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webgl: Add support for checkFramebufferStatus().
For now it's returning the default UNSUPPORTED on user FBOs. object-deletion-behaviour.html starts running a bunch more subtets.
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6 changed files with 81 additions and 13 deletions
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@ -501,7 +501,7 @@ interface WebGLRenderingContextBase
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[Throws]
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void bufferSubData(GLenum target, GLintptr offset, object? data);
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//[WebGLHandlesContextLoss] GLenum checkFramebufferStatus(GLenum target);
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[WebGLHandlesContextLoss] GLenum checkFramebufferStatus(GLenum target);
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void clear(GLbitfield mask);
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void clearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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void clearDepth(GLclampf depth);
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