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tests for devtools integration with network requests/responses
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8 changed files with 136 additions and 23 deletions
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@ -9,13 +9,14 @@
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extern crate hyper;
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use actor::{Actor, ActorMessageStatus, ActorRegistry};
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use devtools_traits::HttpRequest as DevtoolsHttpRequest;
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use devtools_traits::HttpResponse as DevtoolsHttpResponse;
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use hyper::header::Headers;
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use hyper::http::RawStatus;
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use hyper::method::Method;
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use protocol::JsonPacketStream;
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use rustc_serialize::json;
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use std::net::TcpStream;
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use url::Url;
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struct HttpRequest {
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url: String,
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@ -125,18 +126,18 @@ impl NetworkEventActor {
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}
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}
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pub fn add_request(&mut self, url: Url, method: Method, headers: Headers, body: Option<Vec<u8>>) {
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self.request.url = url.serialize();
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self.request.method = method.clone();
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self.request.headers = headers.clone();
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self.request.body = body;
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pub fn add_request(&mut self, request: DevtoolsHttpRequest) {
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self.request.url = request.url.serialize();
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self.request.method = request.method.clone();
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self.request.headers = request.headers.clone();
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self.request.body = request.body;
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}
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pub fn add_response(&mut self, headers: Option<Headers>, status: Option<RawStatus>, body: Option<Vec<u8>>) {
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self.response.headers = headers.clone();
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self.response.status = status.clone();
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self.response.body = body.clone();
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}
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pub fn add_response(&mut self, response: DevtoolsHttpResponse) {
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self.response.headers = response.headers.clone();
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self.response.status = response.status.clone();
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self.response.body = response.body.clone();
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}
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pub fn event_actor(&self) -> EventActor {
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// TODO: Send the correct values for startedDateTime, isXHR, private
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@ -335,9 +335,9 @@ fn run_server(sender: Sender<DevtoolsControlMsg>,
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let actor = actors.find_mut::<NetworkEventActor>(&netevent_actor_name);
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match network_event {
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NetworkEvent::HttpRequest(url, method, headers, body) => {
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NetworkEvent::HttpRequest(httprequest) => {
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//Store the request information in the actor
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actor.add_request(url, method, headers, body);
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actor.add_request(httprequest);
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//Send a networkEvent message to the client
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let msg = NetworkEventMsg {
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@ -349,9 +349,9 @@ fn run_server(sender: Sender<DevtoolsControlMsg>,
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stream.write_json_packet(&msg);
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}
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}
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NetworkEvent::HttpResponse(headers, status, body) => {
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NetworkEvent::HttpResponse(httpresponse) => {
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//Store the response information in the actor
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actor.add_response(headers, status, body);
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actor.add_response(httpresponse);
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//Send a networkEventUpdate (responseStart) to the client
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let msg = NetworkEventUpdateMsg {
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