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move control to its own directory
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parent
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commit
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12 changed files with 17 additions and 19 deletions
87
support/hololens/ServoApp/ServoControl/Servo.h
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87
support/hololens/ServoApp/ServoControl/Servo.h
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#pragma once
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#include "pch.h"
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#include "logs.h"
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#include <stdlib.h>
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namespace winrt::servo {
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namespace capi {
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extern "C" {
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#include <simpleservo.h>
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}
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} // namespace capi
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class ServoDelegate {
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public:
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// Called from any thread
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virtual void WakeUp() = 0;
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// Called from GL thread
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virtual void OnServoLoadStarted() = 0;
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virtual void OnServoLoadEnded() = 0;
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virtual void OnServoHistoryChanged(bool, bool) = 0;
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virtual void OnServoShutdownComplete() = 0;
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virtual void OnServoTitleChanged(hstring) = 0;
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virtual void OnServoAlert(hstring) = 0;
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virtual void OnServoURLChanged(hstring) = 0;
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virtual bool OnServoAllowNavigation(hstring) = 0;
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virtual void OnServoAnimatingChanged(bool) = 0;
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virtual void Flush() = 0;
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virtual void MakeCurrent() = 0;
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protected:
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virtual ~ServoDelegate(){};
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};
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class Servo {
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public:
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Servo(GLsizei, GLsizei, ServoDelegate &);
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~Servo();
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ServoDelegate &Delegate() { return mDelegate; }
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void PerformUpdates() { capi::perform_updates(); }
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void DeInit() { capi::deinit(); }
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void RequestShutdown() { capi::request_shutdown(); }
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void SetBatchMode(bool mode) { capi::set_batch_mode(mode); }
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void GoForward() { capi::go_forward(); }
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void GoBack() { capi::go_back(); }
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void Click(float x, float y) { capi::click(x, y); }
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void Reload() { capi::reload(); }
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void Stop() { capi::stop(); }
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void LoadUri(hstring uri) {
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const wchar_t* wc = uri.c_str();
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size_t size = uri.size() + 1;
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char* str = new char[size];
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size_t converted = 0;
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wcstombs_s(&converted, str, size, wc, uri.size());
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capi::load_uri(str);
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}
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void Scroll(float dx, float dy, float x, float y) {
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capi::scroll(dx, dy, x, y);
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}
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void SetSize(GLsizei width, GLsizei height) {
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if (width != mWindowWidth || height != mWindowHeight) {
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mWindowWidth = width;
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mWindowHeight = height;
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capi::resize(mWindowWidth, mWindowHeight);
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}
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}
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private:
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ServoDelegate &mDelegate;
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GLsizei mWindowWidth;
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GLsizei mWindowHeight;
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};
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// This is sad. We need a static pointer to Servo because we use function
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// pointer as callback in Servo, and these functions need a way to get
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// the Servo instance. See https://github.com/servo/servo/issues/22967
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static Servo *sServo = nullptr;
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hstring char2hstring(const char *c_str);
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} // namespace servo
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