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compositor: Allow canvas to upload rendered contents asynchronously (#37776)
Adds epoch to each WR image op command that is sent to compositor. The renderer now has a `FrameDelayer` data structure that is responsible for tracking when a frame is ready to be displayed. When asking canvases to update their rendering, they are given an optional `Epoch` which denotes the `Document`'s canvas epoch. When all image updates for that `Epoch` are seen in the renderer, the frame can be displayed. Testing: Existing WPT tests Fixes: #35733 Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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36 changed files with 452 additions and 100 deletions
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@ -6,6 +6,7 @@
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//! (usually from the ScriptThread, and more specifically from DOM objects)
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use arrayvec::ArrayVec;
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use base::Epoch;
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use base::id::PipelineId;
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use ipc_channel::ipc::{IpcSender, IpcSharedMemory};
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use pixels::IpcSnapshot;
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@ -162,6 +163,7 @@ pub enum WebGPURequest {
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context_id: WebGPUContextId,
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texture_id: TextureId,
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encoder_id: CommandEncoderId,
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canvas_epoch: Option<Epoch>,
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},
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/// Obtains image from latest presentation buffer (same as wr update)
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GetImage {
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