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Updates for changes in rust-geom and rust-layers
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7 changed files with 14 additions and 14 deletions
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@ -622,7 +622,7 @@ impl WorkerThread {
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stacking_context.overflow.origin.y.to_f32_px()));
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// Apply the translation to paint the tile we want.
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let matrix: Matrix4<AzFloat> = identity();
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let matrix: Matrix4 = identity();
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let matrix = matrix.scale(scale as AzFloat, scale as AzFloat, 1.0);
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let matrix = matrix.translate(-tile_bounds.origin.x as AzFloat,
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-tile_bounds.origin.y as AzFloat,
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