Ensure that resized GL contexts do not destroy their resources while in use by WR.

This commit is contained in:
Josh Matthews 2019-01-10 23:47:58 -05:00
parent 85c1c5ad13
commit 878f020013
8 changed files with 43 additions and 23 deletions

View file

@ -21,7 +21,7 @@ gleam = "0.6.7"
lazy_static = "1"
malloc_size_of = { path = "../malloc_size_of" }
malloc_size_of_derive = "0.1"
offscreen_gl_context = {version = "0.21", features = ["serde"]}
offscreen_gl_context = {version = "0.22", features = ["serde"]}
pixels = {path = "../pixels"}
serde = "1.0"
serde_bytes = "0.10"