mirror of
https://github.com/servo/servo.git
synced 2025-08-02 20:20:14 +01:00
Properly use Float32List and Int32List for WebGL uniform methods
This commit is contained in:
parent
088ebcb095
commit
866a523914
3 changed files with 176 additions and 292 deletions
|
@ -9,7 +9,9 @@ use dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2Rende
|
||||||
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes;
|
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes;
|
||||||
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
|
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
|
||||||
use dom::bindings::codegen::UnionTypes::ArrayBufferViewOrArrayBuffer;
|
use dom::bindings::codegen::UnionTypes::ArrayBufferViewOrArrayBuffer;
|
||||||
|
use dom::bindings::codegen::UnionTypes::Float32ArrayOrUnrestrictedFloatSequence;
|
||||||
use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
|
use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
|
||||||
|
use dom::bindings::codegen::UnionTypes::Int32ArrayOrLongSequence;
|
||||||
use dom::bindings::error::{ErrorResult, Fallible};
|
use dom::bindings::error::{ErrorResult, Fallible};
|
||||||
use dom::bindings::reflector::{reflect_dom_object, Reflector};
|
use dom::bindings::reflector::{reflect_dom_object, Reflector};
|
||||||
use dom::bindings::root::{Dom, DomRoot, LayoutDom};
|
use dom::bindings::root::{Dom, DomRoot, LayoutDom};
|
||||||
|
@ -32,7 +34,7 @@ use euclid::Size2D;
|
||||||
use js::jsapi::{JSContext, JSObject};
|
use js::jsapi::{JSContext, JSObject};
|
||||||
use js::jsval::JSVal;
|
use js::jsval::JSVal;
|
||||||
use js::rust::CustomAutoRooterGuard;
|
use js::rust::CustomAutoRooterGuard;
|
||||||
use js::typedarray::{ArrayBufferView, Float32Array, Int32Array};
|
use js::typedarray::ArrayBufferView;
|
||||||
use offscreen_gl_context::GLContextAttributes;
|
use offscreen_gl_context::GLContextAttributes;
|
||||||
use script_layout_interface::HTMLCanvasDataSource;
|
use script_layout_interface::HTMLCanvasDataSource;
|
||||||
use std::ptr::NonNull;
|
use std::ptr::NonNull;
|
||||||
|
@ -610,29 +612,23 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform1iv(&self,
|
fn Uniform1iv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
v: CustomAutoRooterGuard<Int32Array>) {
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
v: Int32ArrayOrLongSequence,
|
||||||
|
) {
|
||||||
self.base.Uniform1iv(location, v)
|
self.base.Uniform1iv(location, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform1iv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<i32>) {
|
fn Uniform1fv(
|
||||||
self.base.Uniform1iv_(location, v);
|
&self,
|
||||||
}
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
) {
|
||||||
fn Uniform1fv(&self,
|
|
||||||
location: Option<&WebGLUniformLocation>,
|
|
||||||
v: CustomAutoRooterGuard<Float32Array>) {
|
|
||||||
self.base.Uniform1fv(location, v);
|
self.base.Uniform1fv(location, v);
|
||||||
}
|
}
|
||||||
|
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn Uniform1fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
|
||||||
self.base.Uniform1fv_(location, v);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform2f(&self,
|
fn Uniform2f(&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
@ -641,15 +637,12 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform2fv(&self,
|
fn Uniform2fv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
v: CustomAutoRooterGuard<Float32Array>) {
|
location: Option<&WebGLUniformLocation>,
|
||||||
self.base.Uniform2fv(location, v)
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
}
|
) {
|
||||||
|
self.base.Uniform2fv(location, v);
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn Uniform2fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
|
||||||
self.base.Uniform2fv_(location, v);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
|
@ -660,17 +653,14 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform2iv(&self,
|
fn Uniform2iv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
v: CustomAutoRooterGuard<Int32Array>) {
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
v: Int32ArrayOrLongSequence,
|
||||||
|
) {
|
||||||
self.base.Uniform2iv(location, v)
|
self.base.Uniform2iv(location, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn Uniform2iv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<i32>) {
|
|
||||||
self.base.Uniform2iv_(location, v);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform3f(&self,
|
