Move some methods out of the WebGLRenderingContextBase mixin

Those methods are to be overloaded in WebGL2, but this can't be done with
their current definitions, thanks to https://github.com/KhronosGroup/WebGL/issues/2216.
This commit is contained in:
Anthony Ramine 2018-04-04 13:11:12 +02:00
parent bb2b6a7a41
commit 93d2082acb
2 changed files with 75 additions and 39 deletions

View file

@ -491,12 +491,10 @@ interface WebGLRenderingContextBase
void blendFuncSeparate(GLenum srcRGB, GLenum dstRGB,
GLenum srcAlpha, GLenum dstAlpha);
// FIXME(xanewok): https://github.com/servo/servo/issues/20513
[Throws]
void bufferData(GLenum target, object? data, GLenum usage);
[Throws]
void bufferData(GLenum target, GLsizeiptr size, GLenum usage);
void bufferSubData(GLenum target, GLintptr offset, /*[AllowShared]*/ BufferSource data);
// BUG: https://github.com/KhronosGroup/WebGL/issues/2216
// void bufferData(GLenum target, object? data, GLenum usage);
// void bufferData(GLenum target, GLsizeiptr size, GLenum usage);
// void bufferSubData(GLenum target, GLintptr offset, /*[AllowShared]*/ BufferSource data);
[WebGLHandlesContextLoss] GLenum checkFramebufferStatus(GLenum target);
void clear(GLbitfield mask);
@ -604,8 +602,9 @@ interface WebGLRenderingContextBase
void pixelStorei(GLenum pname, GLint param);
void polygonOffset(GLfloat factor, GLfloat units);
void readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
// BUG: https://github.com/KhronosGroup/WebGL/issues/2216
// void readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
// GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
void renderbufferStorage(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
@ -621,14 +620,12 @@ interface WebGLRenderingContextBase
void stencilOp(GLenum fail, GLenum zfail, GLenum zpass);
void stencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
// FIXME: https://github.com/servo/servo/issues/20516
[Throws]
void texImage2D(GLenum target, GLint level, GLenum internalformat,
GLsizei width, GLsizei height, GLint border, GLenum format,
GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
[Throws]
void texImage2D(GLenum target, GLint level, GLenum internalformat,
GLenum format, GLenum type, TexImageSource source); // May throw DOMException
// BUG: https://github.com/KhronosGroup/WebGL/issues/2216
// void texImage2D(GLenum target, GLint level, GLenum internalformat,
// GLsizei width, GLsizei height, GLint border, GLenum format,
// GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
// void texImage2D(GLenum target, GLint level, GLenum internalformat,
// GLenum format, GLenum type, TexImageSource source); // May throw DOMException
[Throws, Pref="dom.webgl.dom_to_texture.enabled"]
void texImageDOM(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
GLenum format, GLenum type, HTMLIFrameElement source); // May throw DOMException
@ -636,14 +633,12 @@ interface WebGLRenderingContextBase
void texParameterf(GLenum target, GLenum pname, GLfloat param);
void texParameteri(GLenum target, GLenum pname, GLint param);
// FIXME: https://github.com/servo/servo/issues/20516
[Throws]
void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
[Throws]
void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLenum format, GLenum type, TexImageSource source); // May throw DOMException
// BUG: https://github.com/KhronosGroup/WebGL/issues/2216
// void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
// GLsizei width, GLsizei height,
// GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
// void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
// GLenum format, GLenum type, TexImageSource source); // May throw DOMException
void uniform1f(WebGLUniformLocation? location, GLfloat x);
void uniform2f(WebGLUniformLocation? location, GLfloat x, GLfloat y);
@ -691,5 +686,34 @@ interface WebGLRenderingContextBase
[Exposed=Window]
interface WebGLRenderingContext
{
// BUG: https://github.com/KhronosGroup/WebGL/issues/2216
// FIXME(xanewok): https://github.com/servo/servo/issues/20513
[Throws]
void bufferData(GLenum target, object? data, GLenum usage);
[Throws]
void bufferData(GLenum target, GLsizeiptr size, GLenum usage);
void bufferSubData(GLenum target, GLintptr offset, /*[AllowShared]*/ BufferSource data);
// FIXME: https://github.com/servo/servo/issues/20516
[Throws]
void texImage2D(GLenum target, GLint level, GLenum internalformat,
GLsizei width, GLsizei height, GLint border, GLenum format,
GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
[Throws]
void texImage2D(GLenum target, GLint level, GLenum internalformat,
GLenum format, GLenum type, TexImageSource source); // May throw DOMException
// FIXME: https://github.com/servo/servo/issues/20516
[Throws]
void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
[Throws]
void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLenum format, GLenum type, TexImageSource source); // May throw DOMException
void readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
};
WebGLRenderingContext implements WebGLRenderingContextBase;