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compositor: Allow canvas to upload rendered contents asynchronously (#37776)
Adds epoch to each WR image op command that is sent to compositor. The renderer now has a `FrameDelayer` data structure that is responsible for tracking when a frame is ready to be displayed. When asking canvases to update their rendering, they are given an optional `Epoch` which denotes the `Document`'s canvas epoch. When all image updates for that `Epoch` are seen in the renderer, the frame can be displayed. Testing: Existing WPT tests Fixes: #35733 Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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36 changed files with 452 additions and 100 deletions
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@ -5,6 +5,7 @@
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use std::default::Default;
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use std::str::FromStr;
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use base::Epoch;
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use euclid::Angle;
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use euclid::approxeq::ApproxEq;
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use euclid::default::{Point2D, Rect, Size2D, Transform2D};
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@ -516,7 +517,7 @@ pub enum Canvas2dMsg {
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CompositionOptions,
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Transform2D<f64>,
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),
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UpdateImage(IpcSender<()>),
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UpdateImage(Option<Epoch>),
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}
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#[derive(Clone, Debug, Deserialize, MallocSizeOf, Serialize)]
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