fn Uniform3f(&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
@ -679,15 +669,12 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform3fv(&self,
|
fn Uniform3fv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
v: CustomAutoRooterGuard<Float32Array>) {
|
location: Option<&WebGLUniformLocation>,
|
||||||
self.base.Uniform3fv(location, v)
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
}
|
) {
|
||||||
|
self.base.Uniform3fv(location, v);
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn Uniform3fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
|
||||||
self.base.Uniform3fv_(location, v);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
|
@ -698,19 +685,14 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform3iv(&self,
|
fn Uniform3iv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
v: CustomAutoRooterGuard<Int32Array>) {
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
v: Int32ArrayOrLongSequence,
|
||||||
|
) {
|
||||||
self.base.Uniform3iv(location, v)
|
self.base.Uniform3iv(location, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn Uniform3iv_(&self,
|
|
||||||
location: Option<&WebGLUniformLocation>,
|
|
||||||
v: Vec<i32>) {
|
|
||||||
self.base.Uniform3iv_(location, v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform4i(&self,
|
fn Uniform4i(&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
@ -718,21 +700,15 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
self.base.Uniform4i(location, x, y, z, w)
|
self.base.Uniform4i(location, x, y, z, w)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform4iv(&self,
|
fn Uniform4iv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
v: CustomAutoRooterGuard<Int32Array>) {
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
v: Int32ArrayOrLongSequence,
|
||||||
|
) {
|
||||||
self.base.Uniform4iv(location, v)
|
self.base.Uniform4iv(location, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn Uniform4iv_(&self,
|
|
||||||
location: Option<&WebGLUniformLocation>,
|
|
||||||
v: Vec<i32>) {
|
|
||||||
self.base.Uniform4iv_(location, v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform4f(&self,
|
fn Uniform4f(&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
@ -741,56 +717,44 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn Uniform4fv(&self,
|
fn Uniform4fv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
v: CustomAutoRooterGuard<Float32Array>) {
|
location: Option<&WebGLUniformLocation>,
|
||||||
self.base.Uniform4fv(location, v)
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
}
|
) {
|
||||||
|
self.base.Uniform4fv(location, v);
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn Uniform4fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
|
||||||
self.base.Uniform4fv_(location, v);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn UniformMatrix2fv(&self,
|
fn UniformMatrix2fv(
|
||||||
location: Option<&WebGLUniformLocation>,
|
&self,
|
||||||
transpose: bool,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Float32Array>) {
|
transpose: bool,
|
||||||
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
|
) {
|
||||||
self.base.UniformMatrix2fv(location, transpose, v)
|
self.base.UniformMatrix2fv(location, transpose, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn UniformMatrix2fv_(&self, location: Option<&WebGLUniformLocation>, transpose: bool, value: Vec<f32>) {
|
fn UniformMatrix3fv(
|
||||||
self.base.UniformMatrix2fv_(location, transpose, value);
|
&self,
|
||||||
}
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
transpose: bool,
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
fn UniformMatrix3fv(&self,
|
) {
|
||||||
location: Option<&WebGLUniformLocation>,
|
|
||||||
transpose: bool,
|
|
||||||
v: CustomAutoRooterGuard<Float32Array>) {
|
|
||||||
self.base.UniformMatrix3fv(location, transpose, v)
|
self.base.UniformMatrix3fv(location, transpose, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn UniformMatrix3fv_(&self, location: Option<&WebGLUniformLocation>, transpose: bool, value: Vec<f32>) {
|
fn UniformMatrix4fv(
|
||||||
self.base.UniformMatrix3fv_(location, transpose, value);
|
&self,
|
||||||
}
|
location: Option<&WebGLUniformLocation>,
|
||||||
|
transpose: bool,
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
fn UniformMatrix4fv(&self,
|
) {
|
||||||
location: Option<&WebGLUniformLocation>,
|
|
||||||
transpose: bool,
|
|
||||||
v: CustomAutoRooterGuard<Float32Array>) {
|
|
||||||
