Stop using int/uint in compositing.

This commit is contained in:
Ms2ger 2015-04-02 17:51:52 +02:00
parent 6b127a8df8
commit 8e0ce3d14f
2 changed files with 1 additions and 2 deletions

View file

@ -49,7 +49,7 @@ pub struct CompositorData {
impl CompositorData { impl CompositorData {
pub fn new_layer(layer_properties: LayerProperties, pub fn new_layer(layer_properties: LayerProperties,
wants_scroll_events: WantsScrollEventsFlag, wants_scroll_events: WantsScrollEventsFlag,
tile_size: uint) tile_size: usize)
-> Rc<Layer<CompositorData>> { -> Rc<Layer<CompositorData>> {
let new_compositor_data = CompositorData { let new_compositor_data = CompositorData {
pipeline_id: layer_properties.pipeline_id, pipeline_id: layer_properties.pipeline_id,

View file

@ -4,7 +4,6 @@
#![feature(box_syntax)] #![feature(box_syntax)]
#![feature(core)] #![feature(core)]
#![feature(int_uint)]
#![feature(io)] #![feature(io)]
#![feature(old_io)] #![feature(old_io)]
#![feature(rustc_private)] #![feature(rustc_private)]