Update script to work with lint changes

This commit is contained in:
Manish Goregaokar 2015-10-15 18:47:04 +05:30
parent 7022bedba3
commit 8819f0d8b8
6 changed files with 12 additions and 5 deletions

View file

@ -147,10 +147,10 @@ impl WebGLRenderingContext {
}
}
pub fn bound_texture_for(&self, target: u32) -> Option<JS<WebGLTexture>> {
pub fn bound_texture_for(&self, target: u32) -> Option<Root<WebGLTexture>> {
match target {
constants::TEXTURE_2D => self.bound_texture_2d.get(),
constants::TEXTURE_CUBE_MAP => self.bound_texture_cube_map.get(),
constants::TEXTURE_2D => self.bound_texture_2d.get().map(|t| t.root()),
constants::TEXTURE_CUBE_MAP => self.bound_texture_cube_map.get().map(|t| t.root()),
_ => unreachable!(),
}
@ -906,7 +906,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
constants::TEXTURE_2D |
constants::TEXTURE_CUBE_MAP => {
if let Some(texture) = self.bound_texture_for(target) {
let texture = texture.root();
let result = texture.r().tex_parameter(target, name, TexParameterValue::Float(value));
handle_potential_webgl_error!(self, result);
} else {
@ -924,7 +923,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
constants::TEXTURE_2D |
constants::TEXTURE_CUBE_MAP => {
if let Some(texture) = self.bound_texture_for(target) {
let texture = texture.root();
let result = texture.r().tex_parameter(target, name, TexParameterValue::Int(value));
handle_potential_webgl_error!(self, result);
} else {