self.base.UniformMatrix4fv(location, transpose, v)
|
self.base.UniformMatrix4fv(location, transpose, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn UniformMatrix4fv_(&self, location: Option<&WebGLUniformLocation>, transpose: bool, value: Vec<f32>) {
|
|
||||||
self.base.UniformMatrix4fv_(location, transpose, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
|
||||||
fn UseProgram(&self, program: Option<&WebGLProgram>) {
|
fn UseProgram(&self, program: Option<&WebGLProgram>) {
|
||||||
self.base.UseProgram(program)
|
self.base.UseProgram(program)
|
||||||
|
@ -807,60 +771,40 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib1fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib1fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.base.VertexAttrib1fv(indx, v)
|
self.base.VertexAttrib1fv(indx, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn VertexAttrib1fv_(&self, indx: u32, v: Vec<f32>) {
|
|
||||||
self.base.VertexAttrib1fv_(indx, v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib2f(&self, indx: u32, x: f32, y: f32) {
|
fn VertexAttrib2f(&self, indx: u32, x: f32, y: f32) {
|
||||||
self.base.VertexAttrib2f(indx, x, y)
|
self.base.VertexAttrib2f(indx, x, y)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib2fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib2fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.base.VertexAttrib2fv(indx, v)
|
self.base.VertexAttrib2fv(indx, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn VertexAttrib2fv_(&self, indx: u32, v: Vec<f32>) {
|
|
||||||
self.base.VertexAttrib2fv_(indx, v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib3f(&self, indx: u32, x: f32, y: f32, z: f32) {
|
fn VertexAttrib3f(&self, indx: u32, x: f32, y: f32, z: f32) {
|
||||||
self.base.VertexAttrib3f(indx, x, y, z)
|
self.base.VertexAttrib3f(indx, x, y, z)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib3fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib3fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.base.VertexAttrib3fv(indx, v)
|
self.base.VertexAttrib3fv(indx, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn VertexAttrib3fv_(&self, indx: u32, v: Vec<f32>) {
|
|
||||||
self.base.VertexAttrib3fv_(indx, v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib4f(&self, indx: u32, x: f32, y: f32, z: f32, w: f32) {
|
fn VertexAttrib4f(&self, indx: u32, x: f32, y: f32, z: f32, w: f32) {
|
||||||
self.base.VertexAttrib4f(indx, x, y, z, w)
|
self.base.VertexAttrib4f(indx, x, y, z, w)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib4fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib4fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.base.VertexAttrib4fv(indx, v)
|
self.base.VertexAttrib4fv(indx, v)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
|
||||||
fn VertexAttrib4fv_(&self, indx: u32, v: Vec<f32>) {
|
|
||||||
self.base.VertexAttrib4fv_(indx, v)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttribPointer(&self, attrib_id: u32, size: i32, data_type: u32,
|
fn VertexAttribPointer(&self, attrib_id: u32, size: i32, data_type: u32,
|
||||||
normalized: bool, stride: i32, offset: i64) {
|
normalized: bool, stride: i32, offset: i64) {
|
||||||
|
|
|
@ -15,7 +15,9 @@ use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::{self, WebGL
|
||||||
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
|
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
|
||||||
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
|
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
|
||||||
use dom::bindings::codegen::UnionTypes::ArrayBufferViewOrArrayBuffer;
|
use dom::bindings::codegen::UnionTypes::ArrayBufferViewOrArrayBuffer;
|
||||||
|
use dom::bindings::codegen::UnionTypes::Float32ArrayOrUnrestrictedFloatSequence;
|
||||||
use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
|
use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
|
||||||
|
use dom::bindings::codegen::UnionTypes::Int32ArrayOrLongSequence;
|
||||||
use dom::bindings::conversions::ToJSValConvertible;
|
use dom::bindings::conversions::ToJSValConvertible;
|
||||||
use dom::bindings::error::{Error, ErrorResult};
|
use dom::bindings::error::{Error, ErrorResult};
|
||||||
use dom::bindings::inheritance::Castable;
|
use dom::bindings::inheritance::Castable;
|
||||||
|
@ -50,7 +52,7 @@ use half::f16;
|
||||||
use js::jsapi::{JSContext, JSObject, Type};
|
use js::jsapi::{JSContext, JSObject, Type};
|
||||||
