@ -17,41 +17,43 @@ html {
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<script>
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'use strict';
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for (const property in gCSSProperties) {
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if (!isSupported(property)) {
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continue;
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}
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const setupFunction = gCSSProperties[property].setup;
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for (const animationType of gCSSProperties[property].types) {
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let typeObject;
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let animationTypeString;
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if (typeof animationType === 'string') {
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typeObject = types[animationType];
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animationTypeString = animationType;
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} else if (typeof animationType === 'object' &&
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animationType.type && typeof animationType.type === 'string') {
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typeObject = types[animationType.type];
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animationTypeString = animationType.type;
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test(function() {
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for (const property in gCSSProperties) {
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if (!isSupported(property)) {
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continue;
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}
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// First, test that the animation type object has 'testAddition'.
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// We use test() function here so that we can continue the remainder tests
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// even if this test fails.
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test(t => {
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assert_own_property(typeObject, 'testAddition', animationTypeString +
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' should have testAddition property');
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assert_equals(typeof typeObject.testAddition, 'function',
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'testAddition method should be a function');
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}, `${property} (type: ${animationTypeString}) has testAddition`
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+ ' function');
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const setupFunction = gCSSProperties[property].setup;
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for (const animationType of gCSSProperties[property].types) {
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let typeObject;
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let animationTypeString;
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if (typeof animationType === 'string') {
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typeObject = types[animationType];
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animationTypeString = animationType;
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} else if (typeof animationType === 'object' &&
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animationType.type && typeof animationType.type === 'string') {
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typeObject = types[animationType.type];
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animationTypeString = animationType.type;
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}
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if (typeObject.testAddition &&
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typeof typeObject.testAddition === 'function') {
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typeObject.testAddition(property,
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setupFunction,
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animationType.options);
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// First, test that the animation type object has 'testAddition'.
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// We use test() function here so that we can continue the remainder tests
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// even if this test fails.
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test(t => {
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assert_own_property(typeObject, 'testAddition', animationTypeString +
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' should have testAddition property');
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assert_equals(typeof typeObject.testAddition, 'function',
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'testAddition method should be a function');
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}, `${property} (type: ${animationTypeString}) has testAddition`
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+ ' function');
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if (typeObject.testAddition &&
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typeof typeObject.testAddition === 'function') {
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typeObject.testAddition(property,
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setupFunction,
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animationType.options);
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}
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}
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}
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}
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}, "Setup");
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</script>
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@ -17,41 +17,43 @@ html {
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<script>
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'use strict';
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for (const property in gCSSProperties) {
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if (!isSupported(property)) {
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continue;
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}
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const setupFunction = gCSSProperties[property].setup;
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for (const animationType of gCSSProperties[property].types) {
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let typeObject;
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let animationTypeString;
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if (typeof animationType === 'string') {
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typeObject = types[animationType];
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animationTypeString = animationType;
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} else if (typeof animationType === 'object' &&
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animationType.type && typeof animationType.type === 'string') {
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typeObject = types[animationType.type];
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animationTypeString = animationType.type;
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test(function() {
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for (const property in gCSSProperties) {
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if (!isSupported(property)) {
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continue;
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}
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// First, test that the animation type object has 'testInterpolation'.
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// We use test() function() here so that we can continue the remainder tests
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// even if this test fails.
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test(t => {
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assert_own_property(typeObject, 'testInterpolation', animationTypeString +
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' should have testInterpolation property');
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assert_equals(typeof typeObject.testInterpolation, 'function',
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'testInterpolation method should be a function');
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}, `${property} (type: ${animationTypeString}) has testInterpolation`
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+ ' function');
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const setupFunction = gCSSProperties[property].setup;
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for (const animationType of gCSSProperties[property].types) {
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let typeObject;
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let animationTypeString;
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if (typeof animationType === 'string') {
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typeObject = types[animationType];
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animationTypeString = animationType;
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} else if (typeof animationType === 'object' &&
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animationType.type && typeof animationType.type === 'string') {
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typeObject = types[animationType.type];
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animationTypeString = animationType.type;
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}
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if (typeObject.testInterpolation &&
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typeof typeObject.testInterpolation === 'function') {
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typeObject.testInterpolation(property,
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setupFunction,
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animationType.options);
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// First, test that the animation type object has 'testInterpolation'.
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// We use test() function() here so that we can continue the remainder tests
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// even if this test fails.
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test(t => {
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assert_own_property(typeObject, 'testInterpolation', animationTypeString +
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' should have testInterpolation property');
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assert_equals(typeof typeObject.testInterpolation, 'function',
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'testInterpolation method should be a function');
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}, `${property} (type: ${animationTypeString}) has testInterpolation`
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+ ' function');
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if (typeObject.testInterpolation &&
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typeof typeObject.testInterpolation === 'function') {
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typeObject.testInterpolation(property,
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setupFunction,
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animationType.options);
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}
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}
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}
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}
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}, 'Setup');
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</script>
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@ -1556,6 +1556,7 @@ function createTestElement(t, setup) {
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function isSupported(property) {
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const testKeyframe = new TestKeyframe(propertyToIDL(property));
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assert_not_equals(window.KeyframeEffect, undefined, 'window.KeyframeEffect');
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try {
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// Since TestKeyframe returns 'undefined' for |property|,
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// the KeyframeEffect constructor will throw
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