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Convert transition-timing-function longhand into vector_longhand
This commit is contained in:
parent
77368ac48c
commit
8e21d65303
4 changed files with 72 additions and 133 deletions
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@ -16,8 +16,8 @@ use properties::animated_properties::{AnimatedProperty, TransitionProperty};
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use properties::longhands::animation_direction::computed_value::single_value::T as AnimationDirection;
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use properties::longhands::animation_iteration_count::computed_value::AnimationIterationCount;
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use properties::longhands::animation_play_state::computed_value::single_value::T as AnimationPlayState;
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use properties::longhands::transition_timing_function::computed_value::StartEnd;
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use properties::longhands::transition_timing_function::computed_value::TransitionTimingFunction;
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use properties::longhands::transition_timing_function::single_value::computed_value::StartEnd;
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use properties::longhands::transition_timing_function::single_value::computed_value::T as TransitionTimingFunction;
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use std::sync::Arc;
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use std::sync::mpsc::Sender;
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use timer::Timer;
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@ -459,55 +459,52 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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</%helpers:vector_longhand>
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// TODO(pcwalton): Lots more timing functions.
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<%helpers:longhand name="transition-timing-function"
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<%helpers:vector_longhand name="transition-timing-function"
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need_index="True"
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animatable="False"
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spec="https://drafts.csswg.org/css-transitions/#propdef-transition-timing-function">
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use self::computed_value::StartEnd;
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use self::computed_value::TransitionTimingFunction as ComputedTransitionTimingFunction;
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use euclid::point::{Point2D, TypedPoint2D};
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use std::fmt;
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use std::marker::PhantomData;
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use style_traits::ToCss;
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pub use self::TransitionTimingFunction as SingleSpecifiedValue;
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// FIXME: This could use static variables and const functions when they are available.
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#[inline(always)]
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fn ease() -> ComputedTransitionTimingFunction {
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ComputedTransitionTimingFunction::CubicBezier(TypedPoint2D::new(0.25, 0.1),
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fn ease() -> computed_value::T {
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computed_value::T::CubicBezier(TypedPoint2D::new(0.25, 0.1),
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TypedPoint2D::new(0.25, 1.0))
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}
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#[inline(always)]
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fn linear() -> ComputedTransitionTimingFunction {
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ComputedTransitionTimingFunction::CubicBezier(TypedPoint2D::new(0.0, 0.0),
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fn linear() -> computed_value::T {
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computed_value::T::CubicBezier(TypedPoint2D::new(0.0, 0.0),
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TypedPoint2D::new(1.0, 1.0))
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}
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#[inline(always)]
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fn ease_in() -> ComputedTransitionTimingFunction {
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ComputedTransitionTimingFunction::CubicBezier(TypedPoint2D::new(0.42, 0.0),
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fn ease_in() -> computed_value::T {
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computed_value::T::CubicBezier(TypedPoint2D::new(0.42, 0.0),
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TypedPoint2D::new(1.0, 1.0))
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}
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#[inline(always)]
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fn ease_out() -> ComputedTransitionTimingFunction {
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ComputedTransitionTimingFunction::CubicBezier(TypedPoint2D::new(0.0, 0.0),
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fn ease_out() -> computed_value::T {
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computed_value::T::CubicBezier(TypedPoint2D::new(0.0, 0.0),
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TypedPoint2D::new(0.58, 1.0))
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}
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#[inline(always)]
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fn ease_in_out() -> ComputedTransitionTimingFunction {
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ComputedTransitionTimingFunction::CubicBezier(TypedPoint2D::new(0.42, 0.0),
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fn ease_in_out() -> computed_value::T {
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computed_value::T::CubicBezier(TypedPoint2D::new(0.42, 0.0),
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TypedPoint2D::new(0.58, 1.0))
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}
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static STEP_START: ComputedTransitionTimingFunction =
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ComputedTransitionTimingFunction::Steps(1, StartEnd::Start);
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static STEP_END: ComputedTransitionTimingFunction =
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ComputedTransitionTimingFunction::Steps(1, StartEnd::End);
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static STEP_START: computed_value::T =
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computed_value::T::Steps(1, StartEnd::Start);
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static STEP_END: computed_value::T =
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computed_value::T::Steps(1, StartEnd::End);
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pub mod computed_value {
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use euclid::point::Point2D;
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@ -515,20 +512,19 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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use std::fmt;
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use style_traits::ToCss;
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pub use self::TransitionTimingFunction as SingleComputedValue;