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UndefinedValue};
|
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UndefinedValue};
|
||||||
use js::rust::CustomAutoRooterGuard;
|
use js::rust::CustomAutoRooterGuard;
|
||||||
use js::typedarray::{ArrayBufferView, Float32Array, Int32Array};
|
use js::typedarray::ArrayBufferView;
|
||||||
use net_traits::image::base::PixelFormat;
|
use net_traits::image::base::PixelFormat;
|
||||||
use net_traits::image_cache::ImageResponse;
|
use net_traits::image_cache::ImageResponse;
|
||||||
use offscreen_gl_context::{GLContextAttributes, GLLimits};
|
use offscreen_gl_context::{GLContextAttributes, GLLimits};
|
||||||
|
@ -2873,13 +2875,12 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform1iv(
|
fn Uniform1iv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Int32Array>,
|
v: Int32ArrayOrLongSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform1iv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
|
||||||
|
Int32ArrayOrLongSequence::LongSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform1iv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<i32>) {
|
|
||||||
if self.validate_uniform_parameters(location, UniformSetterType::Int, &v) {
|
if self.validate_uniform_parameters(location, UniformSetterType::Int, &v) {
|
||||||
self.send_command(WebGLCommand::Uniform1iv(location.unwrap().id(), v))
|
self.send_command(WebGLCommand::Uniform1iv(location.unwrap().id(), v))
|
||||||
}
|
}
|
||||||
|
@ -2889,13 +2890,12 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform1fv(
|
fn Uniform1fv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Float32Array>,
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform1fv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform1fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
|
||||||
if self.validate_uniform_parameters(location, UniformSetterType::Float, &v) {
|
if self.validate_uniform_parameters(location, UniformSetterType::Float, &v) {
|
||||||
self.send_command(WebGLCommand::Uniform1fv(location.unwrap().id(), v));
|
self.send_command(WebGLCommand::Uniform1fv(location.unwrap().id(), v));
|
||||||
}
|
}
|
||||||
|
@ -2914,16 +2914,13 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform2fv(
|
fn Uniform2fv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Float32Array>,
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform2fv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform2fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
if self.validate_uniform_parameters(location, UniformSetterType::FloatVec2, &v) {
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::FloatVec2,
|
|
||||||
&v) {
|
|
||||||
self.send_command(WebGLCommand::Uniform2fv(location.unwrap().id(), v));
|
self.send_command(WebGLCommand::Uniform2fv(location.unwrap().id(), v));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2946,16 +2943,13 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform2iv(
|
fn Uniform2iv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Int32Array>,
|
v: Int32ArrayOrLongSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform2iv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
|
||||||
|
Int32ArrayOrLongSequence::LongSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform2iv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<i32>) {
|
if self.validate_uniform_parameters(location, UniformSetterType::IntVec2, &v) {
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::IntVec2,
|
|
||||||
&v) {
|
|
||||||
self.send_command(WebGLCommand::Uniform2iv(location.unwrap().id(), v));
|
self.send_command(WebGLCommand::Uniform2iv(location.unwrap().id(), v));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2979,16 +2973,13 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform3fv(
|
fn Uniform3fv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Float32Array>,
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform3fv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform3fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
if self.validate_uniform_parameters(location, UniformSetterType::FloatVec3, &v) {
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::FloatVec3,
|
|
||||||
&v) {
|
|
||||||
self.send_command(WebGLCommand::Uniform3fv(location.unwrap().id(), v))
|
self.send_command(WebGLCommand::Uniform3fv(location.unwrap().id(), v))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3008,16 +2999,13 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform3iv(
|
