Expose WebGL-related interfaces only in Window

This commit is contained in:
Anthony Ramine 2016-11-27 13:29:22 +01:00
parent 6210bede8b
commit 8af2327e95
26 changed files with 82 additions and 67 deletions

View file

@ -6,7 +6,7 @@
use dom::bindings::codegen::Bindings::WebGLUniformLocationBinding;
use dom::bindings::js::Root;
use dom::bindings::reflector::{Reflector, reflect_dom_object};
use dom::globalscope::GlobalScope;
use dom::window::Window;
use webrender_traits::WebGLProgramId;
#[dom_struct]
@ -27,12 +27,12 @@ impl WebGLUniformLocation {
}
}
pub fn new(global: &GlobalScope,
pub fn new(window: &Window,
id: i32,
program_id: WebGLProgramId)
-> Root<WebGLUniformLocation> {
reflect_dom_object(box WebGLUniformLocation::new_inherited(id, program_id),
global,
window,
WebGLUniformLocationBinding::Wrap)
}