Rename Au methods with f32/f64 instead of frac32/frac/subpx

This commit is contained in:
Simon Sapin 2015-05-05 18:23:29 +02:00
parent 32d5e24922
commit 8b522f2e7d
23 changed files with 99 additions and 99 deletions

View file

@ -451,8 +451,8 @@ impl ReplacedImageFragmentInfo {
if intrinsic_height == Au(0) {
intrinsic_width
} else {
let ratio = intrinsic_width.to_frac32_px() /
intrinsic_height.to_frac32_px();
let ratio = intrinsic_width.to_f32_px() /
intrinsic_height.to_f32_px();
let specified_height = ReplacedImageFragmentInfo::style_length(
style_block_size,
@ -466,7 +466,7 @@ impl ReplacedImageFragmentInfo {
style_min_block_size,
style_max_block_size,
Au(0));
Au::from_frac32_px(specified_height.to_frac32_px() * ratio)
Au::from_f32_px(specified_height.to_f32_px() * ratio)
}
},
MaybeAuto::Specified(w) => w,
@ -503,8 +503,8 @@ impl ReplacedImageFragmentInfo {
MaybeAuto::Auto => {
let intrinsic_width = fragment_inline_size;
let intrinsic_height = fragment_block_size;
let scale = intrinsic_width.to_frac32_px() / inline_size.to_frac32_px();
Au::from_frac32_px(intrinsic_height.to_frac32_px() / scale)
let scale = intrinsic_width.to_f32_px() / inline_size.to_f32_px();
Au::from_f32_px(intrinsic_height.to_f32_px() / scale)
},
MaybeAuto::Specified(h) => {
h