Remove unnecessary Box around HTMLCollectionElementsIter::node_iter.

This commit is contained in:
Corey Farwell 2016-11-02 15:57:12 -04:00
parent 25e3ae6915
commit 927d44753b
2 changed files with 26 additions and 23 deletions

View file

@ -205,24 +205,24 @@ impl HTMLCollection {
HTMLCollection::create(window, root, box ElementChildFilter)
}
pub fn elements_iter_after(&self, after: &Node) -> HTMLCollectionElementsIter {
pub fn elements_iter_after<'a>(&'a self, after: &'a Node) -> impl Iterator<Item=Root<Element>> + 'a {
// Iterate forwards from a node.
HTMLCollectionElementsIter {
node_iter: box after.following_nodes(&self.root),
node_iter: after.following_nodes(&self.root),
root: Root::from_ref(&self.root),
filter: &self.filter,
}
}
pub fn elements_iter(&self) -> HTMLCollectionElementsIter {
pub fn elements_iter<'a>(&'a self) -> impl Iterator<Item=Root<Element>> + 'a {
// Iterate forwards from the root.
self.elements_iter_after(&*self.root)
}
pub fn elements_iter_before(&self, before: &Node) -> HTMLCollectionElementsIter {
pub fn elements_iter_before<'a>(&'a self, before: &'a Node) -> impl Iterator<Item=Root<Element>> + 'a {
// Iterate backwards from a node.
HTMLCollectionElementsIter {
node_iter: box before.preceding_nodes(&self.root),
node_iter: before.preceding_nodes(&self.root),
root: Root::from_ref(&self.root),
filter: &self.filter,
}
@ -234,13 +234,13 @@ impl HTMLCollection {
}
// TODO: Make this generic, and avoid code duplication
pub struct HTMLCollectionElementsIter<'a> {
node_iter: Box<Iterator<Item = Root<Node>>>,
struct HTMLCollectionElementsIter<'a, I> {
node_iter: I,
root: Root<Node>,
filter: &'a Box<CollectionFilter>,
}
impl<'a> Iterator for HTMLCollectionElementsIter<'a> {
impl<'a, I: Iterator<Item=Root<Node>>> Iterator for HTMLCollectionElementsIter<'a, I> {
type Item = Root<Element>;
fn next(&mut self) -> Option<Self::Item> {
@ -284,13 +284,15 @@ impl HTMLCollectionMethods for HTMLCollection {
// Iterate forwards, starting at the cursor.
let offset = index - (cached_index + 1);
let node: Root<Node> = Root::upcast(element);
self.set_cached_cursor(index, self.elements_iter_after(&node).nth(offset as usize))
let mut iter = self.elements_iter_after(&node);
self.set_cached_cursor(index, iter.nth(offset as usize))
} else {
// The cursor is after the element we're looking for
// Iterate backwards, starting at the cursor.
let offset = cached_index - (index + 1);
let node: Root<Node> = Root::upcast(element);
self.set_cached_cursor(index, self.elements_iter_before(&node).nth(offset as usize))
let mut iter = self.elements_iter_before(&node);
self.set_cached_cursor(index, iter.nth(offset as usize))
}
} else {
// Cache miss