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pub use super::parse;
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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pub enum TransitionTimingFunction {
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pub enum T {
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CubicBezier(Point2D<f32>, Point2D<f32>),
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Steps(u32, StartEnd),
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}
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impl ToCss for TransitionTimingFunction {
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impl ToCss for T {
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
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match *self {
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TransitionTimingFunction::CubicBezier(p1, p2) => {
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T::CubicBezier(p1, p2) => {
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try!(dest.write_str("cubic-bezier("));
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try!(p1.x.to_css(dest));
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try!(dest.write_str(", "));
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@ -539,7 +535,7 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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try!(p2.y.to_css(dest));
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dest.write_str(")")
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}
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TransitionTimingFunction::Steps(steps, start_end) => {
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T::Steps(steps, start_end) => {
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super::serialize_steps(dest, steps, start_end)
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}
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}
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@ -561,25 +557,6 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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}
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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pub struct T(pub Vec<TransitionTimingFunction>);
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impl ToCss for T {
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
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if self.0.is_empty() {
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return dest.write_str("none")
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}
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for (i, value) in self.0.iter().enumerate() {
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if i != 0 {
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try!(dest.write_str(", "))
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}
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try!(value.to_css(dest))
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}
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Ok(())
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}
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}
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}
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define_css_keyword_enum!(FunctionKeyword:
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@ -593,17 +570,13 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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pub enum TransitionTimingFunction {
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pub enum SpecifiedValue {
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CubicBezier(Point2D<f32>, Point2D<f32>),
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Steps(u32, StartEnd),
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Keyword(FunctionKeyword),
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}
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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pub struct SpecifiedValue(pub Vec<TransitionTimingFunction>);
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impl Parse for TransitionTimingFunction {
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impl Parse for SpecifiedValue {
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fn parse(_context: &ParserContext, input: &mut ::cssparser::Parser) -> Result<Self, ()> {
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if let Ok(function_name) = input.try(|input| input.expect_function()) {
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return match_ignore_ascii_case! { function_name,
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@ -620,7 +593,7 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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Ok(())
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}));
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let (p1, p2) = (Point2D::new(p1x, p1y), Point2D::new(p2x, p2y));
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Ok(TransitionTimingFunction::CubicBezier(p1, p2))
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Ok(SpecifiedValue::CubicBezier(p1, p2))
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},
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"steps" => {
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let (mut step_count, mut start_end) = (0, StartEnd::End);
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}
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Ok(())
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}));
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Ok(TransitionTimingFunction::Steps(step_count as u32, start_end))
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Ok(SpecifiedValue::Steps(step_count as u32, start_end))
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},
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_ => Err(())
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}
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}
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Ok(TransitionTimingFunction::Keyword(try!(FunctionKeyword::parse(input))))
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Ok(SpecifiedValue::Keyword(try!(FunctionKeyword::parse(input))))
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}
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}
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@ -656,10 +629,10 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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}
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// https://drafts.csswg.org/css-transitions/#serializing-a-timing-function
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impl ToCss for TransitionTimingFunction {
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impl ToCss for SpecifiedValue {
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
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match *self {
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TransitionTimingFunction::CubicBezier(p1, p2) => {
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SpecifiedValue::CubicBezier(p1, p2) => {
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try!(dest.write_str("cubic-bezier("));
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try!(p1.x.to_css(dest));
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try!(dest.write_str(", "));
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@ -670,10 +643,10 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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try!(p2.y.to_css(dest));
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dest.write_str(")")
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},
