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Removed FnvHash and transformed the rest to FxHashmap (#39233)
This should be the final PR for the Hash Function series that is trivial. Of note: I decided to transform `HashMapTracedValues<Atom,..>` to use FxBuildHasher. This is likely not going to improve performance as Atom's already have a unique u32 that is used as the Hash but it safes a few bytes for the RandomState that is normally in the HashMap. Signed-off-by: Narfinger <Narfinger@users.noreply.github.com> Testing: Hash function changes should not change functionality, we slightly decrease the size and unit tests still work. Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
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@ -2,11 +2,11 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::collections::HashMap;
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use std::sync::Arc;
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use embedder_traits::UntrustedNodeAddress;
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use euclid::Size2D;
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use fnv::FnvHashMap;
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use fonts::FontContext;
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use layout_api::wrapper_traits::ThreadSafeLayoutNode;
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use layout_api::{
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@ -102,8 +102,7 @@ pub(crate) struct ImageResolver {
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// A cache that maps image resources used in CSS (e.g as the `url()` value
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// for `background-image` or `content` property) to the final resolved image data.
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pub resolved_images_cache:
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Arc<RwLock<FnvHashMap<(ServoUrl, UsePlaceholder), CachedImageOrError>>>,
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pub resolved_images_cache: Arc<RwLock<HashMap<(ServoUrl, UsePlaceholder), CachedImageOrError>>>,
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/// The current animation timeline value used to properly initialize animating images.
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pub animation_timeline_value: f64,
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