Expose WebGL-related interfaces only in Window

This commit is contained in:
Anthony Ramine 2016-11-27 13:29:22 +01:00
parent 6210bede8b
commit 8af2327e95
26 changed files with 82 additions and 67 deletions

View file

@ -9,10 +9,10 @@ use dom::bindings::codegen::Bindings::WebGLFramebufferBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::js::{HeapGCValue, JS, Root};
use dom::bindings::reflector::reflect_dom_object;
use dom::globalscope::GlobalScope;
use dom::webglobject::WebGLObject;
use dom::webglrenderbuffer::WebGLRenderbuffer;
use dom::webgltexture::WebGLTexture;
use dom::window::Window;
use ipc_channel::ipc::IpcSender;
use std::cell::Cell;
use webrender_traits;
@ -66,21 +66,21 @@ impl WebGLFramebuffer {
}
}
pub fn maybe_new(global: &GlobalScope, renderer: IpcSender<CanvasMsg>)
pub fn maybe_new(window: &Window, renderer: IpcSender<CanvasMsg>)
-> Option<Root<WebGLFramebuffer>> {
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateFramebuffer(sender))).unwrap();
let result = receiver.recv().unwrap();
result.map(|fb_id| WebGLFramebuffer::new(global, renderer, fb_id))
result.map(|fb_id| WebGLFramebuffer::new(window, renderer, fb_id))
}
pub fn new(global: &GlobalScope,
pub fn new(window: &Window,
renderer: IpcSender<CanvasMsg>,
id: WebGLFramebufferId)
-> Root<WebGLFramebuffer> {
reflect_dom_object(box WebGLFramebuffer::new_inherited(renderer, id),
global,
window,
WebGLFramebufferBinding::Wrap)
}
}