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Rename Au methods with f32/f64 instead of frac32/frac/subpx
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23 changed files with 99 additions and 99 deletions
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@ -1180,7 +1180,7 @@ impl ScriptTask {
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fn scroll_fragment_point(&self, pipeline_id: PipelineId, node: JSRef<Element>) {
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let node: JSRef<Node> = NodeCast::from_ref(node);
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let rect = node.get_bounding_content_box();
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let point = Point2D(rect.origin.x.to_frac32_px(), rect.origin.y.to_frac32_px());
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let point = Point2D(rect.origin.x.to_f32_px(), rect.origin.y.to_f32_px());
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// FIXME(#2003, pcwalton): This is pretty bogus when multiple layers are involved.
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// Really what needs to happen is that this needs to go through layout to ask which
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// layer the element belongs to, and have it send the scroll message to the
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