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DevTools: Show HTML tree (#32655)
* feat: watch root node Signed-off-by: eri <eri@inventati.org> * reafactor: divide inspector in components Signed-off-by: eri <eri@inventati.org> * feat: add css properties actor Signed-off-by: eri <eri@inventati.org> * feat: accesibility actor Signed-off-by: eri <eri@inventati.org> * feat: layout actor Signed-off-by: eri <eri@inventati.org> * feat: network parent and refactor Signed-off-by: eri <eri@inventati.org> * feat: progress on the inspector messages Signed-off-by: eri <eri@inventati.org> * feat: more progress on inspector Signed-off-by: eri <eri@inventati.org> * feat: try to fix nodes showing Signed-off-by: eri <eri@inventati.org> * feat: initial dom tree Signed-off-by: eri <eri@inventati.org> * feat: some more messages Signed-off-by: eri <eri@inventati.org> * feat: clean and add documentation Signed-off-by: eri <eri@inventati.org> * refactor: add more docs and clean Signed-off-by: eri <eri@inventati.org> * fix: restore deleted node attributes field Signed-off-by: eri <eri@inventati.org> * Apply suggestions from code review Fix a few nits in comments Signed-off-by: Martin Robinson <mrobinson@igalia.com> --------- Signed-off-by: eri <eri@inventati.org> Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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23 changed files with 1487 additions and 833 deletions
204
components/devtools/actors/inspector/node.rs
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204
components/devtools/actors/inspector/node.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! This actor represents one DOM node. It is created by the Walker actor when it is traversing the
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//! document tree.
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use std::collections::HashMap;
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use std::net::TcpStream;
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use base::id::PipelineId;
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use devtools_traits::DevtoolScriptControlMsg::{GetDocumentElement, ModifyAttribute};
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use devtools_traits::{DevtoolScriptControlMsg, NodeInfo};
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use ipc_channel::ipc::{self, IpcSender};
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use serde::Serialize;
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use serde_json::{self, Map, Value};
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use crate::actor::{Actor, ActorMessageStatus, ActorRegistry};
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use crate::protocol::JsonPacketStream;
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use crate::{EmptyReplyMsg, StreamId};
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#[derive(Serialize)]
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struct GetUniqueSelectorReply {
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from: String,
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value: String,
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}
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#[derive(Clone, Serialize)]
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struct AttrMsg {
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name: String,
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value: String,
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}
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#[derive(Clone, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct NodeActorMsg {
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pub actor: String,
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#[serde(rename = "baseURI")]
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base_uri: String,
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causes_overflow: bool,
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container_type: Option<()>,
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pub display_name: String,
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display_type: Option<String>,
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is_after_pseudo_element: bool,
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is_anonymous: bool,
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is_before_pseudo_element: bool,
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is_direct_shadow_host_child: Option<bool>,
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is_displayed: bool,
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#[serde(rename = "isInHTMLDocument")]
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is_in_html_document: Option<bool>,
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is_marker_pseudo_element: bool,
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is_native_anonymous: bool,
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is_scrollable: bool,
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is_shadow_root: bool,
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is_top_level_document: bool,
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node_name: String,
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node_type: u16,
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node_value: Option<()>,
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pub num_children: usize,
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#[serde(skip_serializing_if = "String::is_empty")]
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parent: String,
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shadow_root_mode: Option<()>,
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traits: HashMap<String, ()>,
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attrs: Vec<AttrMsg>,
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}
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pub struct NodeActor {
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name: String,
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script_chan: IpcSender<DevtoolScriptControlMsg>,
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pipeline: PipelineId,
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}
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impl Actor for NodeActor {
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fn name(&self) -> String {
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self.name.clone()
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}
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/// The node actor can handle the following messages:
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///
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/// - `modifyAttributes`: Asks the script to change a value in the attribute of the
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/// corresponding node
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///
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/// - `getUniqueSelector`: Returns the display name of this node
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fn handle_message(
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&self,
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registry: &ActorRegistry,
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msg_type: &str,
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msg: &Map<String, Value>,
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stream: &mut TcpStream,
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_id: StreamId,
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) -> Result<ActorMessageStatus, ()> {
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Ok(match msg_type {
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"modifyAttributes" => {
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let target = msg.get("to").ok_or(())?.as_str().ok_or(())?;
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let mods = msg.get("modifications").ok_or(())?.as_array().ok_or(())?;
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let modifications = mods
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.iter()
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.filter_map(|json_mod| {
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serde_json::from_str(&serde_json::to_string(json_mod).ok()?).ok()
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})
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.collect();
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self.script_chan
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.send(ModifyAttribute(
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self.pipeline,
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registry.actor_to_script(target.to_owned()),
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modifications,
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))
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.map_err(|_| ())?;
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let reply = EmptyReplyMsg { from: self.name() };
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let _ = stream.write_json_packet(&reply);
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ActorMessageStatus::Processed
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},
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"getUniqueSelector" => {
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let (tx, rx) = ipc::channel().unwrap();
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self.script_chan
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.send(GetDocumentElement(self.pipeline, tx))
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.unwrap();
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let doc_elem_info = rx.recv().map_err(|_| ())?.ok_or(())?;
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let node =
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doc_elem_info.encode(registry, true, self.script_chan.clone(), self.pipeline);
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let msg = GetUniqueSelectorReply {
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from: self.name(),
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value: node.display_name,
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};
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let _ = stream.write_json_packet(&msg);
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ActorMessageStatus::Processed
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},
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_ => ActorMessageStatus::Ignored,
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})
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}
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}
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pub trait NodeInfoToProtocol {
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fn encode(
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self,
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actors: &ActorRegistry,
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display: bool,
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script_chan: IpcSender<DevtoolScriptControlMsg>,
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pipeline: PipelineId,
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) -> NodeActorMsg;
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}
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impl NodeInfoToProtocol for NodeInfo {
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fn encode(
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self,
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actors: &ActorRegistry,
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display: bool,
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script_chan: IpcSender<DevtoolScriptControlMsg>,
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pipeline: PipelineId,
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) -> NodeActorMsg {
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let actor = if !actors.script_actor_registered(self.unique_id.clone()) {
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let name = actors.new_name("node");
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let node_actor = NodeActor {
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name: name.clone(),
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script_chan,
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pipeline,
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};
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actors.register_script_actor(self.unique_id, name.clone());
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actors.register_later(Box::new(node_actor));
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name
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} else {
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actors.script_to_actor(self.unique_id)
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};
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NodeActorMsg {
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actor,
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base_uri: self.base_uri,
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causes_overflow: false,
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container_type: None,
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display_name: self.node_name.clone().to_lowercase(),
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display_type: Some("block".into()),
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is_after_pseudo_element: false,
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is_anonymous: false,
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is_before_pseudo_element: false,
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is_direct_shadow_host_child: None,
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is_displayed: display,
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is_in_html_document: Some(true),
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is_marker_pseudo_element: false,
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is_native_anonymous: false,
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is_scrollable: false,
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is_shadow_root: false,
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is_top_level_document: self.is_top_level_document,
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node_name: self.node_name,
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node_type: self.node_type,
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node_value: None,
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num_children: self.num_children,
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parent: actors.script_to_actor(self.parent.clone()),
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shadow_root_mode: None,
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traits: HashMap::new(),
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attrs: self
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.attrs
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.into_iter()
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.map(|attr| AttrMsg {
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name: attr.name,
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value: attr.value,
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})
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.collect(),
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}
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}
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}
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