Allow more WebGL2 FBO attachment formats

Add support for most of the framebuffer attachment formats
introduced in WebGL2 for textures and renderbuffers.

Related format tables:

- https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml
- https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glRenderbufferStorage.xhtml
This commit is contained in:
Mátyás Mustoha 2020-02-26 12:09:10 +01:00
parent d42835b238
commit 859a3a4924
8 changed files with 137 additions and 97 deletions

View file

@ -1,47 +1,35 @@
[clearbuffer-sub-source.html]
[WebGL test #14: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 2 should succeed]
expected: FAIL
[WebGL test #5: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
expected: FAIL
[WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : clearBuffer with no srcOffset should succeed]
expected: FAIL
[WebGL test #11: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
expected: FAIL
[WebGL test #13: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
expected: FAIL
[WebGL test #9: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
[WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
expected: FAIL
[WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : clearBuffer with no srcOffset should succeed]
[WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
expected: FAIL
[WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
[WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
expected: FAIL
[WebGL test #4: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 0 should succeed]
[WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
expected: FAIL
[WebGL test #15: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
expected: FAIL
[WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
expected: FAIL
[WebGL test #6: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 2 should succeed]
[WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
expected: FAIL
[WebGL test #7: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
expected: FAIL
[WebGL test #12: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 0 should succeed]
expected: FAIL
[WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
[WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
expected: FAIL
[WebGL test #3: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]