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https://github.com/servo/servo.git
synced 2025-08-03 04:30:10 +01:00
Initial implementation of GPUComputePipeline
Added WebIDL bindings for `GPUComputePipeline`. Implemented the `createComputePipeline` function of `GPUDevice`.
This commit is contained in:
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a8621c4ed9
commit
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11 changed files with 180 additions and 8 deletions
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@ -152,8 +152,8 @@ use tendril::{StrTendril, TendrilSink};
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use time::{Duration, Timespec, Tm};
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use uuid::Uuid;
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use webgpu::{
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WebGPU, WebGPUAdapter, WebGPUBindGroup, WebGPUBindGroupLayout, WebGPUBuffer, WebGPUDevice,
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WebGPUPipelineLayout, WebGPUShaderModule,
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WebGPU, WebGPUAdapter, WebGPUBindGroup, WebGPUBindGroupLayout, WebGPUBuffer,
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WebGPUComputePipeline, WebGPUDevice, WebGPUPipelineLayout, WebGPUShaderModule,
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};
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use webrender_api::{DocumentId, ImageKey};
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use webvr_traits::{WebVRGamepadData, WebVRGamepadHand, WebVRGamepadState};
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@ -535,6 +535,7 @@ unsafe_no_jsmanaged_fields!(WebGPUDevice);
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unsafe_no_jsmanaged_fields!(WebGPUBuffer);
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unsafe_no_jsmanaged_fields!(WebGPUBindGroup);
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unsafe_no_jsmanaged_fields!(WebGPUBindGroupLayout);
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unsafe_no_jsmanaged_fields!(WebGPUComputePipeline);
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unsafe_no_jsmanaged_fields!(WebGPUPipelineLayout);
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unsafe_no_jsmanaged_fields!(WebGPUShaderModule);
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unsafe_no_jsmanaged_fields!(GPUBufferState);
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@ -99,8 +99,8 @@ use time::{get_time, Timespec};
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use uuid::Uuid;
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use webgpu::wgpu::{
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id::{
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, DeviceId, PipelineLayoutId,
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ShaderModuleId,
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, ComputePipelineId, DeviceId,
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PipelineLayoutId, ShaderModuleId,
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},
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Backend,
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};
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@ -2137,6 +2137,11 @@ impl GlobalScope {
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.borrow_mut()
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.create_shader_module_id(backend)
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}
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pub fn wgpu_create_compute_pipeline_id(&self, backend: Backend) -> ComputePipelineId {
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self.gpu_id_hub
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.borrow_mut()
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.create_compute_pipeline_id(backend)
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}
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}
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fn timestamp_in_ms(time: Timespec) -> u64 {
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55
components/script/dom/gpucomputepipeline.rs
Normal file
55
components/script/dom/gpucomputepipeline.rs
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@ -0,0 +1,55 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUComputePipelineBinding::{
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GPUComputePipelineBinding, GPUComputePipelineMethods,
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};
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use crate::dom::bindings::reflector::reflect_dom_object;
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use crate::dom::bindings::reflector::Reflector;
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use webgpu::WebGPUComputePipeline;
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#[dom_struct]
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pub struct GPUComputePipeline {
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reflector_: Reflector,
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label: DomRefCell<Option<DOMString>>,
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compute_pipeline: WebGPUComputePipeline,
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}
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impl GPUComputePipeline {
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fn new_inherited(compute_pipeline: WebGPUComputePipeline) -> GPUComputePipeline {
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Self {
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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compute_pipeline,
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}
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}
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pub fn new(
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global: &GlobalScope,
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compute_pipeline: WebGPUComputePipeline,
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) -> DomRoot<GPUComputePipeline> {
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reflect_dom_object(
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Box::new(GPUComputePipeline::new_inherited(compute_pipeline)),
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global,
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GPUComputePipelineBinding::Wrap,
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)
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}
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}
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impl GPUComputePipelineMethods for GPUComputePipeline {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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self.label.borrow().clone()
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn SetLabel(&self, value: Option<DOMString>) {
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*self.label.borrow_mut() = value;
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}
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}
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@ -11,6 +11,7 @@ use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::{
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GPUBindGroupLayoutBindings, GPUBindGroupLayoutDescriptor, GPUBindingType,
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};
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use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUBufferDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUComputePipelineBinding::GPUComputePipelineDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUDeviceBinding::{self, GPUDeviceMethods};
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use crate::dom::bindings::codegen::Bindings::GPUPipelineLayoutBinding::GPUPipelineLayoutDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUShaderModuleBinding::GPUShaderModuleDescriptor;
