Properly implement HTMLProgressElement DOM code

Signed-off-by: Erik Funder Carstensen <fundererik@gmail.com>
This commit is contained in:
Erik Funder Carstensen 2020-08-30 17:29:23 +02:00
parent fc2e8c17e8
commit 85ac792fc0
2 changed files with 79 additions and 5 deletions

View file

@ -4,8 +4,10 @@
use crate::dom::bindings::codegen::Bindings::HTMLProgressElementBinding::HTMLProgressElementMethods;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::root::{DomRoot, MutNullableDom};
use crate::dom::document::Document;
use crate::dom::element::Element;
use crate::dom::htmlelement::HTMLElement;
use crate::dom::node::Node;
use crate::dom::nodelist::NodeList;
@ -48,4 +50,76 @@ impl HTMLProgressElement {
impl HTMLProgressElementMethods for HTMLProgressElement {
// https://html.spec.whatwg.org/multipage/#dom-lfe-labels
make_labels_getter!(Labels, labels_node_list);
// https://html.spec.whatwg.org/multipage/#dom-progress-value
fn Value(&self) -> Finite<f64> {
// In case of missing `value`, parse error, or negative `value`, `value` should be
// interpreted as 0. As `get_string_attribute` returns an empty string in case the
// attribute is missing, this case is handeled as the default of the `map_or` function.
//
// It is safe to wrap the number coming from `parse_floating_point_number` as it will
// return Err on inf and nan
self.upcast::<Element>()
.get_string_attribute(&local_name!("value"))
.parse_floating_point_number()
.map_or(Finite::wrap(0.0), |v| {
if v < 0.0 {
Finite::wrap(0.0)
} else {
Finite::wrap(v.min(*self.Max()))
}
})
}
// https://html.spec.whatwg.org/multipage/#dom-progress-value
fn SetValue(&self, new_val: Finite<f64>) {
if 0.0 <= *new_val {
self.upcast::<Element>()
.set_string_attribute(&local_name!("value"), (*new_val).to_string().into());
}
}
// https://html.spec.whatwg.org/multipage/#dom-progress-max
fn Max(&self) -> Finite<f64> {
// In case of missing `max`, parse error, or negative `max`, `max` should be interpreted as
// 1.0. As `get_string_attribute` returns an empty string in case the attribute is missing,
// these cases are handeled by `map_or`
self.upcast::<Element>()
.get_string_attribute(&local_name!("max"))
.parse_floating_point_number()
.map_or(Finite::wrap(1.0), |m| {
if m <= 0.0 {
Finite::wrap(1.0)
} else {
Finite::wrap(m)
}
})
}
// https://html.spec.whatwg.org/multipage/#dom-progress-max
fn SetMax(&self, new_val: Finite<f64>) {
self.upcast::<Element>()
.set_string_attribute(&local_name!("max"), (*new_val).to_string().into());
}
// https://html.spec.whatwg.org/multipage/#dom-progress-position
fn Position(&self) -> Finite<f64> {
let value = self
.upcast::<Element>()
.get_string_attribute(&local_name!("value"));
if value.is_empty() {
Finite::wrap(-1.0)
} else {
let value = self.Value();
let max = self.Max();
// An unsafe Finite constructor might be nice here, as it's unlikely for the
// compiler to infer the following guarantees. It is probably premature
// optimization though.
//
// Safety: `ret` have to be a finite, defined number. This is the case since both
// value and max is finite, max > 0, and a value >> max cannot exist, as
// Self::Value(&self) enforces value <= max.
Finite::wrap(*value / *max)
}
}
}

View file

@ -7,10 +7,10 @@
interface HTMLProgressElement : HTMLElement {
[HTMLConstructor] constructor();
// [CEReactions]
// attribute double value;
// [CEReactions]
// attribute double max;
// readonly attribute double position;
[CEReactions]
attribute double value;
[CEReactions]
attribute double max;
readonly attribute double position;
readonly attribute NodeList labels;
};