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Ensure that resized GL contexts do not destroy their resources while in use by WR.
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8 changed files with 43 additions and 23 deletions
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@ -21,7 +21,7 @@ gleam = "0.6.7"
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lazy_static = "1"
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malloc_size_of = { path = "../malloc_size_of" }
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malloc_size_of_derive = "0.1"
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offscreen_gl_context = {version = "0.21", features = ["serde"]}
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offscreen_gl_context = {version = "0.22", features = ["serde"]}
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pixels = {path = "../pixels"}
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serde = "1.0"
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serde_bytes = "0.10"
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