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Auto merge of #12857 - anholt:webgl-framebuffer-binding-2, r=emilio
Implement GL_FRAMEBUFFER_BINDING (and fix a VertexAttrib1fv typo) <!-- Please describe your changes on the following line: --> This PR fixes many webgl conformance test failures due to missing support for a getParameter() call in the webgl test utils. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: --> - [X] `./mach build -d` does not report any errors - [X] `./mach test-tidy` does not report any errors - [X] These changes fix #12852 <!-- Either: --> - [X] There are tests for these changes OR - [ ] These changes do not require tests because _____ <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/12857) <!-- Reviewable:end -->
This commit is contained in:
commit
8472699885
5 changed files with 45 additions and 137 deletions
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@ -82,6 +82,7 @@ pub struct WebGLRenderingContext {
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#[ignore_heap_size_of = "Defined in webrender_traits"]
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last_error: Cell<Option<WebGLError>>,
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texture_unpacking_settings: Cell<TextureUnpacking>,
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bound_framebuffer: MutNullableHeap<JS<WebGLFramebuffer>>,
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bound_texture_2d: MutNullableHeap<JS<WebGLTexture>>,
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bound_texture_cube_map: MutNullableHeap<JS<WebGLTexture>>,
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bound_buffer_array: MutNullableHeap<JS<WebGLBuffer>>,
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@ -111,6 +112,7 @@ impl WebGLRenderingContext {
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canvas: JS::from_ref(canvas),
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last_error: Cell::new(None),
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texture_unpacking_settings: Cell::new(CONVERT_COLORSPACE),
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bound_framebuffer: MutNullableHeap::new(None),
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bound_texture_2d: MutNullableHeap::new(None),
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bound_texture_cube_map: MutNullableHeap::new(None),
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bound_buffer_array: MutNullableHeap::new(None),
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@ -511,6 +513,22 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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#[allow(unsafe_code)]
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
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fn GetParameter(&self, cx: *mut JSContext, parameter: u32) -> JSVal {
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// Handle the GL_FRAMEBUFFER_BINDING without going all the way
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// to the GL, since we would just need to map back from GL's
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// returned ID to the WebGLFramebuffer we're tracking.
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match parameter {
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constants::FRAMEBUFFER_BINDING => {
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rooted!(in(cx) let mut rval = NullValue());
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if let Some(bound_fb) = self.bound_framebuffer.get() {
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unsafe {
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bound_fb.to_jsval(cx, rval.handle_mut());
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}
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}
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return rval.get()
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}
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_ => {}
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}
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let (sender, receiver) = ipc::channel().unwrap();
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self.ipc_renderer
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.send(CanvasMsg::WebGL(WebGLCommand::GetParameter(parameter, sender)))
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@ -671,6 +689,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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return self.webgl_error(InvalidOperation);
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}
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self.bound_framebuffer.set(framebuffer);
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if let Some(framebuffer) = framebuffer {
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framebuffer.bind(target)
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} else {
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@ -1083,6 +1102,11 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
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fn DeleteFramebuffer(&self, framebuffer: Option<&WebGLFramebuffer>) {
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if let Some(framebuffer) = framebuffer {
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if let Some(bound_fb) = self.bound_framebuffer.get() {
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if bound_fb.id() == framebuffer.id() {
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self.bound_framebuffer.set(None);
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}
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}
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framebuffer.delete()
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}
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}
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@ -1788,7 +1812,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
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fn VertexAttrib1fv(&self, _cx: *mut JSContext, indx: u32, data: *mut JSObject) {
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if let Some(data_vec) = array_buffer_view_to_vec_checked::<f32>(data) {
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if data_vec.len() < 4 {
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if data_vec.len() < 1 {
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return self.webgl_error(InvalidOperation);
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}
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self.vertex_attrib(indx, data_vec[0], 0f32, 0f32, 1f32)
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@ -1,11 +1,6 @@
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[gl-disabled-vertex-attrib.html]
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type: testharness
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[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[WebGL test #15: at (0, 0) expected: 0,255,0,255 was 255,255,255,255]
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expected: FAIL
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[WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
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expected: FAIL
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expected:
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if os == "mac": FAIL
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@ -1,20 +1,5 @@
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[copy-tex-image-2d-formats.html]
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type: testharness
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[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
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expected: FAIL
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[WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
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expected: FAIL
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[WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
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expected: FAIL
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[WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
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expected: FAIL
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[WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
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expected: FAIL
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[WebGL test #16: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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@ -36,72 +36,60 @@
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[WebGL test #11: at (8, 12) expected: 255,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #12: GL error before texture upload]
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expected: FAIL
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[WebGL test #25: GL error before texture upload]
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expected: FAIL
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[WebGL test #26: at (0, 0) expected: 0,0,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #27: at (0, 8) expected: 255,0,0,255 was 0,255,0,255]
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[WebGL test #24: at (0, 0) expected: 0,0,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #28: at (0, 0) expected: 0,0,0,255 was 255,0,0,255]
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[WebGL test #25: at (0, 8) expected: 255,0,0,255 was 0,255,0,255]
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expected: FAIL
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[WebGL test #29: at (0, 4) expected: 255,0,0,255 was 0,0,255,255]
