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DevTools: Show HTML tree (#32655)
* feat: watch root node Signed-off-by: eri <eri@inventati.org> * reafactor: divide inspector in components Signed-off-by: eri <eri@inventati.org> * feat: add css properties actor Signed-off-by: eri <eri@inventati.org> * feat: accesibility actor Signed-off-by: eri <eri@inventati.org> * feat: layout actor Signed-off-by: eri <eri@inventati.org> * feat: network parent and refactor Signed-off-by: eri <eri@inventati.org> * feat: progress on the inspector messages Signed-off-by: eri <eri@inventati.org> * feat: more progress on inspector Signed-off-by: eri <eri@inventati.org> * feat: try to fix nodes showing Signed-off-by: eri <eri@inventati.org> * feat: initial dom tree Signed-off-by: eri <eri@inventati.org> * feat: some more messages Signed-off-by: eri <eri@inventati.org> * feat: clean and add documentation Signed-off-by: eri <eri@inventati.org> * refactor: add more docs and clean Signed-off-by: eri <eri@inventati.org> * fix: restore deleted node attributes field Signed-off-by: eri <eri@inventati.org> * Apply suggestions from code review Fix a few nits in comments Signed-off-by: Martin Robinson <mrobinson@igalia.com> --------- Signed-off-by: eri <eri@inventati.org> Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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23 changed files with 1487 additions and 833 deletions
88
components/devtools/actors/inspector/layout.rs
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88
components/devtools/actors/inspector/layout.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! The layout actor informs the DevTools client of the layout properties of the document, such as
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//! grids or flexboxes. It acts as a placeholder for now.
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use std::net::TcpStream;
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use serde::Serialize;
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use serde_json::{Map, Value};
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use crate::actor::{Actor, ActorMessageStatus, ActorRegistry};
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use crate::protocol::JsonPacketStream;
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use crate::StreamId;
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#[derive(Serialize)]
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pub struct LayoutInspectorActorMsg {
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actor: String,
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}
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pub struct LayoutInspectorActor {
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name: String,
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}
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#[derive(Serialize)]
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pub struct GetGridsReply {
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from: String,
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grids: Vec<String>,
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}
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#[derive(Serialize)]
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pub struct GetCurrentFlexboxReply {
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from: String,
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flexbox: Option<()>,
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}
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impl Actor for LayoutInspectorActor {
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fn name(&self) -> String {
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self.name.clone()
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}
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/// The layout inspector actor can handle the following messages:
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///
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/// - `getGrids`: Returns a list of CSS grids, non functional at the moment
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///
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/// - `getCurrentFlexbox`: Returns the active flexbox, non functional at the moment
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fn handle_message(
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&self,
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_registry: &ActorRegistry,
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msg_type: &str,
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_msg: &Map<String, Value>,
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stream: &mut TcpStream,
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_id: StreamId,
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) -> Result<ActorMessageStatus, ()> {
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Ok(match msg_type {
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"getGrids" => {
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let msg = GetGridsReply {
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from: self.name(),
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// TODO: Actually create a list of grids
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grids: vec![],
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};
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let _ = stream.write_json_packet(&msg);
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ActorMessageStatus::Processed
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},
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"getCurrentFlexbox" => {
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let msg = GetCurrentFlexboxReply {
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from: self.name(),
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// TODO: Create and return the current flexbox object
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flexbox: None,
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};
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let _ = stream.write_json_packet(&msg);
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ActorMessageStatus::Processed
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},
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_ => ActorMessageStatus::Ignored,
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})
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}
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}
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impl LayoutInspectorActor {
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pub fn new(name: String) -> Self {
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Self { name }
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}
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pub fn encodable(&self) -> LayoutInspectorActorMsg {
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LayoutInspectorActorMsg { actor: self.name() }
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}
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}
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