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Size2D<f64> -> Size2D<u32> in canvas_traits::canvas::Canvas2dMsg
Changed the variants `canvas_traits::canvas::Canvas2dMsg::DrawEmptyImage` and `canvas_traits::canvas::Canvas2dMsg::DrawImageInOther` to use `euclid::default::Size2D<u32>` instead of `euclid::default::Size2D<f64>`. Every other change made in this commit is either: - of similar nature, and is the minimum that would allow compilation - resolving lints triggered by the former This commit includes changes to the following components: - canvas - script - shared/canvas Signed-off-by: hashcatHitman <155700084+hashcatHitman@users.noreply.github.com>
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parent
326a2e9ab6
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3 changed files with 18 additions and 18 deletions
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@ -187,7 +187,7 @@ impl<'a> CanvasPaintThread<'a> {
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Canvas2dMsg::DrawEmptyImage(image_size, dest_rect, source_rect) => {
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self.canvas(canvas_id).draw_image(
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&vec![0; image_size.area() as usize * 4],
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image_size.to_u32(),
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image_size,
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dest_rect,
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source_rect,
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false,
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@ -203,7 +203,7 @@ impl<'a> CanvasPaintThread<'a> {
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) => {
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let image_data = self
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.canvas(canvas_id)
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.read_pixels(Some(source_rect.to_u32()), Some(image_size.to_u32()));
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.read_pixels(Some(source_rect.to_u32()), Some(image_size));
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self.canvas(other_canvas_id).draw_image(
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image_data.data(),
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source_rect.size.to_u32(),
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