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TransitionTimingFunction::Steps(steps, start_end) => {
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SpecifiedValue::Steps(steps, start_end) => {
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serialize_steps(dest, steps, start_end)
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},
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TransitionTimingFunction::Keyword(keyword) => {
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SpecifiedValue::Keyword(keyword) => {
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match keyword {
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FunctionKeyword::StepStart => {
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serialize_steps(dest, 1, StartEnd::Start)
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}
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}
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impl ToComputedValue for TransitionTimingFunction {
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type ComputedValue = ComputedTransitionTimingFunction;
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impl ToComputedValue for SpecifiedValue {
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type ComputedValue = computed_value::T;
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#[inline]
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fn to_computed_value(&self, _context: &Context) -> ComputedTransitionTimingFunction {
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fn to_computed_value(&self, _context: &Context) -> computed_value::T {
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match *self {
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TransitionTimingFunction::CubicBezier(p1, p2) => {
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ComputedTransitionTimingFunction::CubicBezier(p1, p2)
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SpecifiedValue::CubicBezier(p1, p2) => {
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computed_value::T::CubicBezier(p1, p2)
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},
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TransitionTimingFunction::Steps(count, start_end) => {
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ComputedTransitionTimingFunction::Steps(count, start_end)
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SpecifiedValue::Steps(count, start_end) => {
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computed_value::T::Steps(count, start_end)
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},
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TransitionTimingFunction::Keyword(keyword) => {
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SpecifiedValue::Keyword(keyword) => {
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match keyword {
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FunctionKeyword::Ease => ease(),
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FunctionKeyword::Linear => linear(),
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}
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}
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#[inline]
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fn from_computed_value(computed: &ComputedTransitionTimingFunction) -> Self {
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match *computed {
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computed_value::TransitionTimingFunction::CubicBezier(p1, p2) => {
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TransitionTimingFunction::CubicBezier(p1, p2)
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},
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computed_value::TransitionTimingFunction::Steps(count, start_end) => {
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TransitionTimingFunction::Steps(count, start_end)
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},
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}
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}
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}
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impl ToCss for SpecifiedValue {
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
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if self.0.is_empty() {
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return dest.write_str("none")
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}
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for (i, value) in self.0.iter().enumerate() {
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if i != 0 {
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try!(dest.write_str(", "))
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}
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try!(value.to_css(dest))
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}
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Ok(())
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}
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}
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impl ToComputedValue for SpecifiedValue {
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type ComputedValue = computed_value::T;
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#[inline]
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fn to_computed_value(&self, context: &Context) -> computed_value::T {
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computed_value::T(self.0.iter().map(|f| f.to_computed_value(context)).collect())
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}
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#[inline]
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fn from_computed_value(computed: &computed_value::T) -> Self {
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SpecifiedValue(computed.0.iter().map(|f| ToComputedValue::from_computed_value(f))
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.collect())
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match *computed {
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computed_value::T::CubicBezier(p1, p2) => {
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SpecifiedValue::CubicBezier(p1, p2)
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},
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computed_value::T::Steps(count, start_end) => {
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SpecifiedValue::Steps(count, start_end)
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},
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}
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}
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}
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@ -761,26 +705,19 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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impl NoViewportPercentage for SpecifiedValue {}
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#[inline]
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pub fn get_initial_single_value() -> ComputedTransitionTimingFunction {
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pub fn get_initial_value() -> computed_value::T {
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ease()
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}
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#[inline]
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pub fn get_initial_specified_single_value() -> TransitionTimingFunction {
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pub fn get_initial_specified_value() -> SpecifiedValue {
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ToComputedValue::from_computed_value(&ease())
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}
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#[inline]
