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Bump euclid to 0.14.
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5dce166266
commit
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88 changed files with 349 additions and 381 deletions
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@ -10,10 +10,7 @@ use azure::azure_hl::{ExtendMode, GradientStop, LinearGradientPattern, RadialGra
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use azure::azure_hl::SurfacePattern;
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use canvas_traits::*;
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use cssparser::RGBA;
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use euclid::matrix2d::Matrix2D;
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use euclid::point::Point2D;
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use euclid::rect::Rect;
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use euclid::size::Size2D;
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use euclid::{Transform2D, Point2D, Vector2D, Rect, Size2D};
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use ipc_channel::ipc::{self, IpcSender};
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use num_traits::ToPrimitive;
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use std::borrow::ToOwned;
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@ -71,7 +68,7 @@ struct CanvasPaintState<'a> {
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stroke_style: Pattern,
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stroke_opts: StrokeOptions<'a>,
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/// The current 2D transform matrix.
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transform: Matrix2D<f32>,
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transform: Transform2D<f32>,
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shadow_offset_x: f64,
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shadow_offset_y: f64,
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shadow_blur: f64,
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@ -91,7 +88,7 @@ impl<'a> CanvasPaintState<'a> {
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fill_style: Pattern::Color(ColorPattern::new(Color::black())),
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stroke_style: Pattern::Color(ColorPattern::new(Color::black())),
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stroke_opts: StrokeOptions::new(1.0, JoinStyle::MiterOrBevel, CapStyle::Butt, 10.0, &[]),
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transform: Matrix2D::identity(),
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transform: Transform2D::identity(),
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shadow_offset_x: 0.0,
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shadow_offset_y: 0.0,
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shadow_blur: 0.0,
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@ -528,7 +525,7 @@ impl<'a> CanvasPaintThread<'a> {
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self.state.stroke_opts.miter_limit = limit;
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}
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fn set_transform(&mut self, transform: &Matrix2D<f32>) {
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fn set_transform(&mut self, transform: &Transform2D<f32>) {
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self.state.transform = transform.clone();
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self.drawtarget.set_transform(transform)
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}
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@ -606,7 +603,7 @@ impl<'a> CanvasPaintThread<'a> {
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
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fn put_image_data(&mut self, imagedata: Vec<u8>,
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offset: Point2D<f64>,
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offset: Vector2D<f64>,
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image_data_size: Size2D<f64>,
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mut dirty_rect: Rect<f64>) {
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if image_data_size.width <= 0.0 || image_data_size.height <= 0.0 {
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@ -720,9 +717,8 @@ impl<'a> CanvasPaintThread<'a> {
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let draw_target = self.drawtarget.create_similar_draw_target(&Size2D::new(source_rect.size.width as i32,
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source_rect.size.height as i32),
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self.drawtarget.get_format());
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let matrix = Matrix2D::identity()
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.pre_translated(-source_rect.origin.x as AzFloat,
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-source_rect.origin.y as AzFloat)
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let matrix = Transform2D::identity()
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.pre_translate(-source_rect.origin.to_vector().cast().unwrap())
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.pre_mul(&self.state.transform);
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draw_target.set_transform(&matrix);
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draw_target
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@ -738,8 +734,8 @@ impl<'a> CanvasPaintThread<'a> {
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&Point2D::new(shadow_src_rect.origin.x as AzFloat,
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shadow_src_rect.origin.y as AzFloat),
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&self.state.shadow_color,
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&Point2D::new(self.state.shadow_offset_x as AzFloat,
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self.state.shadow_offset_y as AzFloat),
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&Vector2D::new(self.state.shadow_offset_x as AzFloat,
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self.state.shadow_offset_y as AzFloat),
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(self.state.shadow_blur / 2.0f64) as AzFloat,
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self.state.draw_options.composition);
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}
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@ -1001,7 +997,7 @@ impl ToAzurePattern for FillOrStrokeStyle {
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&Point2D::new(linear_gradient_style.x0 as AzFloat, linear_gradient_style.y0 as AzFloat),
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&Point2D::new(linear_gradient_style.x1 as AzFloat, linear_gradient_style.y1 as AzFloat),
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drawtarget.create_gradient_stops(&gradient_stops, ExtendMode::Clamp),
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&Matrix2D::identity())))
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&Transform2D::identity())))
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},
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FillOrStrokeStyle::RadialGradient(ref radial_gradient_style) => {
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let gradient_stops: Vec<GradientStop> = radial_gradient_style.stops.iter().map(|s| {
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@ -1016,7 +1012,7 @@ impl ToAzurePattern for FillOrStrokeStyle {
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&Point2D::new(radial_gradient_style.x1 as AzFloat, radial_gradient_style.y1 as AzFloat),
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radial_gradient_style.r0 as AzFloat, radial_gradient_style.r1 as AzFloat,
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drawtarget.create_gradient_stops(&gradient_stops, ExtendMode::Clamp),
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&Matrix2D::identity())))
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&Transform2D::identity())))
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},
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FillOrStrokeStyle::Surface(ref surface_style) => {
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drawtarget.create_source_surface_from_data(&surface_style.surface_data,
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@ -1028,7 +1024,7 @@ impl ToAzurePattern for FillOrStrokeStyle {
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source_surface.azure_source_surface,
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surface_style.repeat_x,
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surface_style.repeat_y,
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&Matrix2D::identity()))
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&Transform2D::identity()))
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})
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}
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}
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