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Use task! for notifying about playing
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commit
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1 changed files with 6 additions and 9 deletions
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@ -171,24 +171,21 @@ impl HTMLMediaElement {
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// TODO(nox): Take pending play promises and let promises be the result.
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// Step 2.
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let target = Trusted::new(self.upcast::<EventTarget>());
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let window = window_from_node(self);
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// FIXME(nox): Why are errors silenced here?
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let _ = window.dom_manipulation_task_source().queue(
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box NotifyAboutPlayingTask(Trusted::new(self.upcast())),
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window.upcast(),
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);
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struct NotifyAboutPlayingTask(Trusted<EventTarget>);
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impl Task for NotifyAboutPlayingTask {
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fn run(self: Box<Self>) {
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let target = self.0.root();
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box task!(notify_about_playing: move || {
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let target = target.root();
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// Step 2.1.
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target.fire_event(atom!("playing"));
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// Step 2.2.
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// FIXME(nox): Resolve pending play promises with promises.
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}
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}
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}),
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window.upcast(),
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);
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}
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// https://html.spec.whatwg.org/multipage/#ready-states
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