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122
components/layout_2020/flow/root.rs
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122
components/layout_2020/flow/root.rs
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use super::*;
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impl crate::dom::Document {
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pub(crate) fn layout(
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&self,
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viewport: crate::primitives::Size<crate::primitives::CssPx>,
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) -> Vec<Fragment> {
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BoxTreeRoot::construct(self).layout(viewport)
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}
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}
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struct BoxTreeRoot(BlockFormattingContext);
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impl BoxTreeRoot {
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pub fn construct(document: &dom::Document) -> Self {
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let author_styles = &document.parse_stylesheets();
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let context = Context {
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document,
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author_styles,
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};
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let root_element = document.root_element();
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let style = style_for_element(context.author_styles, context.document, root_element, None);
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let (contains_floats, boxes) = construct_for_root_element(&context, root_element, style);
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Self(BlockFormattingContext {
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contains_floats: contains_floats == ContainsFloats::Yes,
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contents: BlockContainer::BlockLevelBoxes(boxes),
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})
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}
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}
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fn construct_for_root_element(
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context: &Context,
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root_element: dom::NodeId,
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style: Arc<ComputedValues>,
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) -> (ContainsFloats, Vec<Arc<BlockLevelBox>>) {
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let replaced = ReplacedContent::for_element(root_element, context);
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let display_inside = match style.box_.display {
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Display::None => return (ContainsFloats::No, Vec::new()),
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Display::Contents if replaced.is_some() => {
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// 'display: contents' computes to 'none' for replaced elements
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return (ContainsFloats::No, Vec::new());
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}
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// https://drafts.csswg.org/css-display-3/#transformations
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Display::Contents => DisplayInside::Flow,
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// The root element is blockified, ignore DisplayOutside
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Display::GeneratingBox(DisplayGeneratingBox::OutsideInside { inside, .. }) => inside,
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};
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if let Some(replaced) = replaced {
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let _box = match replaced {};
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#[allow(unreachable_code)]
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{
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return (ContainsFloats::No, vec![Arc::new(_box)]);
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}
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}
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let contents = IndependentFormattingContext::construct(
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context,
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&style,
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display_inside,
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Contents::OfElement(root_element),
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);
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if style.box_.position.is_absolutely_positioned() {
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(
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ContainsFloats::No,
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vec![Arc::new(BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(
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AbsolutelyPositionedBox { style, contents },
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))],
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)
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} else if style.box_.float.is_floating() {
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(
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ContainsFloats::Yes,
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vec![Arc::new(BlockLevelBox::OutOfFlowFloatBox(FloatBox {
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contents,
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style,
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}))],
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)
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} else {
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(
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ContainsFloats::No,
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vec![Arc::new(BlockLevelBox::Independent { style, contents })],
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)
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}
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}
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impl BoxTreeRoot {
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fn layout(&self, viewport: crate::primitives::Size<crate::primitives::CssPx>) -> Vec<Fragment> {
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let initial_containing_block_size = Vec2 {
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inline: Length { px: viewport.width },
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block: Length {
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px: viewport.height,
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},
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};
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let initial_containing_block = ContainingBlock {
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inline_size: initial_containing_block_size.inline,
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block_size: LengthOrAuto::Length(initial_containing_block_size.block),
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// FIXME: use the document’s mode:
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// https://drafts.csswg.org/css-writing-modes/#principal-flow
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mode: (WritingMode::HorizontalTb, Direction::Ltr),
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};
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let dummy_tree_rank = 0;
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let mut absolutely_positioned_fragments = vec![];
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let mut flow_children = self.0.layout(
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&initial_containing_block,
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dummy_tree_rank,
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&mut absolutely_positioned_fragments,
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);
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let initial_containing_block = DefiniteContainingBlock {
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size: initial_containing_block_size,
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mode: initial_containing_block.mode,
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};
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flow_children.fragments.par_extend(
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absolutely_positioned_fragments
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.par_iter()
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.map(|a| a.layout(&initial_containing_block)),
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);
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flow_children.fragments
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}
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}
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