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Instead of exposing many different kinds of messages to the compositor that are routed through the constellation, expose a single message type which can be sent across IPC channels. In addition, this IPC channel and the route to the crossbeam channel with the compositor is created along with the `CompositorProxy`, simplifying what needs to be passed around during pipeline initialization. Previously, some image updates (from video) were sent over IPC with a special serialization routine and some were sent via crossbeam channels (canvas). Now all updates go over the IPC channel `IpcSharedMemory` is used to avoid serialization penalties. This should improve performance and reduce copies for video, but add a memory copy overhead for canvas. This will improve in the future when canvas renders directly into a texture. All-in-all this is a simplification which opens the path toward having a standard compositor API and reduces the number of duplicate messages and proxying that had to happen in libservo. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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@ -48,10 +48,7 @@ mod from_constellation {
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Self::LoadComplete(..) => target!("LoadComplete"),
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Self::WebDriverMouseButtonEvent(..) => target!("WebDriverMouseButtonEvent"),
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Self::WebDriverMouseMoveEvent(..) => target!("WebDriverMouseMoveEvent"),
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Self::GetClientWindow(..) => target!("GetClientWindow"),
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Self::GetScreenSize(..) => target!("GetScreenSize"),
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Self::GetScreenAvailSize(..) => target!("GetScreenAvailSize"),
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Self::Forwarded(..) => target!("Forwarded"),
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Self::CrossProcess(_) => target!("CrossProcess"),
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}
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}
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}
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