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[WebGL test #27: at (0, 4) expected: 255,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #30: at (8, 0) expected: 0,0,0,255 was 255,0,0,255]
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[WebGL test #28: at (8, 0) expected: 0,0,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #31: at (0, 8) expected: 255,0,0,255 was 0,255,0,255]
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[WebGL test #29: at (0, 8) expected: 255,0,0,255 was 0,255,0,255]
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expected: FAIL
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[WebGL test #32: at (0, 0) expected: 0,0,0,255 was 255,0,0,255]
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[WebGL test #30: at (0, 0) expected: 0,0,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #33: at (0, 4) expected: 255,0,0,255 was 0,0,255,255]
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[WebGL test #31: at (0, 4) expected: 255,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #34: at (8, 0) expected: 0,0,0,255 was 255,0,0,255]
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[WebGL test #32: at (8, 0) expected: 0,0,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #35: at (0, 8) expected: 255,0,0,255 was 0,255,0,255]
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[WebGL test #33: at (0, 8) expected: 255,0,0,255 was 0,255,0,255]
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expected: FAIL
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[WebGL test #36: at (8, 8) expected: 0,0,0,255 was 255,0,0,255]
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[WebGL test #34: at (8, 8) expected: 0,0,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #37: at (8, 12) expected: 255,0,0,255 was 0,0,255,255]
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[WebGL test #35: at (8, 12) expected: 255,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #38: GL error before texture upload]
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[WebGL test #37: at (0, 8) expected: 0,0,0,255 was 0,255,0,255]
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expected: FAIL
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[WebGL test #40: at (0, 8) expected: 0,0,0,255 was 0,255,0,255]
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[WebGL test #39: at (0, 4) expected: 0,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #42: at (0, 4) expected: 0,0,0,255 was 0,0,255,255]
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[WebGL test #41: at (0, 8) expected: 0,0,0,255 was 0,255,0,255]
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expected: FAIL
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[WebGL test #44: at (0, 8) expected: 0,0,0,255 was 0,255,0,255]
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[WebGL test #43: at (0, 4) expected: 0,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #46: at (0, 4) expected: 0,0,0,255 was 0,0,255,255]
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[WebGL test #45: at (0, 8) expected: 0,0,0,255 was 0,255,0,255]
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expected: FAIL
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[WebGL test #48: at (0, 8) expected: 0,0,0,255 was 0,255,0,255]
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[WebGL test #47: at (8, 12) expected: 0,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #50: at (8, 12) expected: 0,0,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #51: GL error before texture upload]
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expected: FAIL
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[WebGL test #52: successfullyParsed should be true. Was false.]
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[WebGL test #48: successfullyParsed should be true. Was false.]
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expected: FAIL
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@ -3,117 +3,33 @@
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[WebGL test #4: at (0, 0) expected: 0,0,0,255 was 192,0,128,64]
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expected: FAIL
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[WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #7: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #9: getError expected: INVALID_VALUE. Was INVALID_ENUM : copyTexImage2D with NPOT texture with level > 0 should return INVALID_VALUE.]
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expected: FAIL
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[WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.texImage2D with NPOT texture at level 0 should succeed]
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expected: FAIL
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[WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #20: at (0, 0) expected: 192,0,128,255 was 0,0,0,255]
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expected: FAIL
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[WebGL test #21: getError expected: INVALID_VALUE. Was INVALID_ENUM : copyTexImage2D with NPOT texture with level > 0 should return INVALID_VALUE.]
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expected: FAIL
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[WebGL test #24: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.texImage2D with NPOT texture at level 0 should succeed]
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expected: FAIL
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[WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #31: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #32: at (0, 0) expected: 192,192,192,255 was 0,0,0,255]
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expected: FAIL
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[WebGL test #33: getError expected: INVALID_VALUE. Was INVALID_ENUM : copyTexImage2D with NPOT texture with level > 0 should return INVALID_VALUE.]
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expected: FAIL
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[WebGL test #36: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #38: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.texImage2D with NPOT texture at level 0 should succeed]
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expected: FAIL
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[WebGL test #41: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #43: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #44: at (0, 0) expected: 0,0,0,64 was 0,0,0,255]
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expected: FAIL
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[WebGL test #45: getError expected: INVALID_VALUE. Was INVALID_ENUM : copyTexImage2D with NPOT texture with level > 0 should return INVALID_VALUE.]
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expected: FAIL
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[WebGL test #48: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #50: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.texImage2D with NPOT texture at level 0 should succeed]
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expected: FAIL
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[WebGL test #53: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #55: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #56: at (0, 0) expected: 192,192,192,64 was 0,0,0,255]
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expected: FAIL
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[WebGL test #57: getError expected: INVALID_VALUE. Was INVALID_ENUM : copyTexImage2D with NPOT texture with level > 0 should return INVALID_VALUE.]
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expected: FAIL
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[WebGL test #60: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #64: at (0, 0) expected: 0,0,0,255 was 0,192,128,255]
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expected: FAIL
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[WebGL test #65: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from draw.]
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expected: FAIL
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[WebGL test #67: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #69: getError expected: NO_ERROR. Was INVALID_ENUM : gl.texImage2D with POT texture at level 0 should succeed]
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expected: FAIL
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[WebGL test #71: getError expected: NO_ERROR. Was INVALID_ENUM : gl.generateMipmap with POT texture should return succeed]
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expected: FAIL
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[WebGL test #76: at (0, 0) expected: 0,0,0,255 was 0,192,128,255]
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expected: FAIL
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[WebGL test #77: getError returned INVALID_ENUM. Possibly Chromium bug where texture unit is set to 0 instead of GL_TEXTURE0.]
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expected: FAIL
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[WebGL test #79: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from setup.]
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expected: FAIL
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[WebGL test #81: getError expected: NO_ERROR. Was INVALID_ENUM : gl.texImage2D with POT texture at level 0 should succeed]
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expected: FAIL
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[WebGL test #83: getError expected: NO_ERROR. Was INVALID_ENUM : gl.generateMipmap with POT texture should return succeed]
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expected: FAIL
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