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Bonus fix: Be more robust about clearing descendants bits under display:none subtrees.
MozReview-Commit-ID: 9KQVOpdEjwF
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parent
05a1b682bb
commit
8a3761972d
3 changed files with 30 additions and 17 deletions
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@ -513,6 +513,13 @@ pub trait TElement : Eq + PartialEq + Debug + Hash + Sized + Copy + Clone +
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unsafe fn unset_animation_only_dirty_descendants(&self) {
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unsafe fn unset_animation_only_dirty_descendants(&self) {
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}
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}
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/// Clear all bits related to dirty descendant.
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///
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/// In Gecko, this corresponds to the regular dirty descendants bit, the
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/// animation-only dirty descendants bit, and the lazy frame construction
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/// descendants bit.
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unsafe fn clear_descendants_bits(&self) { self.unset_dirty_descendants(); }
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/// Returns true if this element is a visited link.
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/// Returns true if this element is a visited link.
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///
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///
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/// Servo doesn't support visited styles yet.
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/// Servo doesn't support visited styles yet.
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@ -61,6 +61,7 @@ use gecko_bindings::structs::ELEMENT_HAS_ANIMATION_ONLY_DIRTY_DESCENDANTS_FOR_SE
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use gecko_bindings::structs::ELEMENT_HAS_DIRTY_DESCENDANTS_FOR_SERVO;
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use gecko_bindings::structs::ELEMENT_HAS_DIRTY_DESCENDANTS_FOR_SERVO;
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use gecko_bindings::structs::ELEMENT_HAS_SNAPSHOT;
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use gecko_bindings::structs::ELEMENT_HAS_SNAPSHOT;
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use gecko_bindings::structs::EffectCompositor_CascadeLevel as CascadeLevel;
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use gecko_bindings::structs::EffectCompositor_CascadeLevel as CascadeLevel;
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use gecko_bindings::structs::NODE_DESCENDANTS_NEED_FRAMES;
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use gecko_bindings::structs::NODE_IS_IN_NATIVE_ANONYMOUS_SUBTREE;
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use gecko_bindings::structs::NODE_IS_IN_NATIVE_ANONYMOUS_SUBTREE;
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use gecko_bindings::structs::NODE_IS_NATIVE_ANONYMOUS;
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use gecko_bindings::structs::NODE_IS_NATIVE_ANONYMOUS;
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use gecko_bindings::structs::nsChangeHint;
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use gecko_bindings::structs::nsChangeHint;
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@ -1052,6 +1053,12 @@ impl<'le> TElement for GeckoElement<'le> {
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self.unset_flags(ELEMENT_HAS_ANIMATION_ONLY_DIRTY_DESCENDANTS_FOR_SERVO as u32)
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self.unset_flags(ELEMENT_HAS_ANIMATION_ONLY_DIRTY_DESCENDANTS_FOR_SERVO as u32)
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}
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}
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unsafe fn clear_descendants_bits(&self) {
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self.unset_flags(ELEMENT_HAS_DIRTY_DESCENDANTS_FOR_SERVO as u32 |
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ELEMENT_HAS_ANIMATION_ONLY_DIRTY_DESCENDANTS_FOR_SERVO as u32 |
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NODE_DESCENDANTS_NEED_FRAMES as u32)
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}
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fn is_visited_link(&self) -> bool {
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fn is_visited_link(&self) -> bool {
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use element_state::IN_VISITED_STATE;
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use element_state::IN_VISITED_STATE;
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self.get_state().intersects(IN_VISITED_STATE)
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self.get_state().intersects(IN_VISITED_STATE)
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@ -597,18 +597,10 @@ where
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data.clear_restyle_flags_and_damage();
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data.clear_restyle_flags_and_damage();
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}
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}
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// Optionally clear the descendants bit for the traversal type we're in.
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// Optionally clear the descendants bits.
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if flags.for_animation_only() {
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if data.styles.is_display_none() {
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if flags.contains(ClearAnimationOnlyDirtyDescendants) {
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// When this element is the root of a display:none subtree, we want to clear
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unsafe { element.unset_animation_only_dirty_descendants(); }
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// the bits even if the style didn't change (since, if the style did change,
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}
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} else {
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// There are two cases when we want to clear the dity descendants bit here
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// after styling this element. The first case is when we were explicitly
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// asked to clear the bit by the caller.
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//
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// The second case is when this element is the root of a display:none
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// subtree, even if the style didn't change (since, if the style did change,
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// we'd have already cleared it above).
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// we'd have already cleared it above).
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//
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//
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// This keeps the tree in a valid state without requiring the DOM to check
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// This keeps the tree in a valid state without requiring the DOM to check
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@ -616,10 +608,18 @@ where
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// moderately expensive). Instead, DOM implementations can unconditionally
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// moderately expensive). Instead, DOM implementations can unconditionally
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// set the dirty descendants bit on any styled parent, and let the traversal
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// set the dirty descendants bit on any styled parent, and let the traversal
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// sort it out.
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// sort it out.
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if flags.contains(ClearDirtyDescendants) ||
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//
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data.styles.is_display_none() {
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// Note that the NODE_DESCENDANTS_NEED_FRAMES bit should generally only be set
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unsafe { element.unset_dirty_descendants(); }
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// when appending content beneath an element with a frame (i.e. not
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// display:none), so clearing it here isn't strictly necessary, but good
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// belt-and-suspenders.
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unsafe { element.clear_descendants_bits(); }
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} else if flags.for_animation_only() {
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if flags.contains(ClearAnimationOnlyDirtyDescendants) {
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unsafe { element.unset_animation_only_dirty_descendants(); }
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}
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}
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} else if flags.contains(ClearDirtyDescendants) {
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unsafe { element.unset_dirty_descendants(); }
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}
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}
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context.thread_local.end_element(element);
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context.thread_local.end_element(element);
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@ -849,7 +849,6 @@ where
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}
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}
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unsafe {
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unsafe {
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el.unset_dirty_descendants();
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el.clear_descendants_bits();
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el.unset_animation_only_dirty_descendants();
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}
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}
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}
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}
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