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Implement animationiteration event
This event is triggered when an animation iterates. This change also moves iteration out of style calculation to an "update animations" which is the next part of having animation event handling match the HTML spec.
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f02aba1ed2
commit
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12 changed files with 93 additions and 80 deletions
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@ -1578,10 +1578,15 @@ impl Window {
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/// Prepares to tick animations and then does a reflow which also advances the
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/// layout animation clock.
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pub fn advance_animation_clock(&self, delta: i32) {
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#[allow(unsafe_code)]
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pub fn advance_animation_clock(&self, delta_ms: i32) {
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let pipeline_id = self.upcast::<GlobalScope>().pipeline_id();
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self.Document()
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.advance_animation_timeline_for_testing(delta as f64 / 1000.);
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let update = self
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.Document()
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.advance_animation_timeline_for_testing(delta_ms as f64 / 1000.);
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unsafe {
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ScriptThread::process_animations_update(update);
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}
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ScriptThread::handle_tick_all_animations_for_testing(pipeline_id);
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}
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@ -1747,7 +1752,7 @@ impl Window {
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}
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}
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let update = document.update_animations();
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let update = document.update_animations_post_reflow();
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unsafe {
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ScriptThread::process_animations_update(update);
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}
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