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layout: Avoid flooding the compositor with animation state changes if
there are no animations running and no new animations were added. Avoids compositor jank during scroll.
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@ -58,6 +58,12 @@ pub fn update_animation_state(rw_data: &mut LayoutTaskData, pipeline_id: Pipelin
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let mut running_animations_hash = (*rw_data.running_animations).clone();
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if running_animations_hash.is_empty() && new_running_animations.is_empty() {
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// Nothing to do. Return early so we don't flood the compositor with
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// `ChangeRunningAnimationsState` messages.
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return
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}
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// Expire old running animations.
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let now = clock_ticks::precise_time_s();
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let mut keys_to_remove = Vec::new();
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