Replace almost "render" to "paint" in compositing crate.

This doesn't touch some "render" words which are used as general means.
This commit is contained in:
Tetsuharu OHZEKI 2014-12-08 14:51:49 +09:00
parent f04c64f500
commit 8cee554898
5 changed files with 63 additions and 63 deletions

View file

@ -161,7 +161,7 @@ pub enum Msg {
/// at the time that we send it an ExitMsg.
ShutdownComplete,
/// Requests the compositor's graphics metadata. Graphics metadata is what the renderer needs
/// Requests the compositor's graphics metadata. Graphics metadata is what the painter needs
/// to create surfaces that the compositor can see. On Linux this is the X display; on Mac this
/// is the pixel format.
///
@ -184,9 +184,9 @@ pub enum Msg {
ChangeReadyState(PipelineId, ReadyState),
/// Alerts the compositor to the current status of painting.
ChangePaintState(PipelineId, PaintState),
/// Alerts the compositor that the RenderMsg has been discarded.
/// Alerts the compositor that the PaintMsg has been discarded.
PaintMsgDiscarded,
/// Sets the channel to the current layout and render tasks, along with their id
/// Sets the channel to the current layout and paint tasks, along with their id
SetIds(SendableFrameTree, Sender<()>, ConstellationChan),
/// Sends an updated version of the frame tree.
FrameTreeUpdateMsg(FrameTreeDiff, Sender<()>),