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@ -25,6 +26,7 @@ use crate::dom::gpuadapter::GPUAdapter;
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use crate::dom::gpubindgroup::GPUBindGroup;
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use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
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use crate::dom::gpubuffer::{GPUBuffer, GPUBufferState};
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use crate::dom::gpucomputepipeline::GPUComputePipeline;
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use crate::dom::gpupipelinelayout::GPUPipelineLayout;
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use crate::dom::gpushadermodule::GPUShaderModule;
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use crate::script_runtime::JSContext as SafeJSContext;
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@ -559,4 +561,32 @@ impl GPUDeviceMethods for GPUDevice {
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let shader_module = receiver.recv().unwrap();
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GPUShaderModule::new(&self.global(), shader_module)
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipeline
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fn CreateComputePipeline(
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&self,
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descriptor: &GPUComputePipelineDescriptor,
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) -> DomRoot<GPUComputePipeline> {
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let pipeline = descriptor.parent.layout.id();
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let program = descriptor.computeStage.module.id();
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let entry_point = descriptor.computeStage.entryPoint.to_string();
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let id = self
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.global()
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.wgpu_create_compute_pipeline_id(self.device.0.backend());
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let (sender, receiver) = ipc::channel().unwrap();
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self.channel
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.0
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.send(WebGPURequest::CreateComputePipeline(
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sender,
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self.device,
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id,
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pipeline.0,
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program.0,
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entry_point,
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))
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.expect("Failed to create WebGPU ComputePipeline");
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let compute_pipeline = receiver.recv().unwrap();
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GPUComputePipeline::new(&self.global(), compute_pipeline)
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}
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}
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@ -56,6 +56,12 @@ impl GPUPipelineLayout {
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}
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}
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impl GPUPipelineLayout {
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pub fn id(&self) -> WebGPUPipelineLayout {
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self.pipeline_layout
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}
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}
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impl GPUPipelineLayoutMethods for GPUPipelineLayout {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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@ -41,6 +41,12 @@ impl GPUShaderModule {
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}
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}
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impl GPUShaderModule {
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pub fn id(&self) -> WebGPUShaderModule {
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self.shader_module
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}
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}
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impl GPUShaderModuleMethods for GPUShaderModule {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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@ -6,8 +6,8 @@ use smallvec::SmallVec;
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use webgpu::wgpu::{
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hub::IdentityManager,
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id::{
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, DeviceId, PipelineLayoutId,
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ShaderModuleId,
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, ComputePipelineId, DeviceId,
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PipelineLayoutId, ShaderModuleId,
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},
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Backend,
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};
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@ -19,6 +19,7 @@ pub struct IdentityHub {
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buffers: IdentityManager,
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bind_groups: IdentityManager,
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bind_group_layouts: IdentityManager,
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compute_pipelines: IdentityManager,
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pipeline_layouts: IdentityManager,
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shader_modules: IdentityManager,
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backend: Backend,
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@ -32,6 +33,7 @@ impl IdentityHub {
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buffers: IdentityManager::default(),
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bind_groups: IdentityManager::default(),
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bind_group_layouts: IdentityManager::default(),
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compute_pipelines: IdentityManager::default(),
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pipeline_layouts: IdentityManager::default(),
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shader_modules: IdentityManager::default(),
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backend,
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@ -58,6 +60,10 @@ impl IdentityHub {
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self.bind_group_layouts.alloc(self.backend)
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}
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fn create_compute_pipeline_id(&mut self) -> ComputePipelineId {
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self.compute_pipelines.alloc(self.backend)
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}
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fn create_pipeline_layout_id(&mut self) -> PipelineLayoutId {
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self.pipeline_layouts.alloc(self.backend)
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}
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@ -149,6 +155,10 @@ impl Identities {
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self.select(backend).create_bind_group_layout_id()
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}
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pub fn create_compute_pipeline_id(&mut self, backend: Backend) -> ComputePipelineId {
