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Use more WebRender types in gfx/display_list
This uses floating-point (Layout) coordinates in where possible. Replace NormalBorder struct with WebRender equivalent. Remove ToPointF and ToRectF traits. Convert border RepeatKeyword with ToLayout. Add some definitions to malloc_size_of for WebRender types.
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10 changed files with 181 additions and 240 deletions
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@ -10,7 +10,6 @@ path = "lib.rs"
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doctest = false
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[dependencies]
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euclid = "0.16"
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gfx = {path = "../../../components/gfx"}
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gfx_traits = {path = "../../../components/gfx_traits"}
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ipc-channel = "0.9"
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@ -19,5 +18,5 @@ msg = {path = "../../../components/msg"}
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net_traits = {path = "../../../components/net_traits"}
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profile_traits = {path = "../../../components/profile_traits"}
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servo_url = {path = "../../../components/url"}
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style = {path = "../../../components/style"}
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time = "0.1.12"
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webrender_api = {git = "https://github.com/servo/webrender"}
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@ -4,7 +4,6 @@
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#![cfg(test)]
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extern crate euclid;
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extern crate gfx;
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extern crate gfx_traits;
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extern crate ipc_channel;
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@ -13,8 +12,8 @@ extern crate msg;
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extern crate net_traits;
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extern crate profile_traits;
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extern crate servo_url;
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extern crate style;
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extern crate time;
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extern crate webrender_api;
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mod interactive_time;
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mod paint_time;
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@ -2,7 +2,6 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use euclid::Size2D;
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use gfx::display_list::{BaseDisplayItem, WebRenderImageInfo};
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use gfx::display_list::{DisplayItem, DisplayList, ImageDisplayItem};
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use gfx_traits::Epoch;
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@ -12,8 +11,8 @@ use msg::constellation_msg::TEST_PIPELINE_ID;
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use net_traits::image::base::PixelFormat;
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use profile_traits::time::{ProfilerChan, TimerMetadata};
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use servo_url::ServoUrl;
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use style::computed_values::image_rendering::T as ImageRendering;
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use time;
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use webrender_api::{ImageRendering, LayoutSize};
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struct DummyProfilerMetadataFactory {}
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impl ProfilerMetadataFactory for DummyProfilerMetadataFactory {
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@ -128,8 +127,8 @@ fn test_first_contentful_paint_setter() {
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key: None,
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},
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image_data: None,
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stretch_size: Size2D::zero(),
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tile_spacing: Size2D::zero(),
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stretch_size: LayoutSize::zero(),
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tile_spacing: LayoutSize::zero(),
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image_rendering: ImageRendering::Auto,
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}));
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let display_list = DisplayList {
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