Update WR - texture layers, image mask, profiler, optimizations.

This commit is contained in:
Glenn Watson 2016-10-26 12:04:21 +10:00
parent 4b28750b9a
commit 86eaef237b
19 changed files with 182 additions and 58 deletions

View file

@ -13,8 +13,4 @@ void main(void) {
alpha = min(alpha, do_clip(local_pos));
oFragColor = vColor * vec4(1, 1, 1, alpha);
#ifdef WR_FEATURE_TRANSFORM
oFragColor.a *= alpha;
#endif
}