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self.select(backend).create_compute_pipeline_id()
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}
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pub fn create_pipeline_layout_id(&mut self, backend: Backend) -> PipelineLayoutId {
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self.select(backend).create_pipeline_layout_id()
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}
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@ -322,6 +322,7 @@ pub mod gpubindgroup;
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pub mod gpubindgrouplayout;
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pub mod gpubuffer;
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pub mod gpubufferusage;
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pub mod gpucomputepipeline;
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pub mod gpudevice;
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pub mod gpupipelinelayout;
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pub mod gpushadermodule;
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22
components/script/dom/webidls/GPUComputePipeline.webidl
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22
components/script/dom/webidls/GPUComputePipeline.webidl
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@ -0,0 +1,22 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpucomputepipeline
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUComputePipeline {
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};
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GPUComputePipeline includes GPUObjectBase;
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dictionary GPUPipelineDescriptorBase : GPUObjectDescriptorBase {
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required GPUPipelineLayout layout;
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};
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dictionary GPUProgrammableStageDescriptor {
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required GPUShaderModule module;
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required DOMString entryPoint;
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};
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dictionary GPUComputePipelineDescriptor : GPUPipelineDescriptorBase {
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required GPUProgrammableStageDescriptor computeStage;
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};
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@ -20,8 +20,8 @@ interface GPUDevice : EventTarget {
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GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);
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GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
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/*GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
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GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
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GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
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/*GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
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GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
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GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
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@ -59,6 +59,14 @@ pub enum WebGPURequest {
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wgpu::id::BindGroupLayoutId,
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Vec<wgpu::binding_model::BindGroupLayoutBinding>,
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),
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CreateComputePipeline(
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IpcSender<WebGPUComputePipeline>,
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WebGPUDevice,
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wgpu::id::ComputePipelineId,
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wgpu::id::PipelineLayoutId,
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wgpu::id::ShaderModuleId,
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String,
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),
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CreatePipelineLayout(
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IpcSender<WebGPUPipelineLayout>,
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WebGPUDevice,
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)
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}
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},
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WebGPURequest::CreateComputePipeline(
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sender,
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device,
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id,
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layout,
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program,
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entry,
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) => {
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let global = &self.global;
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let entry_point = std::ffi::CString::new(entry).unwrap();
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let descriptor = wgpu_core::pipeline::ComputePipelineDescriptor {
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layout,
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compute_stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
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module: program,
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entry_point: entry_point.as_ptr(),
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},
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};
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let cp_id = gfx_select!(id => global.device_create_compute_pipeline(device.0, &descriptor, id));
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let compute_pipeline = WebGPUComputePipeline(cp_id);
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if let Err(e) = sender.send(compute_pipeline) {
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warn!(
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"Failed to send response to WebGPURequest::CreateComputePipeline ({})",
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e
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)
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}
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},
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WebGPURequest::Exit(sender) => {
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self.deinit();
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if let Err(e) = sender.send(()) {
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@ -342,5 +377,6 @@ webgpu_resource!(WebGPUDevice, wgpu::id::DeviceId);
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webgpu_resource!(WebGPUBuffer, wgpu::id::BufferId);
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webgpu_resource!(WebGPUBindGroup, wgpu::id::BindGroupId);
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webgpu_resource!(WebGPUBindGroupLayout, wgpu::id::BindGroupLayoutId);
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webgpu_resource!(WebGPUComputePipeline, wgpu::id::ComputePipelineId);
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webgpu_resource!(WebGPUPipelineLayout, wgpu::id::PipelineLayoutId);
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webgpu_resource!(WebGPUShaderModule, wgpu::id::ShaderModuleId);
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