fn Uniform3iv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Int32Array>,
|
v: Int32ArrayOrLongSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform3iv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
|
||||||
|
Int32ArrayOrLongSequence::LongSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform3iv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<i32>) {
|
if self.validate_uniform_parameters(location, UniformSetterType::IntVec3, &v) {
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::IntVec3,
|
|
||||||
&v) {
|
|
||||||
self.send_command(WebGLCommand::Uniform3iv(location.unwrap().id(), v))
|
self.send_command(WebGLCommand::Uniform3iv(location.unwrap().id(), v))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3043,16 +3031,13 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform4iv(
|
fn Uniform4iv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Int32Array>,
|
v: Int32ArrayOrLongSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform4iv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
|
||||||
|
Int32ArrayOrLongSequence::LongSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform4iv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<i32>) {
|
if self.validate_uniform_parameters(location, UniformSetterType::IntVec4, &v) {
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::IntVec4,
|
|
||||||
&v) {
|
|
||||||
self.send_command(WebGLCommand::Uniform4iv(location.unwrap().id(), v))
|
self.send_command(WebGLCommand::Uniform4iv(location.unwrap().id(), v))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3077,16 +3062,13 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
fn Uniform4fv(
|
fn Uniform4fv(
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
v: CustomAutoRooterGuard<Float32Array>,
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
) {
|
) {
|
||||||
self.Uniform4fv_(location, v.to_vec());
|
let v = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn Uniform4fv_(&self, location: Option<&WebGLUniformLocation>, v: Vec<f32>) {
|
if self.validate_uniform_parameters(location, UniformSetterType::FloatVec4, &v) {
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::FloatVec4,
|
|
||||||
&v) {
|
|
||||||
self.send_command(WebGLCommand::Uniform4fv(location.unwrap().id(), v))
|
self.send_command(WebGLCommand::Uniform4fv(location.unwrap().id(), v))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3096,20 +3078,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
transpose: bool,
|
transpose: bool,
|
||||||
v: CustomAutoRooterGuard<Float32Array>,
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
) {
|
) {
|
||||||
self.UniformMatrix2fv_(location, transpose, v.to_vec());
|
let v = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn UniformMatrix2fv_(&self,
|
if self.validate_uniform_parameters(location, UniformSetterType::FloatMat2, &v) {
|
||||||
location: Option<&WebGLUniformLocation>,
|
self.send_command(WebGLCommand::UniformMatrix2fv(location.unwrap().id(), transpose, v));
|
||||||
transpose: bool,
|
|
||||||
value: Vec<f32>) {
|
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::FloatMat2,
|
|
||||||
&value) {
|
|
||||||
self.send_command(WebGLCommand::UniformMatrix2fv(location.unwrap().id(), transpose, value));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3118,22 +3094,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
transpose: bool,
|
transpose: bool,
|
||||||
v: CustomAutoRooterGuard<Float32Array>,
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
) {
|
) {
|
||||||
self.UniformMatrix3fv_(location, transpose, v.to_vec());
|
let v = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn UniformMatrix3fv_(
|
if self.validate_uniform_parameters(location, UniformSetterType::FloatMat3, &v) {
|
||||||
&self,
|
self.send_command(WebGLCommand::UniformMatrix3fv(location.unwrap().id(), transpose, v));
|
||||||
location: Option<&WebGLUniformLocation>,
|
|
||||||
transpose: bool,
|
|
||||||
value: Vec<f32>,
|
|
||||||
) {
|
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::FloatMat3,
|
|
||||||
&value) {
|
|
||||||
self.send_command(WebGLCommand::UniformMatrix3fv(location.unwrap().id(), transpose, value));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3142,22 +3110,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
&self,
|
&self,
|
||||||
location: Option<&WebGLUniformLocation>,
|
location: Option<&WebGLUniformLocation>,
|
||||||
transpose: bool,
|
transpose: bool,
|
||||||
