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layout: Consider transform for bounding box queries (#37871)
The recent changes that cached the Scroll Tree present an opportunity to calculate the queries that consider transform and scroll (dubbed as post composite queries) accurately. This PR propose a solution for this calculation by noting the lowest scroll tree nodes that would affect a fragment. To do this, each fragment would store a new attribute `spatial_tree_node` -- scroll tree node id that we could use for the query. This referencing is considered because the scroll tree node construction is managed by the fragment itself. Therefore it would ease the managing the possibly stale reference and future query cache invalidation considering the development of incremental layout. The bounding box query then could transform the bounding content rect of a fragment using the computed current transformation matrix. Fixes: https://github.com/servo/servo/issues/35768 Testing: Existing and new WPT --------- Signed-off-by: stevennovaryo <steven.novaryo@gmail.com> Signed-off-by: Jo Steven Novaryo <jo.steven.novaryo@huawei.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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31 changed files with 304 additions and 146 deletions
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@ -4,6 +4,7 @@
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use app_units::{Au, MAX_AU, MIN_AU};
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use atomic_refcell::AtomicRefCell;
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use base::id::ScrollTreeNodeId;
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use base::print_tree::PrintTree;
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use malloc_size_of_derive::MallocSizeOf;
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use servo_arc::Arc as ServoArc;
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@ -109,6 +110,12 @@ pub(crate) struct BoxFragment {
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/// Additional information for block-level boxes.
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pub block_level_layout_info: Option<Box<BlockLevelLayoutInfo>>,
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/// The containing spatial tree node of this [`BoxFragment`]. This is assigned during
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/// `StackingContextTree` construction, so isn't available before that time. This is
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/// used to for determining final viewport size and position of this node and will
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/// also be used in the future for hit testing.
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pub spatial_tree_node: AtomicRefCell<Option<ScrollTreeNodeId>>,
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}
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impl BoxFragment {
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@ -138,6 +145,7 @@ impl BoxFragment {
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background_mode: BackgroundMode::Normal,
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specific_layout_info,
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block_level_layout_info: None,
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spatial_tree_node: AtomicRefCell::default(),
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}
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}
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@ -270,6 +278,10 @@ impl BoxFragment {
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rect.translate(self.cumulative_containing_block_rect.origin.to_vector())
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}
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pub(crate) fn cumulative_border_box_rect(&self) -> PhysicalRect<Au> {
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self.offset_by_containing_block(&self.border_rect())
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}
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pub(crate) fn padding_rect(&self) -> PhysicalRect<Au> {
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self.content_rect.outer_rect(self.padding)
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}
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