webgpu: Divide message code into separate files (#32700)

* Spilt webgpu ipc messages even more

* Add license to mod.rs

* file docs
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Samson 2024-07-12 13:01:15 +02:00 committed by GitHub
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commit 91ca727eb9
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5 changed files with 93 additions and 73 deletions

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! IPC messages that are send to WebGPU DOM objects.
use ipc_channel::ipc::IpcSharedMemory;
use serde::{Deserialize, Serialize};
use wgc::pipeline::CreateShaderModuleError;
pub use {wgpu_core as wgc, wgpu_types as wgt};
use crate::identity::*;
use crate::{Error, PopError, WebGPU};
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct ShaderCompilationInfo {
pub line_number: u64,
pub line_pos: u64,
pub offset: u64,
pub length: u64,
pub message: String,
}
impl ShaderCompilationInfo {
pub fn from(error: &CreateShaderModuleError, source: &str) -> Self {
let location = match error {
CreateShaderModuleError::Parsing(e) => e.inner.location(source),
CreateShaderModuleError::Validation(e) => e.inner.location(source),
_ => None,
};
if let Some(location) = location {
// Naga reports locations in UTF-8 code units, but spec requires location in UTF-16 code units
// Based on https://searchfox.org/mozilla-central/rev/5b037d9c6ecdb0729f39ad519f0b867d80a92aad/gfx/wgpu_bindings/src/server.rs#353
fn len_utf16(s: &str) -> u64 {
s.chars().map(|c| c.len_utf16() as u64).sum()
}
let start = location.offset as usize;
let end = start + location.length as usize;
let line_start = source[0..start].rfind('\n').map(|pos| pos + 1).unwrap_or(0);
Self {
line_number: location.line_number as u64,
line_pos: len_utf16(&source[line_start..start]) + 1,
offset: len_utf16(&source[0..start]),
length: len_utf16(&source[start..end]),
message: error.to_string(),
}
} else {
Self {
message: error.to_string(),
..Default::default()
}
}
}
}
#[derive(Debug, Deserialize, Serialize)]
#[allow(clippy::large_enum_variant)]
pub enum WebGPUResponse {
RequestAdapter {
adapter_info: wgt::AdapterInfo,
adapter_id: WebGPUAdapter,
features: wgt::Features,
limits: wgt::Limits,
channel: WebGPU,
},
RequestDevice {
device_id: WebGPUDevice,
queue_id: WebGPUQueue,
descriptor: wgt::DeviceDescriptor<Option<String>>,
},
BufferMapAsync(IpcSharedMemory),
SubmittedWorkDone,
PoppedErrorScope(Result<Option<Error>, PopError>),
CompilationInfo(Option<ShaderCompilationInfo>),
}
pub type WebGPUResponseResult = Result<WebGPUResponse, String>;