v: CustomAutoRooterGuard<Float32Array>,
|
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||||
) {
|
) {
|
||||||
self.UniformMatrix4fv_(location, transpose, v.to_vec());
|
let v = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn UniformMatrix4fv_(
|
if self.validate_uniform_parameters(location, UniformSetterType::FloatMat4, &v) {
|
||||||
&self,
|
self.send_command(WebGLCommand::UniformMatrix4fv(location.unwrap().id(), transpose, v));
|
||||||
location: Option<&WebGLUniformLocation>,
|
|
||||||
transpose: bool,
|
|
||||||
value: Vec<f32>,
|
|
||||||
) {
|
|
||||||
if self.validate_uniform_parameters(location,
|
|
||||||
UniformSetterType::FloatMat4,
|
|
||||||
&value) {
|
|
||||||
self.send_command(WebGLCommand::UniformMatrix4fv(location.unwrap().id(), transpose, value));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3184,16 +3144,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib1fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib1fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.VertexAttrib1fv_(indx, v.to_vec());
|
let values = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn VertexAttrib1fv_(&self, indx: u32, values: Vec<f32>) {
|
|
||||||
if values.len() < 1 {
|
if values.len() < 1 {
|
||||||
return self.webgl_error(InvalidOperation);
|
return self.webgl_error(InvalidOperation);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.vertex_attrib(indx, values[0], 0f32, 0f32, 1f32);
|
self.vertex_attrib(indx, values[0], 0f32, 0f32, 1f32);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3203,16 +3161,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib2fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib2fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.VertexAttrib2fv_(indx, v.to_vec());
|
let values = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn VertexAttrib2fv_(&self, indx: u32, values: Vec<f32>) {
|
|
||||||
if values.len() < 2 {
|
if values.len() < 2 {
|
||||||
return self.webgl_error(InvalidOperation);
|
return self.webgl_error(InvalidOperation);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.vertex_attrib(indx, values[0], values[1], 0f32, 1f32);
|
self.vertex_attrib(indx, values[0], values[1], 0f32, 1f32);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3222,16 +3178,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib3fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib3fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.VertexAttrib3fv_(indx, v.to_vec());
|
let values = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn VertexAttrib3fv_(&self, indx: u32, values: Vec<f32>) {
|
|
||||||
if values.len() < 3 {
|
if values.len() < 3 {
|
||||||
return self.webgl_error(InvalidOperation);
|
return self.webgl_error(InvalidOperation);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.vertex_attrib(indx, values[0], values[1], values[2], 1f32);
|
self.vertex_attrib(indx, values[0], values[1], values[2], 1f32);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3241,16 +3195,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||||
fn VertexAttrib4fv(&self, indx: u32, v: CustomAutoRooterGuard<Float32Array>) {
|
fn VertexAttrib4fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) {
|
||||||
self.VertexAttrib4fv_(indx, v.to_vec());
|
let values = match v {
|
||||||
}
|
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||||
|
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
};
|
||||||
fn VertexAttrib4fv_(&self, indx: u32, values: Vec<f32>) {
|
|
||||||
if values.len() < 4 {
|
if values.len() < 4 {
|
||||||
return self.webgl_error(InvalidOperation);
|
return self.webgl_error(InvalidOperation);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.vertex_attrib(indx, values[0], values[1], values[2], values[3]);
|
self.vertex_attrib(indx, values[0], values[1], values[2], values[3]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,6 +29,9 @@ typedef (ImageData or
|
||||||
HTMLCanvasElement or
|
HTMLCanvasElement or
|
||||||
HTMLVideoElement) TexImageSource;
|
HTMLVideoElement) TexImageSource;
|
||||||
|
|
||||||
|
typedef (/*[AllowShared]*/ Float32Array or sequence<GLfloat>) Float32List;
|
||||||
|
typedef (/*[AllowShared]*/ Int32Array or sequence<GLint>) Int32List;
|
||||||
|
|
||||||
dictionary WebGLContextAttributes {
|
dictionary WebGLContextAttributes {
|
||||||
GLboolean alpha = true;
|
GLboolean alpha = true;
|
||||||
GLboolean depth = true;
|
GLboolean depth = true;
|
||||||
|
