webgl: Check for pending current_program errors

This commit is contained in:
Emilio Cobos Álvarez 2015-12-29 13:55:34 +01:00
parent 221a583784
commit 910b2260ab

View file

@ -696,8 +696,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
constants::LINE_LOOP | constants::LINES |
constants::TRIANGLE_STRIP | constants::TRIANGLE_FAN |
constants::TRIANGLES => {
// TODO(ecoal95): Check the CURRENT_PROGRAM when we keep track of it, and if it's
// null generate an InvalidOperation error
if self.current_program.get().is_none() {
return self.webgl_error(InvalidOperation);
}
if first < 0 || count < 0 {
self.webgl_error(InvalidValue);
} else {
@ -733,8 +735,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
}
// TODO ensure a non-null WebGLBuffer must be bound to the ELEMENT_ARRAY_BUFFER
// TODO(ecoal95): Check the CURRENT_PROGRAM when we keep track of it, and if it's
// null generate an InvalidOperation error
if self.current_program.get().is_none() {
return self.webgl_error(InvalidOperation);
}
match mode {
constants::POINTS | constants::LINE_STRIP |
constants::LINE_LOOP | constants::LINES |