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pub fn get_initial_value() -> computed_value::T {
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computed_value::T(vec![get_initial_single_value()])
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}
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pub fn parse(context: &ParserContext, input: &mut Parser) -> Result<SpecifiedValue,()> {
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Ok(SpecifiedValue(try!(input.parse_comma_separated(|i| {
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TransitionTimingFunction::parse(context, i)
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}))))
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SpecifiedValue::parse(context, input)
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}
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</%helpers:longhand>
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</%helpers:vector_longhand>
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<%helpers:longhand name="transition-property"
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need_index="True"
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@ -931,17 +868,17 @@ ${helpers.single_keyword("overflow-x", "visible hidden scroll auto",
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pub use properties::longhands::transition_duration::single_value::SpecifiedValue;
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</%helpers:vector_longhand>
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<%helpers:longhand name="animation-timing-function"
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<%helpers:vector_longhand name="animation-timing-function"
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need_index="True"
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animatable="False",
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spec="https://drafts.csswg.org/css-animations/#propdef-animation-timing-function",
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allowed_in_keyframe_block="False">
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pub use super::transition_timing_function::computed_value;
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pub use super::transition_timing_function::{get_initial_value, get_initial_single_value};
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pub use super::transition_timing_function::{get_initial_specified_single_value, parse};
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pub use super::transition_timing_function::SpecifiedValue;
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pub use super::transition_timing_function::SingleSpecifiedValue;
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</%helpers:longhand>
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pub use properties::longhands::transition_timing_function::single_value::computed_value;
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pub use properties::longhands::transition_timing_function::single_value::get_initial_value;
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pub use properties::longhands::transition_timing_function::single_value::get_initial_specified_value;
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pub use properties::longhands::transition_timing_function::single_value::parse;
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pub use properties::longhands::transition_timing_function::single_value::SpecifiedValue;
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</%helpers:vector_longhand>
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<%helpers:longhand name="animation-iteration-count"
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need_index="True"
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@ -129,7 +129,8 @@ macro_rules! try_parse_one {
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transition_duration:
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duration.unwrap_or_else(transition_duration::single_value::get_initial_value),
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transition_timing_function:
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timing_function.unwrap_or_else(transition_timing_function::get_initial_specified_single_value),
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timing_function.unwrap_or_else(transition_timing_function::single_value
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::get_initial_specified_value),
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transition_delay:
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delay.unwrap_or_else(transition_delay::single_value::get_initial_value),
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})
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@ -240,7 +241,8 @@ macro_rules! try_parse_one {
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animation_duration:
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duration.unwrap_or_else(animation_duration::single_value::get_initial_value),
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animation_timing_function:
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timing_function.unwrap_or_else(animation_timing_function::get_initial_specified_single_value),
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timing_function.unwrap_or_else(animation_timing_function::single_value
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::get_initial_specified_value),
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animation_delay:
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delay.unwrap_or_else(animation_delay::single_value::get_initial_value),
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animation_iteration_count:
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@ -539,8 +539,7 @@ mod shorthand_serialization {
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use style::properties::longhands::transition_delay::SpecifiedValue as DelayContainer;
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use style::properties::longhands::transition_duration::SpecifiedValue as DurationContainer;
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use style::properties::longhands::transition_property::SpecifiedValue as PropertyContainer;
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use style::properties::longhands::transition_timing_function::SpecifiedValue as TimingContainer;
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use style::properties::longhands::transition_timing_function::TransitionTimingFunction;
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use style::properties::longhands::transition_timing_function;
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use style::values::specified::Time as TimeContainer;
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let property_name = DeclaredValue::Value(
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@ -556,8 +555,9 @@ mod shorthand_serialization {
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);
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let timing_function = DeclaredValue::Value(
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TimingContainer(vec![
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TransitionTimingFunction::CubicBezier(Point2D::new(0f32, 5f32), Point2D::new(5f32, 10f32))
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transition_timing_function::SpecifiedValue(vec![
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transition_timing_function::single_value::SpecifiedValue::CubicBezier(
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Point2D::new(0f32, 5f32), Point2D::new(5f32, 10f32))
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])
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);
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