Expose WebGL-related interfaces only in Window

This commit is contained in:
Anthony Ramine 2016-11-27 13:29:22 +01:00
parent 6210bede8b
commit 8af2327e95
26 changed files with 82 additions and 67 deletions

View file

@ -7,8 +7,8 @@ use canvas_traits::CanvasMsg;
use dom::bindings::codegen::Bindings::WebGLBufferBinding;
use dom::bindings::js::Root;
use dom::bindings::reflector::reflect_dom_object;
use dom::globalscope::GlobalScope;
use dom::webglobject::WebGLObject;
use dom::window::Window;
use ipc_channel::ipc::IpcSender;
use std::cell::Cell;
use webrender_traits;
@ -40,21 +40,21 @@ impl WebGLBuffer {
}
}
pub fn maybe_new(global: &GlobalScope, renderer: IpcSender<CanvasMsg>)
pub fn maybe_new(window: &Window, renderer: IpcSender<CanvasMsg>)
-> Option<Root<WebGLBuffer>> {
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateBuffer(sender))).unwrap();
let result = receiver.recv().unwrap();
result.map(|buffer_id| WebGLBuffer::new(global, renderer, buffer_id))
result.map(|buffer_id| WebGLBuffer::new(window, renderer, buffer_id))
}
pub fn new(global: &GlobalScope,
pub fn new(window: &Window,
renderer: IpcSender<CanvasMsg>,
id: WebGLBufferId)
-> Root<WebGLBuffer> {
reflect_dom_object(box WebGLBuffer::new_inherited(renderer, id),
global, WebGLBufferBinding::Wrap)
window, WebGLBufferBinding::Wrap)
}
}