@ -652,30 +655,19 @@ interface WebGLRenderingContextBase
|
||||||
void uniform3i(WebGLUniformLocation? location, GLint x, GLint y, GLint z);
|
void uniform3i(WebGLUniformLocation? location, GLint x, GLint y, GLint z);
|
||||||
void uniform4i(WebGLUniformLocation? location, GLint x, GLint y, GLint z, GLint w);
|
void uniform4i(WebGLUniformLocation? location, GLint x, GLint y, GLint z, GLint w);
|
||||||
|
|
||||||
void uniform1fv(WebGLUniformLocation? location, Float32Array v);
|
void uniform1fv(WebGLUniformLocation? location, Float32List v);
|
||||||
void uniform1fv(WebGLUniformLocation? location, sequence<GLfloat> v);
|
void uniform2fv(WebGLUniformLocation? location, Float32List v);
|
||||||
void uniform2fv(WebGLUniformLocation? location, Float32Array v);
|
void uniform3fv(WebGLUniformLocation? location, Float32List v);
|
||||||
void uniform2fv(WebGLUniformLocation? location, sequence<GLfloat> v);
|
void uniform4fv(WebGLUniformLocation? location, Float32List v);
|
||||||
void uniform3fv(WebGLUniformLocation? location, Float32Array v);
|
|
||||||
void uniform3fv(WebGLUniformLocation? location, sequence<GLfloat> v);
|
|
||||||
void uniform4fv(WebGLUniformLocation? location, Float32Array v);
|
|
||||||
void uniform4fv(WebGLUniformLocation? location, sequence<GLfloat> v);
|
|
||||||
|
|
||||||
void uniform1iv(WebGLUniformLocation? location, Int32Array v);
|
void uniform1iv(WebGLUniformLocation? location, Int32List v);
|
||||||
void uniform1iv(WebGLUniformLocation? location, sequence<long> v);
|
void uniform2iv(WebGLUniformLocation? location, Int32List v);
|
||||||
void uniform2iv(WebGLUniformLocation? location, Int32Array v);
|
void uniform3iv(WebGLUniformLocation? location, Int32List v);
|
||||||
void uniform2iv(WebGLUniformLocation? location, sequence<long> v);
|
void uniform4iv(WebGLUniformLocation? location, Int32List v);
|
||||||
void uniform3iv(WebGLUniformLocation? location, Int32Array v);
|
|
||||||
void uniform3iv(WebGLUniformLocation? location, sequence<long> v);
|
|
||||||
void uniform4iv(WebGLUniformLocation? location, Int32Array v);
|
|
||||||
void uniform4iv(WebGLUniformLocation? location, sequence<long> v);
|
|
||||||
|
|
||||||
void uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose, Float32Array value);
|
void uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose, Float32List value);
|
||||||
void uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose, sequence<GLfloat> value);
|
void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, Float32List value);
|
||||||
void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, Float32Array value);
|
void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, Float32List value);
|
||||||
void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, sequence<GLfloat> value);
|
|
||||||
void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, Float32Array value);
|
|
||||||
void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, sequence<GLfloat> value);
|
|
||||||
|
|
||||||
void useProgram(WebGLProgram? program);
|
void useProgram(WebGLProgram? program);
|
||||||
void validateProgram(WebGLProgram program);
|
void validateProgram(WebGLProgram program);
|
||||||
|
@ -685,14 +677,10 @@ interface WebGLRenderingContextBase
|
||||||
void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
||||||
void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||||
|
|
||||||
void vertexAttrib1fv(GLuint indx, Float32Array values);
|
void vertexAttrib1fv(GLuint indx, Float32List values);
|
||||||
void vertexAttrib1fv(GLuint indx, sequence<GLfloat> values);
|
void vertexAttrib2fv(GLuint indx, Float32List values);
|
||||||
void vertexAttrib2fv(GLuint indx, Float32Array values);
|
void vertexAttrib3fv(GLuint indx, Float32List values);
|
||||||
void vertexAttrib2fv(GLuint indx, sequence<GLfloat> values);
|
void vertexAttrib4fv(GLuint indx, Float32List values);
|
||||||
void vertexAttrib3fv(GLuint indx, Float32Array values);
|
|
||||||
void vertexAttrib3fv(GLuint indx, sequence<GLfloat> values);
|
|
||||||
void vertexAttrib4fv(GLuint indx, Float32Array values);
|
|
||||||
void vertexAttrib4fv(GLuint indx, sequence<GLfloat> values);
|
|
||||||
|
|
||||||
void vertexAttribPointer(GLuint indx, GLint size, GLenum type,
|
void vertexAttribPointer(GLuint indx, GLint size, GLenum type,
|
||||||
GLboolean normalized, GLsizei stride, GLintptr offset);
|
GLboolean normalized, GLsizei stride, GLintptr offset);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue