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style: Avoid selector-matching when only the style attribute is changed.
This commit is contained in:
parent
da89099e26
commit
8859aa004f
5 changed files with 235 additions and 41 deletions
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@ -9,7 +9,7 @@
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use dom::TElement;
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use dom::TElement;
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use properties::ComputedValues;
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use properties::ComputedValues;
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use properties::longhands::display::computed_value as display;
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use properties::longhands::display::computed_value as display;
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use restyle_hints::{RESTYLE_LATER_SIBLINGS, RestyleHint};
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use restyle_hints::{RESTYLE_LATER_SIBLINGS, RESTYLE_SELF, RESTYLE_STYLE_ATTRIBUTE, RestyleHint};
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use rule_tree::StrongRuleNode;
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use rule_tree::StrongRuleNode;
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use selector_parser::{PseudoElement, RestyleDamage, Snapshot};
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use selector_parser::{PseudoElement, RestyleDamage, Snapshot};
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use std::collections::HashMap;
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use std::collections::HashMap;
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@ -44,8 +44,8 @@ impl ComputedStyle {
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}
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}
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}
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}
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// We manually implement Debug for ComputedStyle so tht we can avoid the verbose
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// We manually implement Debug for ComputedStyle so that we can avoid the
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// stringification of ComputedValues for normal logging.
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// verbose stringification of ComputedValues for normal logging.
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impl fmt::Debug for ComputedStyle {
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impl fmt::Debug for ComputedStyle {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "ComputedStyle {{ rules: {:?}, values: {{..}} }}", self.rules)
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write!(f, "ComputedStyle {{ rules: {:?}, values: {{..}} }}", self.rules)
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@ -55,6 +55,13 @@ impl fmt::Debug for ComputedStyle {
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type PseudoStylesInner = HashMap<PseudoElement, ComputedStyle,
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type PseudoStylesInner = HashMap<PseudoElement, ComputedStyle,
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BuildHasherDefault<::fnv::FnvHasher>>;
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BuildHasherDefault<::fnv::FnvHasher>>;
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/// The rule nodes for each of the pseudo-elements of an element.
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///
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/// TODO(emilio): Probably shouldn't be a `HashMap` by default, but a smaller
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/// array.
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pub type PseudoRuleNodes = HashMap<PseudoElement, StrongRuleNode,
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BuildHasherDefault<::fnv::FnvHasher>>;
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/// A set of styles for a given element's pseudo-elements.
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/// A set of styles for a given element's pseudo-elements.
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///
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///
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/// This is a map from pseudo-element to `ComputedStyle`.
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/// This is a map from pseudo-element to `ComputedStyle`.
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@ -69,6 +76,19 @@ impl PseudoStyles {
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pub fn empty() -> Self {
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pub fn empty() -> Self {
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PseudoStyles(HashMap::with_hasher(Default::default()))
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PseudoStyles(HashMap::with_hasher(Default::default()))
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}
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}
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/// Gets the rules that the different pseudo-elements matched.
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///
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/// FIXME(emilio): We could in theory avoid creating these when we have
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/// support for just re-cascading an element. Then the input to
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/// `cascade_node` could be `MatchResults` or just `UseExistingStyle`.
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pub fn get_rules(&self) -> PseudoRuleNodes {
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let mut rules = HashMap::with_hasher(Default::default());
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for (pseudo, style) in &self.0 {
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rules.insert(pseudo.clone(), style.rules.clone());
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}
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rules
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}
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}
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}
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impl Deref for PseudoStyles {
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impl Deref for PseudoStyles {
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@ -144,8 +164,11 @@ impl DescendantRestyleHint {
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/// to provide more type safety while propagating restyle hints down the tree.
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/// to provide more type safety while propagating restyle hints down the tree.
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct StoredRestyleHint {
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pub struct StoredRestyleHint {
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/// Whether this element should be restyled during the traversal.
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/// Whether this element should be restyled during the traversal, and how.
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pub restyle_self: bool,
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///
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/// This hint is stripped down, and only contains hints that are a subset of
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/// RestyleHint::for_single_element().
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pub for_self: RestyleHint,
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/// Whether the descendants of this element need to be restyled.
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/// Whether the descendants of this element need to be restyled.
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pub descendants: DescendantRestyleHint,
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pub descendants: DescendantRestyleHint,
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}
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}
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@ -154,7 +177,11 @@ impl StoredRestyleHint {
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/// Propagates this restyle hint to a child element.
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/// Propagates this restyle hint to a child element.
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pub fn propagate(&self) -> Self {
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pub fn propagate(&self) -> Self {
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StoredRestyleHint {
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StoredRestyleHint {
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restyle_self: self.descendants != DescendantRestyleHint::Empty,
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for_self: if self.descendants == DescendantRestyleHint::Empty {
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RestyleHint::empty()
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} else {
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RESTYLE_SELF
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},
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descendants: self.descendants.propagate(),
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descendants: self.descendants.propagate(),
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}
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}
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}
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}
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@ -162,7 +189,7 @@ impl StoredRestyleHint {
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/// Creates an empty `StoredRestyleHint`.
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/// Creates an empty `StoredRestyleHint`.
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pub fn empty() -> Self {
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pub fn empty() -> Self {
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StoredRestyleHint {
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StoredRestyleHint {
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restyle_self: false,
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for_self: RestyleHint::empty(),
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descendants: DescendantRestyleHint::Empty,
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descendants: DescendantRestyleHint::Empty,
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}
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}
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}
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}
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@ -171,29 +198,31 @@ impl StoredRestyleHint {
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/// including the element.
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/// including the element.
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pub fn subtree() -> Self {
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pub fn subtree() -> Self {
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StoredRestyleHint {
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StoredRestyleHint {
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restyle_self: true,
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for_self: RESTYLE_SELF,
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descendants: DescendantRestyleHint::Descendants,
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descendants: DescendantRestyleHint::Descendants,
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}
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}
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}
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}
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/// Whether the restyle hint is empty (nothing requires to be restyled).
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/// Whether the restyle hint is empty (nothing requires to be restyled).
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pub fn is_empty(&self) -> bool {
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pub fn is_empty(&self) -> bool {
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!self.restyle_self && self.descendants == DescendantRestyleHint::Empty
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!self.needs_restyle_self() && self.descendants == DescendantRestyleHint::Empty
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}
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/// Whether the element holding the hint needs to be restyled on some way.
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pub fn needs_restyle_self(&self) -> bool {
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!self.for_self.is_empty()
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}
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}
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/// Insert another restyle hint, effectively resulting in the union of both.
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/// Insert another restyle hint, effectively resulting in the union of both.
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pub fn insert(&mut self, other: &Self) {
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pub fn insert(&mut self, other: &Self) {
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self.restyle_self = self.restyle_self || other.restyle_self;
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self.for_self |= other.for_self;
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self.descendants = self.descendants.union(other.descendants);
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self.descendants = self.descendants.union(other.descendants);
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}
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}
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}
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}
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impl Default for StoredRestyleHint {
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impl Default for StoredRestyleHint {
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fn default() -> Self {
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fn default() -> Self {
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StoredRestyleHint {
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StoredRestyleHint::empty()
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restyle_self: false,
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descendants: DescendantRestyleHint::Empty,
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}
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}
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}
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}
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}
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@ -203,7 +232,7 @@ impl From<RestyleHint> for StoredRestyleHint {
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use self::DescendantRestyleHint::*;
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use self::DescendantRestyleHint::*;
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debug_assert!(!hint.contains(RESTYLE_LATER_SIBLINGS), "Caller should apply sibling hints");
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debug_assert!(!hint.contains(RESTYLE_LATER_SIBLINGS), "Caller should apply sibling hints");
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StoredRestyleHint {
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StoredRestyleHint {
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restyle_self: hint.contains(RESTYLE_SELF) || hint.contains(RESTYLE_STYLE_ATTRIBUTE),
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for_self: hint & RestyleHint::for_single_element(),
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descendants: if hint.contains(RESTYLE_DESCENDANTS) { Descendants } else { Empty },
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descendants: if hint.contains(RESTYLE_DESCENDANTS) { Descendants } else { Empty },
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}
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}
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}
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}
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@ -319,7 +348,9 @@ impl RestyleData {
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/// Returns true if this RestyleData might invalidate the current style.
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/// Returns true if this RestyleData might invalidate the current style.
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pub fn has_invalidations(&self) -> bool {
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pub fn has_invalidations(&self) -> bool {
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self.hint.restyle_self || self.recascade || self.snapshot.is_some()
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self.hint.needs_restyle_self() ||
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self.recascade ||
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self.snapshot.is_some()
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}
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}
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}
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}
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@ -359,6 +390,15 @@ impl ElementData {
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self.restyle.as_ref().map_or(true, |r| !r.has_invalidations())
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self.restyle.as_ref().map_or(true, |r| !r.has_invalidations())
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}
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}
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/// Returns true if this element and its pseudo elements do not need
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/// selector matching, and can just go on with a style attribute update in
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/// the rule tree plus re-cascade.
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pub fn needs_only_style_attribute_update(&self) -> bool {
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debug_assert!(!self.has_current_styles(), "Should've stopped earlier");
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self.has_styles() &&
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self.restyle.as_ref().map_or(false, |r| r.hint.for_self == RESTYLE_STYLE_ATTRIBUTE)
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}
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/// Gets the element styles, if any.
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/// Gets the element styles, if any.
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pub fn get_styles(&self) -> Option<&ElementStyles> {
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pub fn get_styles(&self) -> Option<&ElementStyles> {
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self.styles.as_ref()
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self.styles.as_ref()
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@ -13,19 +13,18 @@ use atomic_refcell::AtomicRefMut;
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use cache::LRUCache;
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use cache::LRUCache;
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use cascade_info::CascadeInfo;
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use cascade_info::CascadeInfo;
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use context::{SharedStyleContext, StyleContext};
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use context::{SharedStyleContext, StyleContext};
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use data::{ComputedStyle, ElementData, ElementStyles, PseudoStyles};
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use data::{ComputedStyle, ElementData, ElementStyles, PseudoRuleNodes, PseudoStyles};
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use dom::{SendElement, TElement, TNode};
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use dom::{SendElement, TElement, TNode};
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use properties::{CascadeFlags, ComputedValues, SHAREABLE, SKIP_ROOT_AND_ITEM_BASED_DISPLAY_FIXUP, cascade};
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use properties::{CascadeFlags, ComputedValues, SHAREABLE, SKIP_ROOT_AND_ITEM_BASED_DISPLAY_FIXUP, cascade};
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use properties::longhands::display::computed_value as display;
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use properties::longhands::display::computed_value as display;
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use rule_tree::StrongRuleNode;
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use rule_tree::{CascadeLevel, StrongRuleNode};
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use selector_parser::{PseudoElement, RestyleDamage, SelectorImpl};
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use selector_parser::{PseudoElement, RestyleDamage, SelectorImpl};
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use selectors::MatchAttr;
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use selectors::MatchAttr;
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use selectors::bloom::BloomFilter;
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use selectors::bloom::BloomFilter;
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use selectors::matching::{AFFECTED_BY_PSEUDO_ELEMENTS, MatchingReason, StyleRelations};
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use selectors::matching::{AFFECTED_BY_PSEUDO_ELEMENTS, AFFECTED_BY_STYLE_ATTRIBUTE, MatchingReason, StyleRelations};
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use servo_config::opts;
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use servo_config::opts;
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use sink::ForgetfulSink;
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use sink::ForgetfulSink;
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use std::collections::HashMap;
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use std::collections::HashMap;
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use std::hash::BuildHasherDefault;
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use std::slice::IterMut;
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use std::slice::IterMut;
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use std::sync::Arc;
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use std::sync::Arc;
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use stylist::ApplicableDeclarationBlock;
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use stylist::ApplicableDeclarationBlock;
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@ -60,13 +59,6 @@ fn create_common_style_affecting_attributes_from_element<E: TElement>(element: &
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flags
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flags
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}
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}
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/// The rule nodes for each of the pseudo-elements of an element.
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///
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/// TODO(emilio): Probably shouldn't be a `HashMap` by default, but a smaller
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/// array.
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type PseudoRuleNodes = HashMap<PseudoElement, StrongRuleNode,
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BuildHasherDefault<::fnv::FnvHasher>>;
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/// The results of selector matching on an element.
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/// The results of selector matching on an element.
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pub struct MatchResults {
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pub struct MatchResults {
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/// The rule node reference that represents the rules matched by the
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/// The rule node reference that represents the rules matched by the
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@ -635,6 +627,40 @@ pub trait MatchMethods : TElement {
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}
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}
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}
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}
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/// Updates the style attribute rule nodes without re-running selector
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/// matching, using just the rule tree.
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fn update_style_attribute(&self,
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context: &StyleContext<Self>,
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data: &mut AtomicRefMut<ElementData>)
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-> MatchResults {
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let style_attribute = self.style_attribute();
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let mut new_rule_node = data.styles().primary.rules.clone();
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new_rule_node = context.shared.stylist.rule_tree
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.replace_rule_at_level_if_applicable(CascadeLevel::StyleAttributeNormal,
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style_attribute,
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new_rule_node);
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new_rule_node = context.shared.stylist.rule_tree
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.replace_rule_at_level_if_applicable(CascadeLevel::StyleAttributeImportant,
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style_attribute,
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new_rule_node);
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MatchResults {
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primary: new_rule_node,
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// FIXME(emilio): This is ok, for now at least, because it disables
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// style sharing. That being said, it's not ideal, probably should
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// be optional?
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relations: AFFECTED_BY_STYLE_ATTRIBUTE,
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// The per-pseudo rule-nodes haven't changed, but still need to be
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// recomputed.
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//
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// TODO(emilio): We could probably optimize this quite a bit.
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per_pseudo: data.styles().pseudos.get_rules(),
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}
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}
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/// Attempts to share a style with another node. This method is unsafe
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/// Attempts to share a style with another node. This method is unsafe
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/// because it depends on the `style_sharing_candidate_cache` having only
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/// because it depends on the `style_sharing_candidate_cache` having only
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/// live nodes in it, and we have no way to guarantee that at the type
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/// live nodes in it, and we have no way to guarantee that at the type
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@ -50,6 +50,14 @@ bitflags! {
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}
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}
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}
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}
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impl RestyleHint {
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/// The subset hints that affect the styling of a single element during the
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/// traversal.
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pub fn for_single_element() -> Self {
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RESTYLE_SELF | RESTYLE_STYLE_ATTRIBUTE
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}
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}
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#[cfg(feature = "gecko")]
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#[cfg(feature = "gecko")]
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impl From<nsRestyleHint> for RestyleHint {
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impl From<nsRestyleHint> for RestyleHint {
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fn from(raw: nsRestyleHint) -> Self {
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fn from(raw: nsRestyleHint) -> Self {
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@ -153,9 +153,20 @@ impl RuleTree {
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pub fn insert_ordered_rules<'a, I>(&self, iter: I) -> StrongRuleNode
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pub fn insert_ordered_rules<'a, I>(&self, iter: I) -> StrongRuleNode
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where I: Iterator<Item=(StyleSource, CascadeLevel)>,
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where I: Iterator<Item=(StyleSource, CascadeLevel)>,
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{
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{
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let mut current = self.root.clone();
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self.insert_ordered_rules_from(self.root.clone(), iter)
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}
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fn insert_ordered_rules_from<'a, I>(&self,
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from: StrongRuleNode,
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iter: I) -> StrongRuleNode
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where I: Iterator<Item=(StyleSource, CascadeLevel)>,
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{
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let mut current = from;
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let mut last_level = current.get().level;
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for (source, level) in iter {
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for (source, level) in iter {
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debug_assert!(last_level <= level, "Not really ordered");
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current = current.ensure_child(self.root.downgrade(), source, level);
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current = current.ensure_child(self.root.downgrade(), source, level);
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last_level = level;
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}
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}
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current
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current
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}
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}
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@ -169,6 +180,92 @@ impl RuleTree {
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pub unsafe fn maybe_gc(&self) {
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pub unsafe fn maybe_gc(&self) {
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self.root.maybe_gc();
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self.root.maybe_gc();
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}
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}
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/// Replaces a rule in a given level (if present) for another rule.
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///
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/// Returns the resulting node that represents the new path.
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///
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/// TODO(emilio): Maybe this should be in `StrongRuleNode`?
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pub fn replace_rule_at_level_if_applicable(&self,
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level: CascadeLevel,
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pdb: Option<&Arc<RwLock<PropertyDeclarationBlock>>>,
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path: StrongRuleNode)
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-> StrongRuleNode {
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debug_assert!(level.is_unique_per_element());
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// TODO(emilio): Being smarter with lifetimes we could avoid a bit of
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// the refcount churn.
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let mut current = path.clone();
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// First walk up until the first less-or-equally specific rule.
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let mut children = vec![];
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while current.get().level > level {
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children.push((current.get().source.clone().unwrap(), current.get().level));
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current = current.parent().unwrap().clone();
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}
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||||||
|
// Then remove the one at the level we want to replace, if any.
|
||||||
|
//
|
||||||
|
// NOTE: Here we assume that only one rule can be at the level we're
|
||||||
|
// replacing.
|
||||||
|
//
|
||||||
|
// This is certainly true for HTML style attribute rules, animations and
|
||||||
|
// transitions, but could not be so for SMIL animations, which we'd need
|
||||||
|
// to special-case (isn't hard, it's just about removing the `if` and
|
||||||
|
// special cases, and replacing them for a `while` loop, avoiding the
|
||||||
|
// optimizations).
|
||||||
|
if current.get().level == level {
|
||||||
|
if let Some(pdb) = pdb {
|
||||||
|
// If the only rule at the level we're replacing is exactly the
|
||||||
|
// same as `pdb`, we're done, and `path` is still valid.
|
||||||
|
//
|
||||||
|
// TODO(emilio): Another potential optimization is the one where
|
||||||
|
// we can just replace the rule at that level for `pdb`, and
|
||||||
|
// then we don't need to re-create the children, and `path` is
|
||||||
|
// also equally valid. This is less likely, and would require an
|
||||||
|
// in-place mutation of the source, which is, at best, fiddly,
|
||||||
|
// so let's skip it for now.
|
||||||
|
let is_here_already = match current.get().source.as_ref() {
|
||||||
|
Some(&StyleSource::Declarations(ref already_here)) => {
|
||||||
|
arc_ptr_eq(pdb, already_here)
|
||||||
|
},
|
||||||
|
_ => unreachable!("Replacing non-declarations style?"),
|
||||||
|
};
|
||||||
|
|
||||||
|
if is_here_already {
|
||||||
|
debug!("Picking the fast path in rule replacement");
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
current = current.parent().unwrap().clone();
|
||||||
|
}
|
||||||
|
debug_assert!(current.get().level != level,
|
||||||
|
"Multiple rules should've been replaced?");
|
||||||
|
|
||||||
|
// Insert the rule if it's relevant at this level in the cascade.
|
||||||
|
//
|
||||||
|
// These optimizations are likely to be important, because the levels
|
||||||
|
// where replacements apply (style and animations) tend to trigger
|
||||||
|
// pretty bad styling cases already.
|
||||||
|
if let Some(pdb) = pdb {
|
||||||
|
if level.is_important() {
|
||||||
|
if pdb.read().any_important() {
|
||||||
|
current = current.ensure_child(self.root.downgrade(),
|
||||||
|
StyleSource::Declarations(pdb.clone()),
|
||||||
|
level);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if pdb.read().any_normal() {
|
||||||
|
current = current.ensure_child(self.root.downgrade(),
|
||||||
|
StyleSource::Declarations(pdb.clone()),
|
||||||
|
level);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Now the rule is in the relevant place, push the children as
|
||||||
|
// necessary.
|
||||||
|
self.insert_ordered_rules_from(current, children.into_iter().rev())
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// The number of RuleNodes added to the free list before we will consider
|
/// The number of RuleNodes added to the free list before we will consider
|
||||||
|
@ -183,7 +280,7 @@ const RULE_TREE_GC_INTERVAL: usize = 300;
|
||||||
///
|
///
|
||||||
/// [1]: https://drafts.csswg.org/css-cascade/#cascade-origin
|
/// [1]: https://drafts.csswg.org/css-cascade/#cascade-origin
|
||||||
#[repr(u8)]
|
#[repr(u8)]
|
||||||
#[derive(Eq, PartialEq, Copy, Clone, Debug)]
|
#[derive(Eq, PartialEq, Copy, Clone, Debug, PartialOrd)]
|
||||||
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
|
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
|
||||||
pub enum CascadeLevel {
|
pub enum CascadeLevel {
|
||||||
/// Normal User-Agent rules.
|
/// Normal User-Agent rules.
|
||||||
|
@ -211,6 +308,18 @@ pub enum CascadeLevel {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl CascadeLevel {
|
impl CascadeLevel {
|
||||||
|
/// Returns whether this cascade level is unique per element, in which case
|
||||||
|
/// we can replace the path in the cascade without fear.
|
||||||
|
pub fn is_unique_per_element(&self) -> bool {
|
||||||
|
match *self {
|
||||||
|
CascadeLevel::Transitions |
|
||||||
|
CascadeLevel::Animations |
|
||||||
|
CascadeLevel::StyleAttributeNormal |
|
||||||
|
CascadeLevel::StyleAttributeImportant => true,
|
||||||
|
_ => false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns whether this cascade level represents important rules of some
|
/// Returns whether this cascade level represents important rules of some
|
||||||
/// sort.
|
/// sort.
|
||||||
#[inline]
|
#[inline]
|
||||||
|
@ -248,7 +357,7 @@ struct RuleNode {
|
||||||
source: Option<StyleSource>,
|
source: Option<StyleSource>,
|
||||||
|
|
||||||
/// The cascade level this rule is positioned at.
|
/// The cascade level this rule is positioned at.
|
||||||
cascade_level: CascadeLevel,
|
level: CascadeLevel,
|
||||||
|
|
||||||
refcount: AtomicUsize,
|
refcount: AtomicUsize,
|
||||||
first_child: AtomicPtr<RuleNode>,
|
first_child: AtomicPtr<RuleNode>,
|
||||||
|
@ -274,13 +383,13 @@ impl RuleNode {
|
||||||
fn new(root: WeakRuleNode,
|
fn new(root: WeakRuleNode,
|
||||||
parent: StrongRuleNode,
|
parent: StrongRuleNode,
|
||||||
source: StyleSource,
|
source: StyleSource,
|
||||||
cascade_level: CascadeLevel) -> Self {
|
level: CascadeLevel) -> Self {
|
||||||
debug_assert!(root.upgrade().parent().is_none());
|
debug_assert!(root.upgrade().parent().is_none());
|
||||||
RuleNode {
|
RuleNode {
|
||||||
root: Some(root),
|
root: Some(root),
|
||||||
parent: Some(parent),
|
parent: Some(parent),
|
||||||
source: Some(source),
|
source: Some(source),
|
||||||
cascade_level: cascade_level,
|
level: level,
|
||||||
refcount: AtomicUsize::new(1),
|
refcount: AtomicUsize::new(1),
|
||||||
first_child: AtomicPtr::new(ptr::null_mut()),
|
first_child: AtomicPtr::new(ptr::null_mut()),
|
||||||
next_sibling: AtomicPtr::new(ptr::null_mut()),
|
next_sibling: AtomicPtr::new(ptr::null_mut()),
|
||||||
|
@ -295,7 +404,7 @@ impl RuleNode {
|
||||||
root: None,
|
root: None,
|
||||||
parent: None,
|
parent: None,
|
||||||
source: None,
|
source: None,
|
||||||
cascade_level: CascadeLevel::UANormal,
|
level: CascadeLevel::UANormal,
|
||||||
refcount: AtomicUsize::new(1),
|
refcount: AtomicUsize::new(1),
|
||||||
first_child: AtomicPtr::new(ptr::null_mut()),
|
first_child: AtomicPtr::new(ptr::null_mut()),
|
||||||
next_sibling: AtomicPtr::new(ptr::null_mut()),
|
next_sibling: AtomicPtr::new(ptr::null_mut()),
|
||||||
|
@ -444,10 +553,10 @@ impl StrongRuleNode {
|
||||||
fn ensure_child(&self,
|
fn ensure_child(&self,
|
||||||
root: WeakRuleNode,
|
root: WeakRuleNode,
|
||||||
source: StyleSource,
|
source: StyleSource,
|
||||||
cascade_level: CascadeLevel) -> StrongRuleNode {
|
level: CascadeLevel) -> StrongRuleNode {
|
||||||
let mut last = None;
|
let mut last = None;
|
||||||
for child in self.get().iter_children() {
|
for child in self.get().iter_children() {
|
||||||
if child .get().cascade_level == cascade_level &&
|
if child .get().level == level &&
|
||||||
child.get().source.as_ref().unwrap().ptr_equals(&source) {
|
child.get().source.as_ref().unwrap().ptr_equals(&source) {
|
||||||
return child;
|
return child;
|
||||||
}
|
}
|
||||||
|
@ -455,9 +564,9 @@ impl StrongRuleNode {
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut node = Box::new(RuleNode::new(root,
|
let mut node = Box::new(RuleNode::new(root,
|
||||||
self.clone(),
|
self.clone(),
|
||||||
source.clone(),
|
source.clone(),
|
||||||
cascade_level));
|
level));
|
||||||
let new_ptr: *mut RuleNode = &mut *node;
|
let new_ptr: *mut RuleNode = &mut *node;
|
||||||
|
|
||||||
loop {
|
loop {
|
||||||
|
@ -521,7 +630,7 @@ impl StrongRuleNode {
|
||||||
|
|
||||||
/// Get the importance that this rule node represents.
|
/// Get the importance that this rule node represents.
|
||||||
pub fn importance(&self) -> Importance {
|
pub fn importance(&self) -> Importance {
|
||||||
self.get().cascade_level.importance()
|
self.get().level.importance()
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Get an iterator for this rule node and its ancestors.
|
/// Get an iterator for this rule node and its ancestors.
|
||||||
|
|
|
@ -466,7 +466,11 @@ fn compute_style<E, D>(_traversal: &D,
|
||||||
{
|
{
|
||||||
context.thread_local.statistics.elements_styled += 1;
|
context.thread_local.statistics.elements_styled += 1;
|
||||||
let shared_context = context.shared;
|
let shared_context = context.shared;
|
||||||
|
|
||||||
// Ensure the bloom filter is up to date.
|
// Ensure the bloom filter is up to date.
|
||||||
|
//
|
||||||
|
// TODO(emilio): In theory we could avoid a bit of this work in the style
|
||||||
|
// attribute case.
|
||||||
let dom_depth = context.thread_local.bloom_filter
|
let dom_depth = context.thread_local.bloom_filter
|
||||||
.insert_parents_recovering(element, traversal_data.current_dom_depth);
|
.insert_parents_recovering(element, traversal_data.current_dom_depth);
|
||||||
|
|
||||||
|
@ -493,8 +497,15 @@ fn compute_style<E, D>(_traversal: &D,
|
||||||
let shareable_element = {
|
let shareable_element = {
|
||||||
// Perform the CSS selector matching.
|
// Perform the CSS selector matching.
|
||||||
context.thread_local.statistics.elements_matched += 1;
|
context.thread_local.statistics.elements_matched += 1;
|
||||||
let filter = context.thread_local.bloom_filter.filter();
|
|
||||||
match_results = element.match_element(context, Some(filter));
|
// TODO(emilio): Here we'll need to support animation-only hints
|
||||||
|
// and similar.
|
||||||
|
match_results = if data.needs_only_style_attribute_update() {
|
||||||
|
element.update_style_attribute(context, data)
|
||||||
|
} else {
|
||||||
|
let filter = context.thread_local.bloom_filter.filter();
|
||||||
|
element.match_element(context, Some(filter))
|
||||||
|
};
|
||||||
if match_results.primary_is_shareable() {
|
if match_results.primary_is_shareable() {
|
||||||
Some(element)
|
Some(element)
|
||||||
} else {
|
} else {
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue